Posts Tagged ‘metroidvania’

Wot I Think: Alwa’s Awakening

There are a lot of retro platformers about just now. And most of them are pretty rubbish, echoing games they remember without really understanding them, or fixating on some deluded belief that it was great in the 80s when they were near-impossible to play (Chuckie Egg 2, anyone?), and that pixel-perfect jumps and ludicrous insta-kills with no saves are a sepia-toned nostalgic cuddle we can only wish to embrace once again. No. They were terrible games, stop emulating them.

Meanwhile, 8-bit NES-a-like Alwa’s Awakening [official site] by Elden Pixels is bloody brilliant. Read the rest of this entry »

Have You Played… AM2R?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

AKA ‘Another Metroid 2 Remake‘ [official site], rather a self-effacing title for what might just be the best Metroid game in years. Trouble being, Nintendo weren’t involved – quite the opposite, in fact, as the blighters shut down this fan project soon after release. Fortunately, it’s not hard to find, for now at least.
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Wot I Think: Shadow Complex – Remastered

Shadow Complex [official site] originally came out on the Xbox 360 in 2009. Then after a little six year pause, a so-called “Remastered” edition was released, for free, to try to push Epic’s “Epic Games” downloader that I’ve never heard a single person mention since. It has been released again, yesterday, on Steam, this time for money. About ten monies. Which is, oddly, fewer monies than it now costs on Epic’s entirely unused launcher. Anyway, here’s wot I think:

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Fight Robot Swarms In Blood Alloy: Reborn, Out Now

Blood Alloy is the game that John once referred to as Dark Souls meets Hotline Miami. After two and a half years in development, an unsuccessful Kickstarter, and a change of genre, Blood Alloy: Reborn [official site] is a a 2D score-attacking bullet-stormer and out now.

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Metroidvania Axiom Verge Coming To PC In May

Get a couple of folks from Konami and Nintendo around a table with a few drinks inside them and I’m sure it won’t be long before the argument starts again. “What makes you so damn special?” cries a Konamiac slamming down her flagon (she brings her own) of foamy real ale. “Why do you go first?” A Nintendeer sips cooly from his glowing green cocktail fizzing with dry ice before responding, “Because Castletroid would sound daft.”

Whatever you call ’em (“action-adventure” seems such a useless term), another’s on its way. Following a debut on PlayThings in March, Axiom Verge [official site] is due on PC on May 14th.

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Castle In The Darkness Is Cast Into The Light

I know what you might be thinking. There’s a checklist running through your mind. Action platformer: check. Art style recalls 8-bit era: check. Chiptune soundtrack? Can’t tell from a screenshot, but… check.

But hold on now. Just because Castle in the Darkness looks and sounds overly familiar doesn’t mean it’s not worth your time. I call to the stand last year’s Shovel Knight, which seemed to win over virtually everyone who tried out its signature trowel.

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Freeware Garden: bird song

♪ Grumpy, grumpy bird, grumpy grumpy bird. ♪

Daniel Linssen of Roguelight fame has once again been inspired by a Ludum Dare competition to do wonderful things with the metroidvania formula. Namely, to fit a delicious and beyond hefty platformer into a single screen and call it bird song.

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