Posts Tagged ‘mod’

Insurgency Launches Free DoD-y Mod Day Of Infamy

Modern-day military FPS Insurgency [official site] now has a World War 2 military FPS lurking inside it, like a matryoshka doll made from bullets. Insurgency developers New World Interactive built the foundations of mod Day of Infamy themselves but have opened it up to players to expand it. Yes, obviously it is inspired by Day of Defeat. Infamy required a beta client when it first launched in mid-January, but as of a few days ago it’s compatible with the game’s main branch for everyone to easily play.

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Long War Team Reveal XCOM 2’s Launch Day Mods

XCOM 2 [official site] is pretty flipping great, is Wot Adam Thinks. But should you fancy tinkering with that fine formula, a few mods will be available when the game launches on Friday, thanks to the Long War folks teaming up with Firaxis. Now we’ve heard what these mods are and no, they haven’t made Long War 2. Instead, you can expect things like a new weapon class and squad leader perks. They’re small additions, not massive changes, but I’ll be curious to see how they affect things.

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Have You Played… Blind Monk’s Society?

Sorry for the quality loss in resizing this screenshot from 1440p.

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Audio-only games like Papa Sangre have been spooking up pocket telephones a treat, but the idea of navigating by sound alone will always make me think of having a good old chuckle. The Blind Monk’s Society [official site] is a free, silly Half-Life 2 mod from 2008, a black screen and some helpful audio direction. Should ravenous ravens ever devour my eyes, I’ll listen carefully for a friendly Blind Monk.

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XCOM: Long War Team Making XCOM 2 Mods

Alec hasn’t been the same since he returned from the Long War. The celebrated XCOM mod turns the base game’s wee scrap into a gruelling war, chewing through your forces and your resolve with relentless difficulty. Some days we find him simply sitting in a chair by the window, staring out to sea, his bottom lip quivering.

The folks who made Long War are working on their own strategy game now but, also, have teamed up with Firaxis to make a few mods for XCOM 2 [official site].

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Doof Wagon Rumbles Into Grand Theft Auto V

Say the words “a ‘Funny Vehicles Pack’ for Grand Theft Auto V” and I’ll grimace as visions of wheeled dicks and Internet memes roll through my mind. But wait, this one is actually quite cute! I like small, gentle gags like driving a tow truck which happens to be hauling a ripped-out ATM spitting money, or a car whose back pocket keeps bouncing open to reveal a corpse. Small gags are important.

Oh, and the mod’s other vehicles include a ramshackle version of the Doof Wagon out Mad Max: Fury Road, if you demand big and noisy. No subtlety, you lot.

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Fallout 4 Mod Adds Nuclear Winter (And Other Seasons)

If patrolling South Boston almost makes you wish for nuclear winter, you’re in luck—now there’s a mod for that. More specifically, there’s a mod to add every season to Fallout 4 [official site].

The verdant greens of spring. The warm touch of summer sunlight. The vibrant oranges of a New England autumn. And the absolute hellhole that is Boston in winter. They’re all here, in a new mod called the Fallout 4 Seasons Project.

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Grand Theft Uncle: GTA V’s Watch Dogs Mod

Note: Uncle optional.

The magical planet-hacking phone of Watch Underscore Dogs seemed a fine tool to play with in a sandbox world, but Ubisoft’s murderuncle simulator wants much fun as a sandbox. So hey, look, a mod brings Aiden Pearce’s fancy phone to Grand Theft Auto V [official site] – which has a wonderful world. You can now hack traffic lights, pop up traffic barriers, plunge the city into darkness, unlock cars, make trains freak out, rain money from ATMs, and pull other ctOS tricks.

Note: changing the player model to Aiden with his “iconic cap” is an optional, separate thing for hardcore uncle enthusiasts only.

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Sea Change: SOMA Mod Makes All Entities Non-Violent

What if you could talk to the monsters? The Wuss Mode: Monsters Won’t Attack mod for SOMA [official site] doesn’t quite allow you to hold conversations with the denizens of Frictional’s latest creation but it does prevent them from chasing you around the place until you die. I’m excited to try this because it might just improve the game significantly, simply by focusing on the fact that fear does not need to be followed by violence and death. Vague spoilers ahead for those who haven’t played.

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Just Cause 3 Multiplayer Mod In The Works

When I received definitive confirmation that Just Cause 3 [official site] wouldn’t have any multiplayer support out of the box, I felt like I’d been punched in the gut. If memory serves, I was talking to one of the game’s producers at the time so it’s entirely possible that I left the room wincing, with a wounded expression on my face. Later in the day, when I’d recovered, Avalanche told me that their dedication to modding support would allow for all manner of enjoyable shenanigans and, sure enough, the team behind the Just Cause 2 multiplayer mod have released the first footage of Just Cause 3 Multiplayer. Delicious.

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XCOM Long War Modders Working On Standalone Strategy Game

XCOM’s Long War mod [official site] is, to many, the definitive version of Firaxis’ reboot of the alien-repelling strategy classic. As the title suggests, it extends the length of the campaign, making the fight against the invaders into a gruelling conflict rather than a streamlined series of missions. The campaign structure isn’t the only thing the mod changes – it’s like the biggest and most delicious expansion imaginable – and you can find all the details here, as well as download links.

Now, the team behind the mod have formed a studio and begun work on “a grand strategy game in which the player leads the defense of Earth during an alien invasion”.

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