Posts Tagged ‘Mike Tipul’

Space Combat Sim House Of The Dying Sun Out Now

House of the Dying Sun [official site] isn’t just an amazing name, it’s also a great looking space combat simulator that harkens back to the days of Freespace and TIE Fighter. Oh, and it’s out on Steam Early Access today with a lil’ discount to make it extra appealing—just in case the idea of revisiting the glory days of zero G dogfighting weren’t enough.

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Space Cannons Ready: House Of The Dying Sun Deets

There is a house in New Orleans

THEY CALL THE DYING SUN

Is that the right words? No, hang on, House of the Dying Sun [official site] is the tactical space combat ’em up that’s inspired by TIE Fighter and Freespace and was formerly known as Enemy Starfighter. Silly me. It’s en route to Steam Early Access next month and has a stonking new trailer that’s packed with missiles and explosions and lightning-fast dogfights and… why not just pop below and see for yourself?

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Up In The Sky! – It’s An Excellent Enemy Starfighter Trailer

Until mankind has explored and shot all of space in the face, we cannot - will not - be satisfied.

It is the year 2014, and somehow on our wobbly stacks of gamerly plates we have more space games than we know what to do with. I refuse to look this (largely crowdfunded) gift horse-shaped starship in the terribly located exhaust port that resembles a mouth. That said, many of said spacefarers – Star Citizen, Elite Dangerous, Limit Theory, etc – are shooting for the stars with massive Do Everything Be Everything universes, and there’s something to be said for focus. That’s what the brilliant-looking Enemy Starfighter offers in spades. Each level sees you pre-plan your leap into a system from a top-down strategic map and then execute it from the cockpit with squad in tow. It’s a magnificently svelte concept, and there’s a new trailer of it in action below.

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Showing Some Love To Enemy Starfighter


A thing that always irked me is the “No love for XXXXXX XXXXX?” comments on articles. I write a thing, look at the comments for people to point out how handsome I am (and my many, many flubs), but what do I see? Someone arrogantly proposing to understand my emotional framework. Ooh, it hurts me feelings it does. So I’m going to propose a new way of doing it. Instead of viciously prodding at a hole in my knowledge and demanding emotional resonance, you should instead write: “That is a game that reminds me of XXXXXXX XXXXXXX, and I’d love you all to know about it.” And I will respond with a fist-bump. And, yes, I did discover Enemy Starfighter in such a comment. Oh alright. Do what you want, but take a look at the latest videos of the Mike Tipul’s fabulous looking space combat game, because I imagine there’s love in your heart for it.
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Enemy Starfighter Is A Friend To Fans Of Space, Roguelikes

DANGER ZONE.

Someday, I would like to meet a friendly starfighter. We’d go on adventures together, support each other through tough times, and buy each other presents occasionally – just because. Without a doubt, he’d be the friendliest starfighter in all the land. But today is not that day. No, right now, we’re dealing with Enemy Starfighter, and this one’s quite a menacing, conniving fellow indeed. Planning’s the name of the game – or it would be, if it wasn’t Enemy Starfighter – and a randomized single-player campaign with loot and harsh death conditions adds roguelike flair to the proceedings. See it in action after the break.

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