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Posts tagged “Microsoft Studios”

Feature: "It was all starting to feel a bit like the end of a China Miéville novel."

Beyond the edge of reason on the RPS Minecraft server: a gallery

Over the last couple of weeks, I've been posting photographs from an archaeological expedition into the RPS Minecraft server. Having left the place to go fallow last October, I had assumed it had been quietly abandoned, as often happens to these multiplayer sandboxes when their founders move on. But I should have had more faith in the server's denizens, for it turns out that this…

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Ori And The Will Of The Wisps trailer reveals short delay

Good news: a new trailer for Ori And The Will Of The Wisps shown at The Game Awards gave more lovely little looks at the sequel to 2015's pretty-pretty metroidvania Ori And The Blind Forest. Bad news: the trailer also confirmed a one-month delay. Previously due on February 11th, 2020, it's now slated to launch on March 11th. Balanced news: it looks real nice so…

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Senua’s Saga: Hellblade 2 announced

Microsoft tonight announced Senua's Saga: Hellblade II, a sequel to 2017's striking and spooky Hellblade: Senua's Sacrifice. The trailer looks real chuffing spiffy, which is probably because it's running on Microsoft's next console, the ha-ha-hilariously-named Xbox Series X. Apparently Senua is a big enough deal for Microsoft to make it the game announced alongside their next system's (daft) name. Neat. Here, have a look in…

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Microsoft Flight Simulator trailer crowns the queen of the sky

While I've stopped flying and am too dim for sims, goodness me Microsoft Flight Simulator still makes me coo and gasp in awe of planes. They're like birds, but made of metal! Powered by science rather than magic! And their guts aren't full of stones and digestive acids so you can go inside! Truly magnificent. My mooning continued last night with a new trailer for…

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Halo: The Master Chief Collection has low specs and a high map count

It's nice to see Microsoft and 343 Industries being so open about Halo: The Master Chief Collection's progress. No need to worry about spoilers, or embargoes, or anything that generally accompanies modern game development. Their monthly Halo blog digs fairly deeply into what they've been working on. Reading this month's, I learned that campaign progress will carry over between platforms, they've ported an extraordinary number…

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Sea Of Thieves goes overboard with skeletons in this month’s Fort Of The Damned update

It must be hard to make Halloween updates for a game where most enemies are swashbuckling skeletons. But that's just what Sea Of Thieves is trying to do with Fort Of The Damned, October's harrowing Halloween twist on Rare's sea shanty. With a damnable new castle and skinless pets, Sea Of Thieves wants to make sure your timbers have thoroughly shivered.

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Gears 5 roadie-runs out

The Gears Of War gang are back once again to scurry around behind waist-high cover and take pot-shots at... wait hang on, is that some kind of desert surfsled up ↑ there? Tell me more, Gears (Of War) 5. Following an early launch of its fancy Ultimate Edition last week, Microsoft's latest grand spectacle launched properly overnight. I haven't played Gears since 2, the one…

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If you have a spare hour, here’s a lot of Halo: Reach’s Firefight

It's good to feel excited about Halo again, isn't it? After all those years of Microsoft teasing us, saying stuff like: "The PC is an important platform for us and we are committed to a long and loving relationship with it," and then leaving us at the altar time and time again... well, it started to get a little bit old. But now we know…

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Sea Of Thieves has a pirate racing league and I adore it

Two pirates sit across from each other, earnestly discussing the tactics of the Raccoons. Dread Pirate Doug marvels at their ingenuity: in a past race the Raccoons found an unprecedentedly efficient way of killing themselves, giving them a head start in their attempt to board the Ferry of the Damned and light the beacon at Kraken's Fall. Throughout this analysis, two co-commenters repeatedly launch themselves…

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Halo fan-remake mod SPV3 re-launches with six more missions

With Halo finally coming back to PC starting with Halo: Reach, it only seems fitting for the original's small modding scene to get a second wind. Covered previously, Halo SPV3 is the biggest, most ambitious mod for the game yet. A nearly-standalone re-imagining of the first Halo, bringing it in line with Reach's tech, timeline and story. The new version (3.2) released over the weekend…

