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Posts tagged “Mobas”

League Of Legends: Riot Versus Employee Toxicity

I've written a lot of about toxicity in MOBAs in many guises over the years, but a recent Re:work case study (that's Google's HR insights project) has some really interesting info about League of Legends developer, Riot, tracking employees' toxic behaviour in its game. The company has been using that behaviour to help with staff disciplinary matters. Specifically, they took some of the worst chat…

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Paragon: Epic Announce Early Access Prices, Dates

Epic's third-person shooter-ish MOBA, Paragon [official site], now has an early access release date – 18 March. The game will eventually go free-to-play with the full release in the summer but if you want to play before then you can buy your way in via a Founder's Pack or, if you've signed up for the beta, there will also be a number of beta weekends…

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Feature: Highs and lows

Paragon: What You Need To Know About Epic’s MOBA

A couple of weeks back Epic's Paragon [official site] team brought their third-person MOBA – still in its alpha state – to London for a hands-on preview event. I managed to get several games in (two crushings and one tense victory) as well as spending some time with creative director, Steve Superville. Superville says that Epic's question of themselves when setting out to make Paragon…

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Heroes Of The Storm: Li-Ming, Rebellious Wizard

I've not checked in with Heroes of the Storm [official site] in a while so the appearance of a spotlight video for upcoming hero, Li-Ming seems like a good excuse. She's just been added to the test realm so she should be added to the regular HotS roster soon. We know she was being set up as a glass cannon (fragile but capable of inflicting…

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Cho’Gall (Two-) Heads To Heroes of the Storm

Blizzard have added a new character to the Heroes of the Storm [official site] roster. Er...two new characters? One and a half? It's Cho'Gall, the two-headed ogre magi of Warcraft fame. First announced at BlizzCon earlier this month, Cho'Gall's either "zany and innovative" or "a stupid gimmick" depending on who you talk to. Why? Because each of his heads is controlled by a different player—one…

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Feature: Check out my Nashor pit

League Of Legends Update: Explaining Baron Nashor’s Pre-season Lodger

Baron Nashor might be getting a roommate, deceased wards will stick around on the map and the League of Legends marksman role will be getting an overhaul. Those are just some of the gameplay changes set to appear in LoL's beta environment over the coming months according to the game developers at Riot. Let's take a look:

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Feature: How to HotS

Heroes Of The Storm: Grubby On How To Watch Pro Matches

The finals of the Heroes of the Storm [official site] European Championships were mere hours away as I huddled on a sofa with match caster Manuel 'Grubby' Schenkhuizen. He's a former Warcraft 3 World Champion and StarCraft 2 pro player but this weekend he was dispensing wisdom on the subject of Blizzard's all-star hero brawler. Meanwhile I was stealing his expertise and putting it in…

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Battle For Two: Heroes Of The Storm Shrinks Ranked Party Size

So here's an interesting development. Heroes of the Storm's ranked play option is limiting party size to two people. In a mid-August patch the party size for Hero League was set at a maximum of four (you could actually play as a full five stack but it would put you into the Team League queue to play exclusively against other groups of five instead of…

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Feature:

Dote Night: How To Fix Tutorials (Sort Of)

Welcome to part two of "Thoughts about MOBA tutorials" - I hope you are as excited as I... WAIT COME BACK! Tutorials might sound like a weird thing to devote two columns to given the wealth of other shenanigans and dramas in the MOBA communities at any given time but tutorials (or lack of them) can be the difference between having a good introduction to…

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Dote Night: The Wisdom Of Guided Bots

Tutorials and practice in MOBAs is something I think about a lot. It came up again over the last couple of weeks because Riot ventured the opinion that a sandbox mode in League of Legends would introduce problems and take away from fun of the game. I already talked about the sandbox situation in greater detail here but I figured I'd put forward a few…

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Feature: Norse tales and tails

Dote Night: Squirrel Design And Ratatoskr Art

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. THIS WEEK, however, she will be sharing concept art for an upcoming Smite god and asking questions about the design process! The most recent character reveal…

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Feature: Learning to LoL

Dote Night: How League Of Legends’ Starter Champs Work

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. THIS WEEK, however, she will be finding out how League of Legends picked out their starter champion lineup! League of Legends [official site] treats newcomers ever…

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Feature: Reprot Dote Night 4 feed

Dote Night: Dealing With Doofuses

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. THIS WEEK, however, she will be sharing some learnings dealing with chat abuse in Dota 2. MOBAs get a lot of flack for having "toxic" communities.…

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Feature: The straight and narrow

Dote Night: The Bouncers Of Smite

I write a lot about Riot's approach to negative player behaviour in League of Legends but it occurred to me that I don't really dig into how other MOBAs – Smite and Dota, particularly – approach the subject. I think that's because Riot are very keen to talk about the work that they do and pick out interesting bits and bobs from their research for…

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Feature: The body Pratchett

Dote Night: The Monstrous Regiment Of Mobas

Part of a miscellany of serious thoughts, animal gifs, and anecdotage from the realm of MOBAs/hero brawlers/lane-pushers/ARTS/tactical wizard-em-ups. One day Pip might even tell you the story of how she bumped into Na’Vi’s Dendi at a dessert buffet cart. For about as long as I've been playing MOBAs I've been aware of how monsters are portrayed in their game art. I love a good monster,…

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