Posts Tagged ‘Mods’

Best Cities: Skylines mods

Cities: Skylines [official site] is one of those games that if given the chance will swallow you whole. Like any simulation game worth its salt, it’s comprised of so many moving parts that only by digging deep into its systems, mechanics and quirks can you hope to scratch its veneer and begin to understand what makes it tick. It’s a wonderful game once you do, but getting there can be a daunting task – even for the most tenacious of players.

User-made mods, of which there are now thousands, make this process a wee bit easier. It’s been the best part of two years since Alec shared his favourites (which are absolutely worth checking out), however the following list gathers the ones I’ve come to find essential in crafting my own homegrown cities and keeping my populace happy.

That last part might be a lie, but I swear that’s not my fault. (It totally is.)

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ModDB’s Mod of the Year winner announced

If I was a betting man, I’d have put money on Enderal, the vast Skyrim total conversion, winning the public vote for ModDB‘s mod of the year. That I’d have lost all that money is why I’m not a betting man. Enderal came second behind Stalker: Call of Chernobyl, a similarly vast total conversion for the enduring Stalker: Call of Pripyat. Read the rest of this entry »

Best mods of 2016

If you look beyond the celebrity death epidemic, killer clowns, political turmoil and the fact the Great British Bake Off parted ways with the BBC, 2016 has actually been a pretty great year. Well, it’s at least been a pretty great year for videogames, and a pretty great year for game modifications.

As you’ve probably spied elsewhere on the coveted pages of RPS of late, we’re list-entry deep in Best Of season which means I’m now here to present you with this year’s best PC mods. In no particular order, the following collection gathers the best modifications that have either been launched or have been significantly updated in 2016. While our previous Best Mods lists have tended to focus on specific games, this ‘un looks at the specific mods themselves – often considering those which provide extra mileage for some of our favourite games.

Naturally I’ve almost certainly missed your personal favourite, so please feel free to shout your own mods of choice at me in the comments at the foot of this article.

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ModDB’s Mod of the Year awards voting is open

Mods used to be my thing. I worked on mods, made mods, wrote about mods, spent all my time trawling terrible personal websites for more mods. Now my engagement with them extends no further than browsing the occasional Steam Workshop and poking around at ModDB. The latter is now running their annual Mod of the Year awards, in which you can nominate your favourite mod released this year and which will ultimately result in a Top 100 list and a set of prize winners. Read the rest of this entry »

Best Football Manager 2017 mods so far

Sports Interactive’s Football Manager series (once known as Championship Manager) is the Chosen One of sports management games. Rarely does its year-on-year instalment fall from Steam’s top ten most played games list and while the latest edition, Football Manager 2017 [official site], isn’t exactly brimming with new features, it has finely tuned almost all of its existing ones – to the point where this season’s outing is one of the best in the series’ illustrious 14-year career. “I have been impressed; greatly impressed at times,” says Adam in his review.

Similar to the waves of players and personnel who switch employers each year, mods come and go with each passing iteration of FM. The following list gathers the best that are available so far for 2016/17’s incarnation – but we’ll be adding to this list as the season unfolds.

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CS:GO Mod mod adds lightning, fog and more to Dust2

Counter-Strike has changed very little over the past decade, and aside from new maps and a couple of new modes, Counter-Strike: Global Offensive [official site] has mostly stuck to old routines. Thank goodness for modders, then, who add things such as maps which randomly select weather patterns at the start of each round. Read the rest of this entry »

Saints Row 4 launches Steam Workshop for mods

Back in the day, to install mods we needed to trudge through the digital snow — upcyberhill, both ways — and we’d consider ourselves lucky if we only got caned thrice for mistyping DOS commands. The youth of today are spoiled, simply clicking a few buttons in the Steam Workshop to install and play mods. Where’s the graft? I swear, some of these kids playing mods these days haven’t even lost fingers to cyberfrostbite. Fine then, go on, go and play Saints Row 4 [official site] mods easily with its fancy new official Steam Workshop support, see if I care. The game’s on sale now too. Read the rest of this entry »

Best Skyrim Special Edition mods

As I’m sure is the case with many of you, returning to Skyrim years after letting it go has been a strange experience at times. Assuming you applied mods to the original, which I’m sure most of you did, the newly released Special Edition has likely been a touch underwhelming in that much of its stock visual ‘improvements’ present a step down from most modded games. Alec devised a way to transfer old saves to the latest variation, however many older mods remain incompatible – even if you’ve been lucky enough to avoid crashes in the process.