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Competitive Sea Of Thieves is chaotic pirate-y fun

Attendees of this weekend’s Guardian Con were invited to take part in a competitive Sea Of Thieves tournament, with the best four teams making it to the streamed finals last night. The Battle For Orlando (presumably so called because its watery arena is actually a post-climate-crisis Florida) was fittingly scrappy and chaotic for a game about pirates squabbling over the high seas. Where else are…

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American horror novelist Alan Wake finds unlikely new publisher, Finnish video game company Remedy Entertainment

Working with publishers led the the novelist Alan Wake to flip his lid and get chased by ghosts or summat, so Big Al must be thrilled to escape his previous publisher contract. Alan Wake developers Remedy Entertainment have announced they've gained the publishing rights to the third-person spooker-shooters, which were previously held by Microsoft. This self-publishing seems more a happy consequence of old contract conditions…

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Gears Of War sound less of a loot box chore

It's clear the tide of loot boxes and map packs is turning when expensive big-studio games feel a need to defensively shout "I didn't fuck it up!" before launch. The latest to declare "I might not have royally muffed it!" is Gears Of War 5, which I keep forgetting is coming to PC because I keep forgetting Gears still exists. It came, it was fun,…

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Feature:

Halo Infinite release date, beta, trailer, everything we know

Halo Infinite is the first new Halo game to arrive on PC since Halo 2 graced Windows Vista. It's also got a beta coming soon, which they've decided to call "flights" for thematic reasons. In this article, we'll guide you through what we currently know about the game, and update it regularly as trailers, news about its release date, and everything else trickles out.

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Ori 2 coming in February with horrible giant spiders

I understand that spiders are our household helpers and it's wrong to hate them, but I also understand that the fungus-infected giant spiders in Ori And The Will Of The Wisps are horrible and I hate them with my entire being. The purpose of the new trailer debuted at E3 was to announce a release date of February 11th, 2020 but that has only caused…

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Age Of Empires 2 fancied up even more with Definitive Edition

While Microsoft's E3 mediablast had nothing to say about Age Of Empires IV, and more's the pity, they did gab more about their ongoing efforts to fancy up older games in the historical real-time strategy series. Following 2018's Definitive Edition of the first game, we'll be getting Age Of Empires II: Definitive Edition this autumn. Yes, I know Empires 2 received an HD Edition with…

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Xbox Game Pass For PC has launched with a £1 trial month

The Xbox Game Pass For PC, Microsoft's clumsily-named subscription service which lets you play a library of games without buying 'em as long as you're paying the monthly fee, launched in the middle of tonight's E3 blast. For the curious, it's only £1/$1 to try the Pass for one month right now. The lineup will grow over time and is due to be 100-strong within…

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Microsoft Flight Simulator taking off again in 2020

Microsoft are returning to simulate flight with a game they call Microsoft Flight Simulator, their first serious new fly 'em up since 2006. The game's basically a mystery for now, though it does look very shiny. The fact that they've named it plainly Microsoft Flight Simulator is probably a statement of intent, given that their attempted friendly take on flying in 2012 with Microsoft Flight…

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Microsoft buy Psychonauts studio Double Fine Productions

Double Fine Productions, the studio behind cheery games including Psychonauts and Brutal Legend, have been bought up by Microsoft. They say they'll continue to make those Double Fine games in that Double Fine way, which I suppose is what everyone says after their business is acquired.

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Hellblade devs announce 4v4 murderfest Bleeding Edge

The next game from Hellblade and Enslaved developers Ninja Theory is not, as I'd probably have guessed until I saw this week's leak, another Hellblade. No, tonight they announced Bleeding Edge, a multiplayer third-person murderfest with the rudest 'tude this side of 2011. Ninja Theory call Bleeding Edge a "4v4 team fighter" with environmental traps you can use to murder people and goodness me this…

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