Against The Wall [official site] is one of those games that I feel like I’ve been following forever. Thanks to the magic of the RPS archives, we can see that I’ve actually been following it since December 5th, 2011. Back then, I was very excited:
I’ve only played a very early version of Against The Wall, which presents an environment so empty that it’s little more than a proof of concept, but it almost immediately wormed its way inside my head and it’s now near the top of the massive list of things that I’m excited about and will furiously attempt to keep track of.
My attempts to keep track of development were weak, however, partly because the dev process was slow and quiet. But here I am, almost five years later, pleased to see that the game is still happening. And I’m still enormously excited about it.