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Posts tagged “MMORTS”

Starting Spring: End Of Nations Beta

From Command and Conquer veterans Petroglyph, End of Nations is a multiplayer RTS that I managed to enjoy and, more importantly, in which I actually won a match. Admittedly, I was on a team partly made up of the people who designed the maps, units, balance and pathfinding, but the important thing is that a little box appeared on my screen informing me that I…

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Feature: The art of persistence

Interview: Talkin’ ‘Bout The End Of Nations

I'm rubbish at multiplayer RTS games, my fingers are unable to keep up with my brain and eventually I shut down entirely, wondering how it's possible for my opponent to have so many units. To my surprise, I wasn't entirely rubbish at End of Nations when I sat down to play it recently. During the session, I found time to talk with producer Chris Lena…

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Feature: No Countries For Bold Men

Hands On: End Of Nations

A persistent world map with conflicts across the globe taking place between up to 56 players, nuking each other into metal morsels as they attempt to tip the overall balance of war in their faction’s favour. End of Nations is an MMRTS, alright, but how does something like that work and, digging past the garbled mess of consonants, what kind of conflict is this and…

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The MMORTSES Cometh

Egad, the Massive Multiplayer Online Real Time Strategy games are coming! First there was Saga, which we long-ago decided was a bit flimsy and without the detail, colour, or bombast to really grip us. (Contemporary experience may differ.) Now two more strategies claiming to be "massive" have appeared on the RPS radar, and they looking quite different in both tone and execution.

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Dwarf Balloonists In Saga Online

PC game developers seem to have an increasing amount of faith in the 'free' MMO model, as we're seeing with the likes of Maple Story and Dungeon Runners. It's even being employed in the development of Saga by Wahoo Studios, which is an online persistent “massive” strategy, set in fantasy realms. The idea behind Saga is that players will undergo quests against NPC nations, but…

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