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Posts tagged “mod tools”

What Wonders Await? Fallout 4 Mod Tools Due In April

Fallout 4 [official site] players have made oodles of cracking mods for the post-apocalyptic RPG since it launched in November, and developers Bethesda haven't even released official mod tools yet. Just imagine the wonders we might see when they do! I'm imagining a mod which adds a collectible range of mugs with humourous workplace slogans. Not up to much today, the old imagination. Bethesda had…

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Arma 3’s Shiny New 3D Editor Coming This Month

"You can imagine the editor as a military-themed Mario Maker on PC," says one Bohemian in a video showing off the new editor coming to Arma 3 [official site] later this month. It certainly looks a lot friendlier than Arma editors of yore. Sure, folks have already managed to turn Arma into everything from a zombie apocalypses to a job simulator, but more approachable tools…

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Binding Of Isaac Mod Tools Coming In Afterbirth † DLC

Ace roguelikelike cry 'em up The Binding of Isaac: Rebirth [official site] expanded only last month with Afterbirth (it's fab!), but word's already arrived of another add-on in the works. This will be a small affair in some ways, with new bosses and items and transformations and all that, but also a whole lot bigger: it'll add mod tools. Tentatively named Afterbirth †, the DLC…

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CoD: Black Ops III To Receive Modding And Map Tools

Call of Duty: Black Ops III [official site] looks just about weird enough to be interesting. Whether it's Jeff Goldblum's zombie-splatting magician, the introduction of full-on Chaos powers or the general rocket-powered leap into a robo-soldier sci-fi future, BLOPS the Third does not appear to be constrained by reason. Of course, it may still be restrained by corridors but on the server and modding side…

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Sword Coast Legends Mod Support Due In December

Alec, Graham, and John ventured into Sword Coast Legends [official site] with hearts full of adventure and hope, but trudged back out disappointed. They wanted grand co-op D&D adventures, they found unremarkable dungeon-crawling. Well, developers n-Space say they have a few words for folks who were disappointed: "We hear you." Wait, come back, they have more words too. They've detailed plans for a few future…

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Intelligent Design – Ark: Survival Evolved Mod Kit Released

Open-world dinomonster survive 'em up Ark: Survival Evolved [official sites] is still storming Steam in Early Access. It's sitting sixth on the playercount charts as I write this, and what we played seemed a bit of a lark. Still, its makers aren't resting on their prehistoric laurels, and are working hard to avoid extinction.They've launched the full the Ark Dev Kit, a simplified version of…

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Dota 2 Reborn: Mod Support Bringing New Valve Modes

Valve have made a new Dota 2 [official site] mode for the full launch of Custom Games (mods, basically) in their free-to-play lords management game. Custom Games will let folks create their own levels and gameplay rules, and will have a nifty-looking in-game hub to find and play them. A video showing off Valve's newest Hammer editor makes them look surprisingly easy to make too.They're…

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Dragged To Your Doom: New Doom’s Snapmap Editor

After twenty years, the original Doom still has a vibrant, gory, and jolly cheeky modding community. id Software's mod support has flagged in recent years (heck, so has enthusiasm for their games) but the new Doom [official site] will launch with easy-to-use in-engine tools.Doom Snapmap is a built-in editor with snap-together preset level pieces which also lets people write their own game logic to create…

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XCOM 2’s Mod Support Sounds Grand

The announcement of XCOM 2 [official site] talked about "a much deeper level of modding support", which sounds grand but what does it mean? A lot more than I'd expected, really.Either alongside or shortly after the turn-based strategy sequel's launch in November, Firaxis plan to release tools they used to make the game, sharing the gameplay source, the editor, and the assets. It'll have Steam…

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Total War: Attila Assembly Kit Mod Tools Released

