Posts Tagged ‘Microsoft Studios’

Sea of Thieves shows off more piratey co-op features

Microsoft may have stuck a dagger into each of the kidneys of Scalebound, cancelling it from future-existence, but at least they have neglected to murder upcoming co-operative pirate adventure Sea of Thieves [official site]. We’ve only today been reminded of the co-op hijinks by a new trailer showing some of the finer details that Rare are working into the game. There’s shovels, treasure maps, sea charts and steering wheels. Everything the growing pirate needs.
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Dragone: Platinum’s Scalebound cancelled

Scalebound [official site], the action-RPG about fighting monsters and riding dragons from Bayonetta devs Platinum, has been cancelled. Microsoft, Scalebound’s publishers, confirmed yesterday that they have cancelled the game but they didn’t give a reason. Rumour has it development was mighty troubled and behind schedule, but rumour also has it that I ♡ Gary Jones so don’t believe everything you read on toilet walls. Ah, Scalebound did look a bit iffy in demos but I had hoped that was just a quirk of E3 staging. Scalebound’s creative director, Hideki Kamiya, has been behind some real bangers so I’d hoped… never mind. Read the rest of this entry »

Age of Empires 2 HD: Rise of the Rajas expansion today

Here we are, almost in 2017, with official new expansions still coming out for a game from 1999. Age of Empires 2 HD [official site] today launches Rise of the Rajas, the third new expansion since the real-time strategy game was revamped and rereleased in 2013. Rise of the Rajas is off to Southeast Asia for historical warfare with four new civilisations, each with their own campaigns and so very many battle elephants. Read the rest of this entry »

Parpy Christmas: Forza Horizon 3’s icy expansion out

Discover the true meaning of Christmas in the heartwarming first Forza Horizon 3 [official site] expansion. Blizzard Mountain, released yesterday, tells the tale of a group of cars jostling for love and attention from Santy Claus, racing across ice and snow to prove they’re better than any reindeer. Racing through new icy lands, a lineup of new trucks and cars will come to realise that Santa loves them all and that they should stop competing. The final race ends with the cars round a fire glugging marshmallow-laden cocoa into their radiators. Perfect. I’m welling up just thinking about it. Read the rest of this entry »

Dead Rising 4 unveils separate co-op missions

With Christmas fast approaching and the seasonal zombie nightmare of Dead Rising 4 [official site] coming even sooner, Capcom have revealed more of its four-player co-op. Unlike earlier Dead Rising games, which supported co-op in the campaign, 4 is splitting co-op off into a separate mode with separate missions. I’d rather scamper freely across the winter wonderland with my pals, frolicking and playing as we please, but I suppose I should know by now that Christmas is a time for schedule-driven, purposeful, strict, enforced fun with no room for deviation. Finish your co-op and get the jumper your gave you on in time for the Christmas Doctor Who, you hooligans. Read the rest of this entry »

Parp Parp! Forza Horizon 3 Demo Hits Windows 10

If you fancy a Sunday drive, you might want to take a look at Forza Horizon 3 [official site]. A demo for the open-world racer has arrived on Windows 10, letting folks pootle around a hunk of its virtual Australia for free. I suppose you can also drive quickly in those there races, but that seems very undignified. It’s also an opportunity to check out how much the game has improved since launch, when it was a bit wonky. You can grab the demo from the Windows Store. Read the rest of this entry »

Brrr: Forza Horizon 3 Teases Icy Expansion

Microsoft have teased that the first Forza Horizon 3 [official site] expansion will be going somewhere a fair bit chillier than the beaches and rainforests of the main game. It’ll launch later this year. They don’t have much to say about it but we can safely assume that Microsoft wouldn’t be so irresponsible as to promote driving in dangerous conditions. So we can reasonably assume that rather have players race through ice and snow, it’ll involve sitting parked by the roadside until the weather clears. Read the rest of this entry »