Perhaps it’s my insomnia, but I’m feeling rather emotional. There was something that made me want to well up in my interview with Satellite Reign lead, Mike Diskett. Even with the fall of Mucky Foot on his CV, it seems unfair to say that Diskett has had a tough time of it – he’s a talented programmer working on numerous successful (and not so successful) projects over many years – now living in Brisbane. But there’s something else simultaneously tragic and beautiful going on here, which is bound up with the two empty decades since Syndicate Wars. It’s something about the dreams of what games could be. Diskett believes and lives that simulation dream. He is one of the pioneers at the heart of the idea of open worlds and living systems.
“Behaviour,” he told me, “not scripting.” I could have wept.