Posts Tagged ‘money’

Are You Watching, Valve? – GOG’s Money Back Guarantee

*Shwing! Sparkle, sparkle*

Back in my day, getting a refund was as easy as strolling down to the local barbershop and pointing out that your trusty neighborhood mane groomer lopped off your ear instead of your hair. He/she would hand you your money, you’d hop in an ambulance, and everything would be squaresies. But times have changed. The Internet has made many of the goods and services we sacrifice our hard-earned paychecks to much less, er, tangible, and some of them can’t even properly be returned. Refunds, then, are tricky business. Steam, for instance, has pretty much just blanket-stated, “NO,” except in special, infrequent cases. GOG, however, is taking a firm stance in the opposite direction.

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PC Gaming In Still Not Dead Shocker

One week's worth of PCGA membership fee, yesterday

I’ll start this by saying that, to date, I’ve not been at all impressed by the PC Gaming Alliance, an organisation which seems to have been charging its members large sums to do God only knows what in near-silence, while PC gaming has busily got on with resurging dramatically all by itself. So I’m not entirely inclined to take their report on the current state of PC gamingland at face value, especially given that Steam famously doesn’t share sales figures, but at the same time it’s always nice to hear a big, positive number. By their and their analysts’ reckoning, PC gaming is now a “$20 billion global market with record revenues of $6.8 billion,” up 8% from last year.
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Wada Way To Go: Square Enix Loses Money & Its Boss

metaphor

It’s a bad day for Square Enix, latter-day publisher of Tomb Raider, Hitman, Deus Ex and Thief, as well as those dreary Final Fantasy things. Citing “slow sales of major console games” as well as uninspiring business from its arcade machine arm, it’s admitted that its recent monies “substantially fall below its plan” and its president Yoichi Wada has fallen on his sword as a result.
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Take Two Show Big Profit, XCOM Still Happening

It’s not all doom and despair in game publishing, you know. While we’ve seen the very sad loss of THQ, and are surrounded by reports of others in lots of trouble, Take Two have just announced a increase in revenues of a whopping 244%. That’s a milliontysquillionty pounds, and it’s in a year without a GTA game to send their shares rocketing. That’s impressive stuff, especially for a publisher known to struggle without Rockstar’s powerhouse on the schedule, and it’s thanks to Borderlands 2, NBA 2K13 and XCOM: Enemy Unknown. Oh, and the FPS XCOM is still a thing.

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Atari Is Dying, Again Again Again…

…and aims to be reborn, again again again. It’s been a long time since Atari has been a force to be reckoned with, and longer still since it wasn’t secretly Infogrames in disguise. Atari has been a transferable name for long years now, rather than truly representing the Nolan Bushnell-founded firm behind invaluable proto-videogames such as Pong, Asteroids, Lula: The Sexy Empire and Centipede. It first ‘died’ in 1984, which entailed the first of many transitions into a new corporation bearing the Atari name, and the first of many financial struggles. Now its latest incarnation is filing for bankruptcy, as part of a plan to start over yet again.
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THQ Loses CFO, Gains Mysterious Financial Backer

The sun represents hope or something, I guess.

THQ, if you didn’t know (hint: you did), is in some rather deep water. Not only has it opted to delay a whole mess of games in the wake of Darksiders II’s not-quite-megaton splash, it’s also in a teensy bit of debt. By which I of course mean $50 million – using “teensy bit” as a term relative to all the money ever printed in the whole of human history. But things may not be quite as dire as they seem. Sure, another high-level exec – this time CFO Paul Pucino – has decided to skedaddle, but apparently someone with a fair deal of monetary sway might very well have THQ’s rapidly breaking back.

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Square Fails To Circle Around Profitable Rectangles

It’s pretty weird to hear the news that Square Enix made a loss in the last half year. £42m in fact. You don’t have to have consulted for them to recognise they’ve got a bunch of strong titles on their lists. But then when you think about 2012, it’s a year when not too many of them appeared. Human Revolution was last year, Hitman’s still to come, and Tomb Raider disappears ever further into the future. Sleeping Dogs put in a good showing, but wasn’t a massive blockbuster, and a bunch of Final Fantasy re-releases presumably drew in crowds, but seemingly not ones big enough. Although quite how Mensa Academy (Square keep promising me our review copy is on its way, but it never seems to show up!) didn’t keep them afloat I have no idea.

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