Let's play a guessing game: what sort of mods will we see for Total War: Attila [official site] now its official mod tools are out? Game of Thrones, that seems an obvious world to bosh into a medieval strategy game. Probably Warhammer Fantasy, I'd imagine, even though Total War: Total Warhammer - War Tote is now official. All sorts of rebalancing and tweaking and prettifying…

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Grand Theft Auto V Rains Whales As Modding Ramps Up

I have a little rule about finishing games in their original form before I lark about with mods or cheats, but seeing whales rain from the sky in Grand Theft Auto V [official site] does make me want to start dicking about pronto. As the development of unofficial mod support comes at a staggering pace, we now have a cheaty trainer you could use to…

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Zombify Your Life: Dying Light Mod Tools Released

Wonderful things, mods. Without them, we'd have far fewer readme files in the world. Today Dying Light [official site] joined in on the mod fun with the release of its official mod tools, which let folks create levels, script quests, and whatnot. You too could make a map of your office and populate it with lookalikes of your office who tell you how cool and…

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GalCiv III Adds Custom Factions & Mod Support

Tch, why conquer space for anyone else? Why march under the banner of the Krynn Syndicate when you could be The Confederacy of Ian? Who could stand up to the economic power of The Michael Empire? And imagine the terror enemies would feel lining up against the Aliciance fleet.You can now make that happen in Galactic Civilizations III, as the latest update on its way…

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Making Things To Build – Cities: Skylines Mod Trailer

I suppose we do post about Cities: Skylines [official site] a fair bit, but that's partly because it's a big chunk of (current) future hopes for a whole genre. Me, I'm well catered-for as I mostly play games in thriving genres like 'shooting men's faces' and 'dreamy wandering around surreal landscapes'. But with Cities XXL a wash, a minor update spun off into a so-called…

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Mod-Me-Defs: Dying Light Mod Tools Coming

Techland, makers of Dying Light [official site], have announced they plan to release official mod tools for the free-running zombie 'em up. Developers actively encouraging mods rather than simply tolerating them is grand in this day and age, when official support in blockbusters is rarer than it once was, and especially after the kerfuffle surrounding Dying Light mods over the past fortnight (I'll explain in…

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Craftwar: StarCraft 2 Editor Adding Warcraft III Assets

Warcraft III's mod scene is grossly underrated, I've muttered into many a pint glass. Yes, yes, we know it was where MOBAs and tower defense games really took off, but so many more inventive and interesting and weird games bounced around, types of game I haven't seen since. I always thought this was helped a lot by WC3 having a huge range of units and…

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Mod Tools And Megalodon: Depth Patched

"Just when you thought it was safe to go back in the water..." is not a line Depth developers Digital Confectioners have used with their divers vs. sharks game's latest update, probably because they don't want to be awful people with tired jokes. Baby, grinding jokes into dust is what I do.Just when you thought it was safe to go back in the water, Depth…

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Feudal Fingerpainting: Mount&Blade 2’s Level Editor

Our last post about Mount&Blade II: Bannerlord was one year and four days ago. That won't do at all. Oh look, here's a new video from developers TaleWorlds showing off some of the game's engine and its level editor. That's the level editor we hoi polloi will get to use too, creating our own huge landscapes and castles for sandbox feudal fun. It supports that…

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Conjure Up New Levels With Trine & Trine 2’s Editor

If someone could kindly make a Trine 2 level that's a big huge grappling hook playground with daring leaps and grand fairytale vistas, I'd be much obliged. Developers Frozenbyte have released public beta versions of the level editors for both its magical puzzle-platformers, you see, but I'm oh so horribly busy this week. They let folks create new levels, edit existing ones, and put together…

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Build-A-Biohazard: Plague Inc’s Mod Tools

While I was off on my hols last week, video games found new ways to kill everyone in the world. Oh, video games! Plague Inc: Evolved are now making their own pandemics and epidemics as developers Ndemic Creations have released the scenario creator they used to make the game. More than simply making horrific diseases (though some are making horrific diseases), folks have whipped together…

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