Posts Tagged ‘Mojang’

Minecraft Devs Release Crown And Council Free

“Surprise!” holler the Minecraft mob at Mojang, announcing that they’ve just released a “casual strategy game of geopolitical drama” for free. Crown and Council is now up on Steam, offering streamlined turn-based strategy to build up and crush kingdoms. It’s a nice spot of fun for a Friday afternoon. Here, I’ll explain a bit.

Read the rest of this entry »

Stop The Clocks: Cobalt Free On Steam This Weekend

What are you up to on this lazy Saturday, dear reader? Nothing too strenuous, I hope. If you’re playing videogames, I’m sure you’ve already told Alice what you’re playing, but if you’re stuck for inspiration and don’t fancy those FPS freekends, let me point you in the direction of Cobalt [official site]. For those unawares, Cobalt is a stylish side-scrolling platformer that follows the plight of a quick-witted murderbot who deflects bullets and manipulates time for fun. Standard weekend, then. It’s also free to play this weekend on Steam.

Read the rest of this entry »

Minecraft: Story Mode Ep 5 Decamps To Sky City

The fifth episode of the Telltale episodic adventure Minecraft: Story Mode [official site] is out now – it was due to be the final episode but Telltale are now going to do an extra three episodes as DLC not covered by the season pass. So a kind of epilogue, I guess? Or maybe a mini adventure? Or maybe we will watch a man patting trees down in order to make a table for a while?

The latter is probably why I am not working at Telltale as a story creator. ANYWAY. Episode 5 has a trailer:

Read the rest of this entry »

How Minecraft Got Better Combat

This is The Mechanic, where Alex Wiltshire invites a developer to help him put their game up on blocks and take a wrench to hack out one its features, just to see how it works.

“I feel that combat got quite boring over the long term, it mainly felt like monsters were standing in your way.” For a long time, Minecraft’s combat has been, well, not exactly premium. Clicky clicky clicky. Swords flailing at air, the basic principle behind combat being the player who clicks most wins most.

For its lead developer Jens Bergensten, it was time for change in the form of Minecraft 1.9, the Combat Update, which released on February 29. “The combat system wasn’t very interesting and we simply wanted to give it a little bit more variation,” he tells me. But how could he design something that would be accepted by Minecraft’s huge playerbase, work with Minecraft’s networking system, and be as playable on touchscreens as mouse and keyboard? The answer was…

THE MECHANIC: Timing

Read the rest of this entry »

Minecraft Now An Artificial Intelligence Workshop

Minecraft AI

While Minecraft [official site] is no stranger to the classroom, computer scientists are now using Mojang and Microsoft’s famous build ’em up to improve artificial intelligence. For now, it’s in the hands of a small group of researchers/super smart boffin types by way of a private beta, however it’s going open-source come July. Find out more after the drop.

Read the rest of this entry »

Ridealong: The Ruin Of Minecraft’s Most Obscene Server

Ridealong is our monthly feature where Brendan travels deep into game worlds to meet, question and journey with the inhabitants that dwell within. This week, he dives into the most notorious and offensive server Minecraft has to offer to meet an archivist who is trying to save as many creations as possible.

Read the rest of this entry »

Cubic Violence: Minecraft Combat Update Released

Minecraft [official site] murderers can enjoy a little more vim in their BAM! and a little more pow in their BIF! now version 1.9 of the mega-popular craft ’em up has arrived. It’s nicknamed the ‘Combat Update’ for its focus on overhauling violence, with changes including adding shields and charged attacks so fighting is less about clicking frantically. But it also brings new blocks to build with, new enemies, and delicate wings which let people glide gracefully rather than plummet to their death.

Read the rest of this entry »