Posts Tagged ‘MMO’

Defiance Is A Telly Program Too

Would you like to know more?

MULTIMEDIA CROSSOVER ALERT. It’s like Skylanders this, but with more alien death and bionic irises. Trion’s Defiance is currently best-known as a sci-fi MMO, but it’s also going to be a TV show on the atrociously named Syfy channel. I believe this is a glimpse at what that will look like: a Starship Troopersy affair (visually – I doubt the satire will be in there, somehow) deliberately made to look very similar to the game.
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The Elder Scrolls Online Wants You, Right Now-ish

Looks a bit like Robyn?

SWTOR got it wrong – oh so very wrong – but here we are once again, looking at a mega-bucks MMO that could make World of Warcraft wriggle around uncomfortably, like it’s wearing underwear a size too small. Like it or not, Skyrim is a game which crossed to The Other Side, that strange and terrifying world of people who play games but don’t follow gaming. Y’know, Normals. As such, Bethesda’s upcoming massively multiplayer monster-stabber The Elder Scrolls Online has at least a chance at a very big audience, not purely the MMO-educated. We shall see!

Today’s big news, though, is that Bethesda have opened up beta sign-ups for TESO, and they have a fancy-pants new trailer too. Guess where I’ve put that?
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Ironfell Is The Cutest, Most Unfair MMO Of Today

The joy of Hex.
When games get more complex, the notion of balance disappears over the horizon. Swallowed in a writing sea of stats and players, while the developers struggle to keep their ship afloat. Then scurvy comes along and they’re eventually eaten by a whale! Hmm, that analogy got out of hand. Ironfell, a (deep breath) one-man made free MMO strategy game has an interesting idea about balance: it says “phooey”, and hands out resources according to how much you play. The more you’re there, the more you get to help your attempt at world domination. Not a gold-farmer? You can just buy some.
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Hands On: Marvel Heroes

This is the dynamic nature of most of the game.

Over the last few days I’ve played through all the available content in the closed beta for Diablo-like MMO, Marvel Heroes. And throughout there was one thought in my head: why did they let journalists look at this now? It’s possibly not the most positive thought.

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I Want My PVP: Forge Launches

If I arranged to meet an MMO for a blind date in a crowded café or bar, chances are I’d end up in an awkward situation, smiling and half-nodding at every MMO that walks past in case it’s the one that’s expecting me. “Hi, you must be Forge?” I’d say, before realising I was talking to a bloody panda or high-ranking member of the Illuminati. Then I’d leave without ever meeting the PVP-centred potential love of my life. Thankfully, Forge’s developers have released a video to coincide with its release, hoping that people will pick up on a distinguishing feature or two. Let’s see what we can see.

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RIP Final Fantasy XIV Long Live Final Fantasy XIV

...

I must confess I know essentially nothing about Final Fantasy XIV, as FF has become one of those game series I’ll cross the street to avoid. I do, though, admire both the relative honesty and the steely-eyed resolve in Square acknowledging that MMO spin-off FF XIV was such a screw-up that it had to be killed off – with plans to relaunch it as ‘A Realm Reborn’ and what they claim is tantamount to a brand new game. As is Square tradition, there’s an overwraught, highly technically accomplished cinematic to commemorate the end of FF XIV’s existing world. It’s a certainly a dramatic way to announce that all your characters are getting wiped.

So what happens after the apocalypse?
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World Of Warcraft STILL Has 10 Million Subscribers!

He damn well should look pleased.

It may not seem like an immediately fascinating news story to say that an MMOs subscriber numbers have stayed the same, as mentioned in Nathan’s post earlier, but I think there’s an interesting point to be made when noting that World Of Warcraft is back over 10m. While the game has previously peaked at over 12m paying subscribers, a lot of fuss and soothsaying took place over the past year, declaring the MMO’s demise as inevitable. Subs numbers dropped to 9.1m, and much of the media declared, or at least speculated, that this was it. Rather than noticing that it was just a long time since there’d been a new expansion, so as you’d expect some players would have felt they’d seen all the current content so looked elsewhere for their gaming crack. In fact, the media has been gleefully predicting the doom of WoW for years. So why isn’t anyone reporting the real story here? Why isn’t anyone spotting that this is a phenomenon?

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Defiance Dev Diary Details Deadly Dalliances

Firefall's first cousin, twice removed.
Someone is going to crack the open-world shooter, and when they do I’ll be there with the huggiest hug of all hugs. With Firefall and Planetside 2 already out (ish), and Defiance coming, it feels like there’s a movement. The problems that have kept these kinds of games from proliferating will now have three development teams trying to fix them. But what game to choose? This PvP specific Defiance developer diary makes a good case for giving it some attention. Quad bikes and meaty shooty-bangs are all well represented, even if the word ‘console’ is liberally tossed about.
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LOTRO’s Riders of Rohan Expansion Trots Out Today

My lovely horse
There used to be famous horses. They ran races, starred in sitcoms, and were occasionally horse-napped. In the 1970s, if you stopped a street urchin and asked him to name his favourite horse I’ll bet a fine collection of horse brasses that he’d have too many to choose from. He might even consult his sticker book of famous horses, The Equus Factor. But as much as I strain, and right now I’m making a face only a horse could love, I can’t think of any famous horses from the past decade. So I just don’t know how well the release of The Lord of the Rings Online: Riders of Rohan will go, today.
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Transformers Universe Footage Rolls Out

I call him 'Tegamron'

Three or four years ago, I would have fallen to my knees and begged for a Transformers MMO. Today I would not, which is partly because I feel totally burned out on MMOs and partly because my knees increasingly make this unpleasant clicking noise if I bend them too abruptly. But you can be damned sure I’ll at least have a big old fiddle with the character creator in Jagex’s upcoming Transformers Universe even if the long-haul of levelling and whatnot is too galling.