SkyUI, for example, hasn’t made the jump yet in the absence of the SKSE (Skryim Script Extender) and while there are other options out there, they’re far less sophisticated and thus feel more like stopgap measures. The mods on this list have made the jump, however, and should help make your transition into New Skyrim easier, prettier and more enjoyable.

Moving forward, support for mods old and new will almost certainly befall Skyrim’s Special Edition – so we’ll be sure to revisit this list at some point down the line. Until then, enjoy! Read the rest of this entry »

Best Civilization 6 Mods So Far

Firaxis’ latest bite at the macro-scale building turn-based 4X ’em up cherry has hardly been with us two weeks, yet has already inspired umpteen illustrious tales of mighty empires, astute observations and bittersweet victory conditions here at RPS.

Wot did strategy aficionado Adam think? He loved it, of course, but there’s always room for improvement – and when a game is made up of quite so many simultaneously moving parts, mods tend to help make that so. Official support hasn’t quite breached the shores of Sid Meier’s Civilization 6 [official site], however that’s hardly stopped keen modders from getting their hands dirty in the meantime. We’ll add to this list down the line, but here’s the best Civ 6 mods available right now.

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Best Dark Souls 3 Mods

Unless you’ve been hiding under a rock lizard for the past several months, you’ll know the wonderfully twisted and challenging action role-player Dark Souls returned to our PC telly boxes earlier this year. With series director Hidetaka Miyazaki reinstated at the (knight) helm, the third installment isn’t necessarily the best but is probably the most realised, and like its forerunners – and console cousins Demon’s Souls and Bloodborne – it’ll swallow you whole if you don’t know how to handle it. And even when/if you do it rarely shows mercy.

Out next week, Ashes of the Ariandel marks Dark Souls 3 [official site]’s first of two proposed DLCs before the series is laid to rest, which seems like a good time to explore the mods which might, just might, make reading the words YOU DIED over and over and over again that little bit easier to stomach. If not, they should at least help you have fun doing so. Git gud or die trying.

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The Best Witcher 3: Wild Hunt Mods

The recently launched Witcher 3 Game of the Year Edition marked the end of the line for Geralt’s latest outing – pulling together the outstanding base game and two equally impressive expansions. Now seems like as good a time as any to visit its best mods for some extra mileage.

Before we dive Witcher Sense-first into this here best The Witcher 3: Wild Hunt [official site] mods list, though, I’d like to add a wee disclaimer…

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Best Starbound Mods

Venturing onto an unexplored foreign planet is a bit like emigrating, but instead of immediately setting up a bank account, renting a flat, and/or hiring a car your primary is concern is, well, staying alive. In interstellar sandbox adventure Starbound [official site] there are plenty of moon-bound monsters out to get you from the off – be that of the biome, procedurally-generated or unique variety – so it’s absolutely essential your house/ship/pithy gathering of dirt and mud is in order quick snap.

Luckily, Starbound packs quite the selection of mods to help that along. The following should give you an extra leg-up before the extra-terrestrials get you.

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RimWorld Diary, Part 2: From The Ritz To The Rubble

We dispatched Brendan back into sci-fi disaster simulator RimWorld [official site], where he quickly established a failing hotel in the middle of a scorching desert. Last week, the hotel staff were in the grip of drugs and cancer. In part two of this three-part diary, a tragedy brings the hotel to its knees.

Wide-eyes Pete was on another one of his binges. He’d gotten his hands on some Wake-up thanks to a passing group of merchants and after spending the previous week in withdrawl he was now sucking it down like sugar. In terms of work rate, this is bad because you can’t control RimWorld’s cartoon men and women when they enter a state like this – they just refuse to do their jobs. But in terms of happiness, I would rather Pete get high every day and stay chipper than descend into a spiral of withdrawl. That’s why I bought him the drugs. He’s better like this.

