Posts Tagged ‘Microsoft Flight’

The Flare Path: Devoted To Dovetail

Dovetail Games’ vision and mission statements are remarkably similar to The Flare Path’s. Replace “company” with “column”, “hobbies” with “articles”, and “delight and retain customers” with “debag and retrain readers” and they’re pretty much identical. Whether we see eye to eye on flight simulation matters remains to be seen. I was rather hoping that this week’s word slab would serve as a Rosetta Stone to the exciting but enigmatic press release issued by Dovetail on Wednesday. Searching questions were sent Kent-ward, lengthy responses received, yet somehow I still find myself confused by the Chathamites’ aerial intentions. Read the rest of this entry »

Train Sim Devs Getting Into Planes With Microsoft Tech

Trains, Planes & Publishing Deals

Microsoft are shutting down Microsoft Flight in October, they announced only last week It’s a sad, small death for what was once of The Big Names in PC gaming. Well, sort of. This week brings news that as Microsoft Flight prepares to fly off into the sunset, Microsoft’s fly ’em ups will live on in an unexpected way. Train Simulator creators Dovetail Games have licensed the rights to Microsoft’s tech, planning to start making their own flying machines. They’re also re-releasing ye olde Microsoft Flight Sim X on Steam later this year.

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The Flare Path: Tales Of The Unexpected

Blimey! What a week! Not only did Harris, the Flare Path quartermaster, pick up twenty thousand exclamation marks dirt cheap at a local fire sale, the world of flight simulation was rocked by a trio of 2000lb news Paveways!!! We literally can’t move for !s in the office at present! I’m actually thinking of taking a saw to some of them! Extra full stops and ‘i’ dots are always useful, and the uprights could be resold as war clubs! For ants!! Or other tiny invertebrates!!! With a fondness for melee!!!!

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The Flare Path: Wants A Welbike

First-time readers of Flare Path, before you go any further, be aware that the following may contain references to obscure 1920s RAF biplanes. The writer will probably assume you find tankettes, midget submarines, and Welbikes inherently charming. At some point in the text he’ll almost certainly use the phrase “almost certainly” and the words ‘tad’ and ‘Panzer’ (Or, if the column is looking a tad short, ‘Panzerkampfwagen’). Alliteration will go unforgivably unchecked. Semi-colons and hyphens may be used; incorrectly.

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The Flare Path: Isle Of Boobies

Nobody knows for sure why the Hawaiian Giant Booby (Microsofta Flightus) died out. Some say its nest sites were invaded by shipwrecked rats. Others suggest Polynesian cloak-makers hunted it to extinction. A few believe the bird’s demise was directly linked to its unusual habit of aero-ovulation. Me, I’m a subscriber to the ‘Fatally flawed DLC’ theory. MS released the wrong add-ons at the wrong times at the wrong prices. Read the rest of this entry »

Grounded: Microsoft Flight Development Has Stopped

Rumours that Microsoft’s Vancouver studio had been completely shut down were swirling around the internet this morning, but in a statement to Gamespot, the company has specified that the studio will survive despite cuts. One of the projects that will cease, however, is Microsoft Flight, which means Tim Stone’s desire for “jets, smuggling, and air-sea rescues…via DLC” is likely to be forever unfulfilled, at least in this game. The free to play title seemed to have been designed as an expanding world but there will be no growth now. Our thoughts are with those whose jobs are affected, on this and other projects. Statement below.

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Wot I Think: Microsoft Flight

Here at Rock and Paper and Shotgun we are committed to free-to-read Wot I Thinks. The following assessment of Microsoft’s new gunless flight sim can be read as many times as you like for absolutely no fee:

“Microsoft Flight is jolly good, all things considered.”

Enjoy that? Want more? You’ll be pleased to hear that this WIT can be extended in numerous exciting and affordable ways.

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