Posts Tagged ‘mod’

Delightful Doom mod Run For It! gives everything legs

I adore mods which give new life to mundane objects. Every crate in the crate-filled warehouse of CrateDM is potentially a player waiting to frag you. Prop Hunt modes put us in the mindset of level designers placing rocks and buckets. In Run For It!, a new mod for old Doom, objects which didn’t have legs do now have legs. Ammo packs, lamps, trees, barrels, weapons, corpses and goodness knows what else have sprouted arms and legs to run around. Yup, it’s as daft as it sounds. Watch this trailer, which comes complete with Doomy Yakety Sax: Read the rest of this entry »

You And Me Against The World: XCOM 2 Co-op Mod Out

Two-player co-op has arrived in XCOM 2 [official site] with the first beta release of a mod which hopes to one day support twelve-player co-op. Two seems a good number to start with, though. You have someone to bounce ideas off, someone for moral support and encouragement, someone to plan and scheme with, and someone to blame when snakes are choking out your champ. Read the rest of this entry »

Itsa Me, Ripandteario: Brutal Doom 64 Released

Borrow a seven-year-old child, fill them with sweeties and juice, make them spin in circles for five minutes, give ’em a nip of whisky, and have them play Doom for fifteen minutes then describe it to you. Whatever giddy image of Doom their imaginations vomit up, Brutal Doom actually is: a frenzy of ultraviolence with gibs by the bucketload. Now it’s slopped all over Doom 64, the game release on Nintendo 64 in 1997. Unlike the Quake port for N64, I’m only now realising, Doom 64 was a new game with new levels, art, and weapons. And now Brutal Doom 64 [official site] is out to brutalise it. Read the rest of this entry »

WAD The Hell: Foursite Is A Three-Hour Doom Level

Ben Mansell has never released a Doom level before, but his first effort took 300 hours to build, spread across an entire year. Originating as a doodle back in 2003, Foursite is an enormous structure, divided into four parts, each with its own theme and boss battle. Mansell reckons it took a friend three hours to complete on their first attempt and required some tinkering with “advanced processes” to fit the standard file format given its size. You’ll need Doom II to try it out and there’s a full dev playthrough below. Read the rest of this entry »

Skyblivion Bringing Oblivion’s Soul Into Skyrim’s Body

There’s an unbelievable amount of mods available for The Elder Scrolls V: Skyrim from the obscene and naughty to the absolutely ridiculous and nonsensical. Dedicated fans of the game have even released entirely new lands and stories to rival Skyrim’s original in breadth and scope. TESRenewal is attempting to do a sort of inception within the framework of Skyrim’s Creation Kit and answer the question, “what do you get when you mod an Elder Scrolls game into another Elder Scrolls game’s engine?” The answer they’re working on is Skyblivion [official site]. Check out their progress in this new video: Read the rest of this entry »

Joffrey Meets The Reaper:
CK II Game Of Thrones Mod Update

It’s always a happy day when an update for a much-loved mod appears. The Game of Thrones total conversion for Crusader Kings II [official site] is such a blindingly obvious combination of worlds and mechanics that it simply had to exist. That the team working on it continue to do such a good job is fantastic. The latest update brings in support for the latest expansion to the base game, The Reaper’s Due, which adds all sorts of epidemic modelling and hideous disease-related deaths. So, yes, you can watch your least favourite characters suffer and squirm as they try to sweat or bleed out the bubonic plague.

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Zewg Wush: StarCraft II Gets Cute With StarCrafts Mod

You are all adorable.

StarCraft II has got a whole lot cuter with the release of StarCrafts, a mod based on the long-running webcartoons by CarBot Animations. It gives everything a cartoony makeover, replacing all models and textures with squishy cartoon equivalents, complete with cutsey new animations. It’s still StarCraft II, it just, y’know, looks delightful. Given that the StarCraft II Arcade is included with the game’s demo, you don’t even need to own any of ’em to play this. Go on, get cute. Read the rest of this entry »

Jack Into A Shinier, Newer Uplink With This Mod

Introversion Software’s 2001 hackathon Uplink [official site] is one of the most enjoyable depictions of real-world hacking in the realm of gaming. If you love Mr. Robot as much as I do, you probably remember playing through this relic back when it came out. It also happens to be one of our best ten hacking, coding and computer games.

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Former Doom II Mod Unloved Bursts Onto Steam

Back in 2010, a chap named Paul Schneider brought Doom II fans an exciting mod in the form of Unloved [official site]. A traipse through the classic shooter several shades darker (way more than fifty shades) than fans were used to, it was an exercise in serving up entrails as floors and chunks of flesh scattered throughout each level.

Most importantly, it was good. It could have become its own game, honestly. Oh, wait. It looks like it has! Unloved has broken out on its own as a fully-fledged horror shooter after escaping the confines of Steam’s Early Access. It’s available in full now, in fact, and looks like it’s well worth trying.

