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Posts tagged “Mimimi Productions”

Desperados III coming from Shadow Tactics devs in 2019

After a decade face-down in a dusty digital gulch with the buzzards fighting the lizards for its gizzards, the Desperados series will return to life next year. Publishers THQ Nordic today announced Desperados III, resuming the real-time tactical action, and excitingly it's being made by Mimimi. They're the studio who made 2016's Desperados/Commandos homage Shadow Tactics: Blades Of The Shogun, which was great - a…

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Feature: This article is definitely about the game in the headline

Have you played… Commandos: Behind Enemy Lines?

Have You Played? is an endless stream of game retrospectives. One a day, every day, perhaps for all time. Commandos was hard. It looked like an RTS but it wasn’t like Red Alert. That confused me. Your small band of soldiers need to be in the right place, at the right time, or else the plan would go to hell. Levels were puzzles that required…

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Feature: Commandos with katanas

Shadow Tactics: Blades Of The Shogun review

In a frozen courtyard in Kansai two guards patrol while a heavily armoured samurai stands sentinel before an icicle-fringed gateway. The gaze of the stationary warrior pans from side to side like a broom sweeping snow from a path. It takes in the patroller on the eastern side of the courtyard before shifting to the patroller on the wes... Strange, the other sentry is nowhere…

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Shadow Tactics demo offers Commandos-y stealth

Psst. Psst! Over here, in the shadows. If you've been missing the top-down, squad-based stealth-o-action of games like Desperados and Commandos, have a gander at Shadow Tactics: Blades of the Shogun [official site]. It's similar to that sort of real-time tactical game but set in Edo-period Japan, with classes like a ninja and marksman up to no good. It's due in a few weeks and…

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Feature: Tinker Failure Told-ya Why

The Last Tinker: City Of Colors review

I was actively discouraged from enjoying my favourite moment of The Last Tinker. An unseen enemy bombarded me as I tried to absorb some excellent set-dressing. Though the game’s pitched as a childish platforming adventure, revelling in a bright storybook aesthetic, this particular bit of the world is not for me to enjoy. I’m being shooed away. You’ve got more art to see. Into the…

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Mimimi’s Tink Wins Exciting Award!

Actually, if I am honest, it's quite a boring award, what with it being Best Project 2012 at games industry networking event, Game Connection, which was taking place in Paris this week. But that's not to say it's not worthwhile - indeed, it nudged me into posting two lovely trailers for the action platformer, Tink, which you can see below. The absurdly-named developers Mimimi say…

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