Posts Tagged ‘Minecraft’

Telltale Announce Extra Minecraft: Story Mode Episodes

Telltale’s episodic adventure Minecraft: Story Mode [official site] is due to wrap up this month an- oh no, no it isn’t. Telltale today announced that the fifth episode of their storytelling spin-off will launch next Tuesday, March 29th, but also announced that it won’t be the final episode. Another three parts are coming later this year, Telltale now say, “post-season episodes” sold as DLC beyond the original five-episode season pass.

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How Minecraft Got Better Combat

This is The Mechanic, where Alex Wiltshire invites a developer to help him put their game up on blocks and take a wrench to hack out one its features, just to see how it works.

“I feel that combat got quite boring over the long term, it mainly felt like monsters were standing in your way.” For a long time, Minecraft’s combat has been, well, not exactly premium. Clicky clicky clicky. Swords flailing at air, the basic principle behind combat being the player who clicks most wins most.

For its lead developer Jens Bergensten, it was time for change in the form of Minecraft 1.9, the Combat Update, which released on February 29. “The combat system wasn’t very interesting and we simply wanted to give it a little bit more variation,” he tells me. But how could he design something that would be accepted by Minecraft’s huge playerbase, work with Minecraft’s networking system, and be as playable on touchscreens as mouse and keyboard? The answer was…

THE MECHANIC: Timing

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Minecraft Now An Artificial Intelligence Workshop

Minecraft AI

While Minecraft [official site] is no stranger to the classroom, computer scientists are now using Mojang and Microsoft’s famous build ‘em up to improve artificial intelligence. For now, it’s in the hands of a small group of researchers/super smart boffin types by way of a private beta, however it’s going open-source come July. Find out more after the drop.

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Ridealong: The Ruin Of Minecraft’s Most Obscene Server

Ridealong is our monthly feature where Brendan travels deep into game worlds to meet, question and journey with the inhabitants that dwell within. This week, he dives into the most notorious and offensive server Minecraft has to offer to meet an archivist who is trying to save as many creations as possible.

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Cubic Violence: Minecraft Combat Update Released

Minecraft [official site] murderers can enjoy a little more vim in their BAM! and a little more pow in their BIF! now version 1.9 of the mega-popular craft ‘em up has arrived. It’s nicknamed the ‘Combat Update’ for its focus on overhauling violence, with changes including adding shields and charged attacks so fighting is less about clicking frantically. But it also brings new blocks to build with, new enemies, and delicate wings which let people glide gracefully rather than plummet to their death.

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The RPG Scrollbars: Heroes. Don’t. Craft.

Few game mechanics right now make me ‘urrrrrrrrrrgh’ quite like crafting. Bloody, bloody crafting. I hate crafting. I hate that just about every game I pick up can’t wait to introduce its crafting system to me, with its long shopping lists of finnicky items to find, and about as much care for being believable as all those shotguns and medikits Lara Croft used to find littering ancient tombs. Crafting is the worst, and unlike something like the escort missions of old, it manages to be the worst regardless of how much it actually ends up wasting your time.

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The Good Life: Minecraft’s Life In The Woods Reborn

American trucks and the open road may be The Official RPS Escapist Fantasy right now, but in 2014 we did have a nice few days dreaming about seeking a life of solitute, contemplation, creativity, exploration, and self-sufficiency in the wilds.

Inspired by the writings of Henry D. Thoreau, Life in the Woods was a collection of Minecraft [official site] mods turning the build ‘em up towards those feelings. Now curator Phedran has followed up with a new release adding multiplayer support and tuning the feelings to a slightly different direction.

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