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Super Terraria World Makes Terraria A Full-Fledged RPG

Terraria [official site] has plenty to do already. Have you ever sat and just fiddled with it for a few hours? Interestingly enough, it also utilizes the same font I used in every report I turned in to my Language Arts teacher in middle school (it used to be called Mead Bold back then, but now it’s called Andy). So you’re forgiven if you feel a bit overwhelmed when you look over the Super Terraria World mod, which converts vanilla Terraria into an RPG with quests, NPCs and more.

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Have You Played… Zerstörer?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I’m going to keep doing mods for a while because: 1) I struggle to remember what happened yesterday; 2) Unable to afford many new games, for about a decade I mostly played mods – many, many mods. Of the many mods I played from cover discs off cheery RPS fanzine PC Gamer, the Quake singleplayer campaign Zerstörer – Testament of the Destroyer was the first that felt like something I should’ve paid for. “Professional quality,” we said back then, with very specific ideas of what that meant.

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Enderal, The Huge Skyrim Mod, Is Out Now

A final version of Enderal: The Shards of Order [official site] has been completed and can be downloaded for free now. While ‘Enderal’ sounds like it could be something made by a United States pharmaceutical company, it is actually a massive total conversion mod for Skyrim, not just adding new weapons or turning it into a survival game, but creating a whole new RPG using the raw materials of its parent. A German version was recently released but now you can get it in English. Disgusting, verminous English.

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Have You Played… Future Vs. Fantasy Quake?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Every FPS with skills and characters is being caught up in the ineffectual backlash against MOBAs but heck, the idea’s hardly new. Wolfenstein: Enemy Territory from is a cracking class-o-XP-a-shooter and that came out 13 years ago. The first I remember enjoying, though, was Future vs. Fantasy [archived official site] for Quake in ’96, ’97.

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Have You Played… Slide?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Slide [archived official site] is what made me realise mods could be almost brand new games, could be whatever they wanted – and could be games I’d never see ‘proper’ developers make. Slide turns Quake into a downhill hoverboard racing game, sending players zipping through dark tunnels, round obstacles, and over deadly traps in a competition to become the greatest hoverboarder this side of the Wizard’s Manse.

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More XCOM 2 Enemies Modded In By Long War Studios

The gang behind revered XCOM mod Long War have released yet another mod for XCOM 2 [official site], bringing loads of new enemies and enemy variants. Fancy facing a snakelady sharpshooter, an overwatch-happy Advent Sentry, or a honking great Hive Queen? They’d love to have a crack at you. Head on over to the Steam Workshop to grab the Long War Alien Pack.

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Have You Played… Quake 2 CrateDM?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Have you played the Quake II mod CrateDM? If so, please tell me all about it. It’s a simple but oh so wonderful idea, which is best explained in its readme file: “CrateDM pits opponents against each other in a room full of crates, and the players are crates.” That’s it. All-crates Quake 2 deathmatch. Before Old Man Murray even created their Crate Review System, CrateDM was at the cutting edge of crate culture.

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Have You Played… Quake 2 Chaos Deathmatch?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Quake has seen plenty of mods adding oodles of wacky weapons but the one that most caught my eye was Chaos Deathmatch [official site] for Quake II. If you weren’t poisoned and being chased by smiley-faced homing proximity mines while juggling another player with an air blaster, you were missing out.

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Revenants (Whoa-oh!): BrainBread 2 Out Free For Source

If you’ve been slaying zombies for a few years, you may well have come across the Half-Life mod BrainBread, an FPS splashing in a touch of action-RPG as you and your pals cut down zombie hordes. I think I remember it as being fun for a bit? Hazy mod memories. Point is: now BrainBread 2 [official site] is out for free. The sequel shambles in the Source engine, naturally, and brings several co-op and competitive modes.

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Dark Souls III Modder Fills Entire World With Crabs

For years hardcore Souls bros have been faced with a problem. How do you make Dark Souls even more difficult, unsettling and frightening than normal? Some have resorted to ‘one bro’ runs, playing through the games in their pants, others to killing all the bosses as fast as humanly possible. But for one YouTuber, the answer was much simpler. Just add crabs. Lots of crabs.

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Back To The Wasteland: Fallout 1.5 – Resurrection

Fallout. Fallout never changes. No, wait, that’s not quite right. Fallout. Fallout has changed too much.

Resurrection [official site] is a Fallout 2 mod for all those who think that even the second game was a step too far from the original. Dispensing with many of the pop culture references with which the sequel was “overfilled”, this brand new story, set in New Mexico in a time period between the two original games, returns to “the great atmosphere of decadence and hopelessness enjoyed by so many in the first Fallout game”. All you need to play is a full version of Fallout 2. Downloads are here.

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