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RimWorld Diary, Part 1: Welcome To Bogdan’s Rest

RimWorld [official site] continues its march through early access, adding drugs and enticing modders, almost as if it wasn’t already wonderful. We sent Brendan back to the planet’s surface, where he decided to set up a hotel in the middle of the desert. In part one of this three-part diary, the colonists struggle to establish themselves.

Shinichi needs a new kidney. He has been walking around in the blazing desert sun for days, dismantling any ruin he can find and leaving the bricks for someone else to carry back to the hotel. And now he has a cancerous growth in his kidney. He needs a new one but the chances of a group of crooked merchants passing by with organs on sale is slim. He goes home and lies down in his bedroom, which is actually a cave. His bed – made from granite – offers little comfort. This was supposed to be a hotel.

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Best RimWorld Mods

How does that old saying go – by failing to prepare, you are preparing to fail? Or, in RimWorld’s [official site] case, by failing to prepare, you’re preparing to fail; and even if you prepare really, really well, you’re probably best preparing for failure all the same.

You see, even with the most meticulous preparation and planning, success is far from guaranteed in Ludeon Studios’ survival management sim. RimWorld is a game that sees even the most seasoned colonists come a cropper at the drop of a hat – not to mention established popstars who’ve otherwise enjoyed privileged upbringings – which is why it’s good to know intuitive user-made mods are there to help us through its often harsh expectations.

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No Man’s Sky Mod Lets You Fly Lower To The Ground

No Man’s Sky created dreams of swooping through canyons and under rock formations on strange alien worlds, but in practice the game’s flight model doesn’t let you get closer to the ground than 100 feet. Now a mod has been released to change that: Lowflight by Hytek allows you to crash into the ground and get trapped in caves till your heart’s content.

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Keep Talking And No-MOD-y Explodes. Get It? Mods?

Bomb defusal co-op game Keep Talking and Nobody Explodes [official site] now has mod support so that fellow players can ramp up the difficulty, introduce custom nonsense and, I dunno, make bombs you can only defuse to the beat of Village People classics? I made that last one up but only to plant the idea in someone’s head. Get on with it, modders!

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Blade Of Agony Is An Incredible ‘WolfenDoom’ Mod

Do you remember a time when Wolfenstein hero B.J. Blazkowicz was a grinning, bum-chinned sprite with shiny blue twinklers rather than a morose sad-eyed man in a broken world? I’ve enjoyed several versions of Wolfenstein over the years, and perhaps none more so than The New Order, but I’m still fond of the first 3d title in the series. And I fucking love Doom. What a pleasure it is, then, to find Blade of Agony [official site], a GZDoom-based mod/sequel following the continuing adventures of Blazkowicz. It looks spectacular.

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Best Total War: Warhammer Mods

With its deep and engaging turn-based strategy, sprawling armies and epic battles, The Creative Assembly’s Total War series is known for stealing days, weeks and months at a time from its players – such is the breadth and depth offered by these types of games. Add user-made mods to this hearty post-release mix and that stretch can easily extend to years.

The latest entry, Total War: Warhammer [official site], marks a distinguished departure from the norm. Gone are the historically accurate campaigns the series is best known for, and in their place are the fantastical wargrounds and combatants of Games Workshop’s best known dystopian fantasy world. It’s the perfect platform for expanding in wild and inventive ways. As such we’ve taken the liberty of rounding up some of the best Total War: Warhammer mods available right now.

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Best Stellaris Mods

Stellaris [official site] is a wonderful sci-fi strategy endeavour but, like any game with so many concurrent moving parts, keen and inventive modders-cum-cosmonauts have dismantled it, inspected its innards, and put it all back together again with newer and shinier and quirkier parts so as to improve intergalactic space travel for one and all. In essence, they’re making space even greater.

At the time of writing, Stellaris’ Steam Workshop page boasts over 2,000 practical, plausible, weird and wonderful modifications. Here’s our collection of the best.

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