Get a look at the first proper in-game footage below. Spoilers: robots.
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A Gryphon’s-Eye View of Mists of Pandaria

nice cherry blossoms, dude

We know World of Warcraft: Mists of Pandaria has kung-fun pandas in it. I’ve seen it on adverts on the telly and everything. What else does it have in it? Well, if you’ve got seven minutes you can find out, with the below flyover trailer that runs through some of the new zones, enemies, abilities and dungeons to be found in WoW’s fourth expansion. It’s like a timeshare brochure, but with flying ships, angry crab-men and Chinese temples.
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Super! DC Universe Online Adds Hand Of Fate


Are you playing DC Universe Online? The F2P MMO is trundling along, just adding its new DLC pack Hand Of Fate, but you don’t hear too much about it. I always feel a bit sorry for DC. Marvel has, well, all the cool superheros, and DC have that utter dick Batman, and Mr Boring Cape, Superman. (That’s an uncontroversial statement on which there’s unanimity, right?) This is the fifth DLC for the free-if-you-want-it-to-be world, only a year and a half into its lifetime. You can see the somewhat uninformative trailer below.

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Guild Wars 2 Sells Two Million Copies In A Fortnight

BY THE POWER OF GREYSKULL.

There’s a lot of received wisdom when it comes to MMOs, with people quick to announce trends and patterns with very minimal data. “You can’t launch a full price MMO any more!” they’ll cry. “Free-to-play or bust!” And then along comes Guild Wars 2, and sells over 2 million copies in a fortnight. A fortnight where at some points they had to even stop selling the game.

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It’s A Smaller World, After All: Tera Merging Servers

Maybe we should stop our fighting. I think... I think we're the only ones left.

In the grand scheme of MMOs, Tera actually has quite a lot going for it. The combat’s brisk, high-flying, and surprisingly tense, there’s a fairly ambitious political machine chugging along in the background, and its selection of beaver/badger/cat/dog/catdog people is second-to-none. Unfortunately, the glue that holds it all together – a bog-standard kill/collect quest grind – isn’t so hot, and unsurprisingly, players noticed. So Tera’s world of Big-Ass Monsters and regular-size-ass everything else is getting quite a bit smaller.

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The Secret World Pledges It’s “Far From Done”

The looming face of Ragnar Tørnquist sits atop a message to The Secret World players, in an effort to calm concerns after what are described as “a turbulent couple of weeks”. The game, which apparently has only around 200,000 players after its first month, has put developers Funcom in a tough financial position, with rumours of as many as half the staff worldwide being laid off, and their share value falling a massive 84% drop. But T(ALT-0248)rnquist is seeking to assure players that things are still good for the game itself.

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Hang Up Your Cape: City Of Heroes To Close : (

Coo, those were the days. From 2004, that screenshot.

Snnnniiiiiiffffff. There’s a huge amount of affection for City Of Heroes at Castle Shotgun. Long before RPS was a twinkling of an idea in our collective eye, the original four of us would play CoH together. Kieron, Jim, Alec and I were the core of a team that was joined by many others, spending more time in a game together than before or since. It’s the source of the John Is A Bad Healer meme, it’s where Jim sealed his position as a tank, where Kieron proved he could only play sissy characters that died all the time, and the source of so many anecdotes. And while none of us has played the game for years – in fact, I find it pretty unrecognisable now – it still remains an enormous shame to see its servers will be switched off. And an even greater shame that NCsoft have decided to completely close down the development studio behind it – Paragon Studios.

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MMO Woe: The Secret World Suffers

It doesn't feel good to have to write stories like this a few months after every MMO launches, I tell you

The Secret World has one remaining secret – that it wasn’t the big fat hit it needed to be. Dev Funcom has been making grumbly noises about the Metacritic score being too low, leading to a tumble in their share price, reportedly by as much 84%. It’s almost as if Metacritic is a poisonously artificial benchmark of success and accomplishment, isn’t it? While I raise at least three eyebrows at Funcom claiming their aggregate review score is the major reason for the game struggling, the fact is that the game has failed to meet their sales projections, and that’s bad news for an MMO. Funcom’s chief money-dude has also been talking of lay-offs in the wake of the bad news.
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Rift’s Storm Legion Expansion Is Huge, Handsome

He might look threatening, but his name is Howard, and he's out looking for romantic locations that he can snap on Instagram and send to his girl.
If there’s a surefire way to improve your fantasy MMO, it must surely be to add one continent of techno-magical robots, and one continent of bony mega-fiends, consequently tripling the size of your playable world. That, by pure chance, is exactly what Rift is doing with Storm Legion, which seems imminent, but does not yet have a release date. There’s been some game footage released, along with the developers blathering about their creation, which you can see below. As well as raising the level cap, and expanding the character creation stuff, they’ve made some incredible-looking locations and populated them with intricate dimension-skipping hyperbosses. And I have to admit it looks pretty dreamy. I can see why so many people have stuck with Rift, especially when stuff like this is in the pipeline. Go take a look.
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Express Yourself: Everquest II Adds SOEmote Tech

People are still playing EQ?!

The continued support and updating for EverQuest II never fails to surprise me. The MMO is now eight years old, but still played and receiving regular updates and content, and now some tech that I’ve not seen used elsewhere. They’re awkwardly calling it SOEmote, a thing where a webcam pointed at your face will translate your expressions onto your in-game character. You can see it in action below.

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