Posts Tagged ‘MOBA’

2D moba Awesomenauts goes free-to-play next month

The long-lasting 2D incarnation of the MOBA known as Awesomenauts [official site] is going free-to-play, developers Ronimo have announced. They’ve been working up to this over the past year, they say, bringing other features to the shooty multiplayer platformer such as a new matchmaking system, a spectator mode, and a level editor. But now it is taking the final plunge into the deep F2P abyss.
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Wot I Think: Fractured Space

Fractured Space [official site] finally warped out of the safety of the early access nebulae this month, making it a ripe target for the RPS fleet. We sent Brendan to do battle with the interstellar MOBA and tell us wot he thinks.

A few years ago there was a game called Stellar Impact. It was a MOBA set in space and it was pretty good. But, for whatever reason, it couldn’t compete with the Dotas and LoLs. The playerbase dissolved into nothing. It got to the point where, if you bought the game, you would find only a sorry derelict – the servers abandoned, the chat boxes silent. Fast-forward to the present day and you’ll see Fractured Space rumbling into sight, louder, bulkier and bristling with firepower. A new space MOBA has arrived, from a different developer. It isn’t perfect but it has hugely improved the process of pushing through space lanes. It also gets space battles.

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Paragon Adds Thorny New Hero Next Week

Paragon [official site] is getting a new hero in the tiny but mighty fairy fighter The Fey. She’s a support character harnessing the power of nature to really annoy the opposition. She specializes in crowd control and commands a number of area of effect abilities to ensnare your foes while doling out blasts of pixie dust (fine, energy damage).

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10 Heroes, 1 Lane In Heroes Of The Storm’s Latest Map

Blizzard’s take on the lane-pusher genre had maps of various shapes and sizes, but it was missing a one-laner until now. With their latest, the Lost Cavern, Heroes of the Storm [official site] wants to give the community something they were apparently already trying to make on their own: a map with no objectives, no lane pushing, and just one unending teamfight in the middle.

Predictably, it won’t be part of the competitive side of the game. More surprisingly, it won’t have its own dedicated queue: people will have to personally invite their friends to enjoy it. And it won’t be quite an ARAM map. Just an AM, without the random.

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NCsoft’s MOBA Master X Master Coming Our Way

Blizzard’s MOBA Heroes of the Storm is a big crossover between all their games, and NCsoft think that’s a grand idea. The Korean publishers have announced a western release for Master X Master [official site], a MOBA whose lineup includes characters from their other games. As with gin & tonics, no MOBA is complete without a twist. MXM’s is that players pick two characters and can ‘tag’ between them mid-combat.

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Oh! Epic’s Paragon Is Totes A MOBA

Oh! Oh! Epic’s mysterious new game Paragon [official site] is a MOBA! They finally explained that over the weekend, and I missed it because I’d stopped looking after a string of boring videos showing renders of generic characters posing. But! It’s a MOBA, as you may have guessed. It looks like it’s doing your usual MOBA things, but playing as a third-person shooter rather than a top-down clicky thing. Onwards to videos!

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League of Legends Will Soon Have A Champion Catfish

Nom nom nom

The next League of Legends [official site] Champion looks like he might be a bit of a dick. Judging from this cinematic trailer, the Cajun-flavored River King may be something of a fairy tale villain. He’s constantly hungry, for one. And will barter with unsuspecting mortals for impossible favors. Without spoiling the three-minute video, let’s just say that things take for a dark, disturbing turn towards the end.

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