Posts Tagged ‘mod’

Have You Played… Zerstörer?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I’m going to keep doing mods for a while because: 1) I struggle to remember what happened yesterday; 2) Unable to afford many new games, for about a decade I mostly played mods – many, many mods. Of the many mods I played from cover discs off cheery RPS fanzine PC Gamer, the Quake singleplayer campaign Zerstörer – Testament of the Destroyer was the first that felt like something I should’ve paid for. “Professional quality,” we said back then, with very specific ideas of what that meant.

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Enderal, The Huge Skyrim Mod, Is Out Now

A final version of Enderal: The Shards of Order [official site] has been completed and can be downloaded for free now. While ‘Enderal’ sounds like it could be something made by a United States pharmaceutical company, it is actually a massive total conversion mod for Skyrim, not just adding new weapons or turning it into a survival game, but creating a whole new RPG using the raw materials of its parent. A German version was recently released but now you can get it in English. Disgusting, verminous English.

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Have You Played… Future Vs. Fantasy Quake?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Every FPS with skills and characters is being caught up in the ineffectual backlash against MOBAs but heck, the idea’s hardly new. Wolfenstein: Enemy Territory from is a cracking class-o-XP-a-shooter and that came out 13 years ago. The first I remember enjoying, though, was Future vs. Fantasy [archived official site] for Quake in ’96, ’97.

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Have You Played… Slide?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Slide [archived official site] is what made me realise mods could be almost brand new games, could be whatever they wanted – and could be games I’d never see ‘proper’ developers make. Slide turns Quake into a downhill hoverboard racing game, sending players zipping through dark tunnels, round obstacles, and over deadly traps in a competition to become the greatest hoverboarder this side of the Wizard’s Manse.

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More XCOM 2 Enemies Modded In By Long War Studios

The gang behind revered XCOM mod Long War have released yet another mod for XCOM 2 [official site], bringing loads of new enemies and enemy variants. Fancy facing a snakelady sharpshooter, an overwatch-happy Advent Sentry, or a honking great Hive Queen? They’d love to have a crack at you. Head on over to the Steam Workshop to grab the Long War Alien Pack.

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Have You Played… Quake 2 CrateDM?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Have you played the Quake II mod CrateDM? If so, please tell me all about it. It’s a simple but oh so wonderful idea, which is best explained in its readme file: “CrateDM pits opponents against each other in a room full of crates, and the players are crates.” That’s it. All-crates Quake 2 deathmatch. Before Old Man Murray even created their Crate Review System, CrateDM was at the cutting edge of crate culture.

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Have You Played… Quake 2 Chaos Deathmatch?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Quake has seen plenty of mods adding oodles of wacky weapons but the one that most caught my eye was Chaos Deathmatch [official site] for Quake II. If you weren’t poisoned and being chased by smiley-faced homing proximity mines while juggling another player with an air blaster, you were missing out.

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