Posts Tagged ‘MOBA’

Impressions: Heroes Of The Storm Closed Beta

Among my many professional failings is the inability to comprehend MOBAs. I understand the basic mechanics and have tried to enjoy both of the major players: gave LoL a real go for a few weeks then got bored, gave up Dota 2 after seven bewildering hours I’ll never get back. My regret is never reaching or understanding the fun part that must be there. Then I played Blizzard’s Heroes of the Storm.

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Smite: Season 2 Getting New Conquest Map

Turns out the Greek gods have a nice pad - who knew?

Smite‘s Conquest map will be undergoing a serious overhaul in preparation for the game’s second competitive season.

The 5 versus 5 map which gets used in eSports events as well as by regular players has been reworked with the triple goals of increasing legibility of the play area, improving strategic play when you’re playing or countering different classes of characters, and just generally de-clunking the game.

What this means in real terms is ocean vistas, a volcano dripping lava, reworked neutral minions, changes to how leashing works and so on. Wanna see?

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Kalista: LoL’s Newcomer Aimed At Teaching Teamwork

Working it

League of Legends has announced the latest champion to grace Summoner’s Rift. She’s Kalista, The Spear of Vengeance and the header character art has her sporting the same “deconstructed” hunched pose you’ll see liberally sprinkled throughout America’s Next Top Model photoshoots. Let’s take a closer look.

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Please Close The: Dawngate MOBA Cancelled

Denied.

“Oh gosh – Dawngate‘s been cancelled,” I say to the rest of the Dota team I’m playing with. “What’s Dawngate?” was the first response.

Dawngate was/is EA’s foray into MOBA territory. It’s been in open beta for six months and there was a closed beta for a year before that. But according to EA’s Matt Bromberg the game wasn’t making enough progress (whatever that means) and will be closed after 90 days.

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Orcs Must Die! Unchained Closed Beta Impressions

Welcome!

I’m glaring at the Orcs Must Die! Unchained deck-building screen trying to work out which combination of minions, equipment and traps will be the most lethal. It’s the latest outing in the Orcs Must Die! series and has dropped the campaign mode in favour of expanding the co-operative element introduced in Orcs Must Die 2. You’re now playing competitive aggressive tower defence with four teammates against an enemy team. Yes okay fine it is a free-to-play MOBA.

The objective of these games is to prevent waves of enemy minions from reaching a Rift deep within your base. To do so you lay traps, equip weapons, use your hero abilities and so forth. The game’s in closed beta at the moment but I’ve been playing matches and chatting with GameForge’s Dominik Nagel – a game designer on the project – to get a feel for how it works.

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Smite Branches Out With Woodland God Sylvanus

Blue isn't really his colour

[Post updated with quote from the game designer]

As the old saying goes, a god up a tree is worth two in a bush. Which is just as well because Hi-Rez have now added god-up-a-tree Sylvanus, Keeper of the Wild to Smite, their god brawler/MOBA/whatever we’re calling them currently.

Sylvanus (not to be confused with Sylvanas from the Warcraftiverse) stems* from the Roman god of the same name who protected the woods and flocks. In Smite he’s a support-type character capable of healing and regenerating mana for allies as well as rooting and repositioning enemies. He also rides about on a big old tree (not to be confused with Treant Protector from Dota 2).

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Cor Blimey, Wotcha: Arena Of Fate

It is a truth universally acknowledged, that a single man in possession of a good PC, must be in want of a MOBA. However little known the feelings or views of such a man may be on his first venturing into this world of game, this truth is so well fixed in the minds of the surrounding publishers, that he is considered as the rightful property of some one or other of their developers.

“My dear Mr. Bennet,” said his lady to him one day, “have you heard that Arena of Fate is let at last?” Mr. Bennet replied that he had not. “But it is,” returned she; “for Mrs. Crytek has just been here, and she told me all about it.” Mr. Bennet made no answer. “Do not you want to know who has taken it?” cried his wife impatiently.

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