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Posts tagged “Mirror’s Edge”

Feature: Listen while running

Podcast: Into The Breach, Playerunknown’s Battlegrounds and “running away”

Cowardice is a virtue. So says the team on this week's RPS podcast, the Electronic Wireless Show. That's because our theme is "running away" - games that encourage you to flee from danger, or that give you a choice between fight and flight. Adam will run from the soldiers of Arma or the post-apocalyptic antagonists of S.T.A.L.K.E.R. Brendan will scarper from poor odds in For…

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Feature: Retrofitted virtual reality

BioShock, Firewatch, Dishonored & More: How Well Do Non VR Games Work In VR?

I've got two VR headsets in my inappropriately small home, and I spend more time feeling guilty that I'm not using them than I do using them. Conceptually I love the tech, and I sporadically have a fine time with 'experiences' - i.e. virtual tourism to real or made-up places - when it comes to games-games I'm yet to get all that much out of…

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Feature: Pretty pictures

10 Games Run Through The Prisma Photo Filter App

You might have noticed all your friends' avatars and profile pictures turning into comic book drawings or impressionistic paintings over the last few weeks. That's because of Prisma, a photo editing app for iOS and Android that let's you apply a couple of dozen filters to images you feed it. The app goes further than simply messing with the hue like Instagram does, using a…

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Feature: 19 of the best bargain PC games right now

Our Steam Sale Picks, Round Two

We already chose 13 of our favourite games in the current Summer Steam sale, but more games have been discounted since. So, based on the entirely correct hypothesis that you all have completed every single one of our first round games and are now thirsting for more, here are 18 more to throw your spare change at. Everyone on the RPS team has picked three…

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Have Faith: Mirror’s Edge Optioned For TV

I'm not clear to what extent 'optioned' means 'actually making' vs 'we gave the folk who own the thing some cash to stop them from selling the rights to someone else', particularly in an age where every TV firm wants its own Game Of Thrones or Walking Dead and so speculatively hoovers up rights to anything with name-recognition (I'm open to offers for Ian Football,…

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Mirror’s Edge Catalyst Launch Trailer Is Pretty Talkative

Mirror's Edge Catalyst [official site] might not be out for another two weeks, but that's not stopping EA from showcasing some cryptic cutscenes in this suave new launch trailer. It's got the standard dramatic swell of music punctuated by all-too-serious clipped together dialogue, but I actually like the way it blends in with the serene ambiance of the first game. You should probably just watch…

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Mirror’s Edge Catalyst Release Pushed To June 7th/9th

Ready to run? Mirror's Edge Catalyst [official site] may have ditched the guns in favour of momentum-based melee combat but despite shedding that deadweight, it's still not going to reach the finishing line as planned. Last night design director Erik Odeldahl announced that the first-person free-running sequel has been pushed back from its May 24th release date to early June. The 7th for North America…

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Mirror’s Edge Catalyst’s City Looks Terribl-y Good

If there is one complaint I have about the original Mirror's Edge, aside from the "combat is terrible" refrain, is that I'd have liked to see the city explored more, almost as a character of its own. The story is set in an authoritarian dystopia, but we don't actually get to see much of it outside of the first cutscene of the game. There is…

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Feature:

Mirror’s Edge Catalyst Video Details New Combat

Mirror's Edge Catalyst [official site] looks prettier every time I see it. The latest trailers to emerge for the ultra-stylish parkour-a-thon series reboot cast their focus on movement and combat, and showcase the many ways in which protagonist Faith Connors will run and jump and leap and bound and punch and... maybe you're best having a look for yourself.

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Mirror’s Edge – Catalyst Slips From February Release Spot

If you had Mirror's Edge: Catalyst [official site] in the Big Game Delay Sweepstakes, step up to the podium and claim your prize. Previously set for release on February 23rd, the same day as Far Cry Primal and Deus Ex: Mankind Divided, the continuing adventures of Faith have been pushed back to May. DICE are still sticking to a specific release date - May 24th…

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Feature: Right And Wrongs

Mirror’s Edge Catalyst’s Gamescom Demo Was A Relief

I wouldn't count myself as a fan of many things, but the derision and disinterest inspired by the first Mirror's Edge makes me want to champion it. It was a game with terrible boss fights, flawed combat and a tedious story, but also one worth celebrating for the things it got right, such as its first-person movement and its beautiful, brilliant world. Those same things…

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Feature: The Worthiest Reticules Of All Time

The 50 Best FPS Ever Made

Gathering together the best shooters is no easy task, but if you're looking for a new PC FPS to play, look no further. Your favourite game is at number 51.

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Feature:

Have You Played… Mirror’s Edge?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. Some people install the latest Crysis game whenever they buy a new PC, to push their upgraded hardware to its limit. I install Mirror's Edge. If I want to feel good about my purchase, then Mirror's Edge succeeds by being as unfailingly gorgeous…

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A Little More Faith: Mirror’s Edge 2 E3 Trailer

Mirror's Edge 2 was revealed at last year's E3 with little more than a brief animation and a few bars of the game's lovely soundtrack. As part of EA's conference at E3 2014, they showed off more of the game. It was set amidst some buzzword-y waffle from the game's developers, and is still only concept footage for the game they hope to make, but…

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Lemma Follows In The Footsteps Of Bastion, Mirror’s Edge

As a semi-longtime games journo (and hobbyist coal miner), I've seen my fair share of diamonds in the rough. Some eventually go the distance and gleam like a million smiling suns, while others... well, they don't fare so well. And yet, even after losing countless hopefuls (and also canaries), I'm not ready to give up hope on promising upstarts like Lemma. The rune-encrusted run-leaper has…

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Height Fantastic: Hover’s Trailer Is All Over The Place

But in a good way! Titanfall's wall-running and super-fun leaping is the second best thing about Repawn's multiplayer game. Being able to watch others do it is my favourite thing about it: seeing them curve across gaps, leaping like leapy things, and dancing across levels. I love it. I love that moment at the very beginning of a level, when your small group peels off…

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Dear Esther, Mirror’s Edge Artist Goes To Valve

Valve might prefer to be extra super special secret quiet about it, but they do, in fact, still make games. And games, well, they tend to be more enjoyable when they're easy on the eyes. Now that I have cracked the eons-old mystery of Why Games Have Graphics, let's get down to business: Valve has scooped up Mirror's Edge and Dear Esther gorgeous vista warlock…

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Leap Of Faith: Mirror’s Edge Meets Jet Set Radio In Hover

Hover: Revolt of Gamer is still pretty obviously early, but goodness do I like where it's headed. The goal? To marry Mirror's Edge's madly precarious first-person parkour to Jet Set Radio Future's groovy techno-tronic cityscapes. Oh, and developer Fusty Games is throwing in an open world for good measure. Also rail-grinding, because who didn't love the '90s? The trailer below doesn't quite stick the landing, but…

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Feature: Reflecting On Things

On Edge: A Chat With Robert Briscoe

This is the latest in the series of articles about the art technology of games, in collaboration with the particularly handsome Dead End Thrills. Robert Briscoe is obviously not the only great environment artist in games, and it's a bit weird to say he has a singular portfolio after working on just two titles. What makes it a lot easier is if you think in…

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Feature: The Art Of Fancy Screenshots

New Adventures In Hi-Fi: Some Screenshots

This is the latest in the series of articles about the art technology of games, in collaboration with the particularly handsome Dead End Thrills. Games move pretty fast. If you don't stop and look around once in a while, you might miss them. The pretties this week come courtesy not of a particular game, nor indeed me, but of the Dead End Thrills Flickr group,…

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