Posts Tagged ‘Monolith’

Free Loaders: Phantom pain in the Ghost Hospital

Boo! Ha ha ha. I got you, you genuinely believed I was a ghost. You foolish person. I’m not a ghost, just a guy with some free games. But one of those free games has ghosts in it, which I understand give you the willies. Don’t worry about that, most of these ghosts are the Caspery kind. They’re there to make you feel better, after all, they work in a hospital.
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Why F.E.A.R.’s AI is still the best in first-person shooters

The shadows on the wall tell me they’re coming. Two of them, both with assault rifles swinging idly at their hips. If I’m quick enough, I’m sure I can take them both out in one go. I peek out of cover as they round the corner, and let my stake gun sing, pinning the first enemy to the wall with 10mm steel projectiles. But at the sound of gunfire the other one legs it back the way he came, hunkers down in cover, and yells for reinforcements down his radio.

This five-second episode tells you a lot about the attention to detail in F.E.A.R., a 12-year-old game with AI that puts many modern-day shooters to shame. Its army of clone soldiers feel smarter than any enemy I’ve faced in an FPS since, and remain razor-sharp to this day. Read the rest of this entry »

Middle-earth: Shadow Of War trailer shows the new Nemesis system

There’s a moment in the 16 minutes of footage of Middle-earth: Shadow of War [official site] below where the clipped voice-over refers to the “RPG systems” as player finds some new armour. It seems odd to me to think of that as the RPG system though when the rest of the game greatly expands the original’s Nemesis system and is about relationships forming dynamically between procedurally created characters. That sounds more like roleplay, to me. Watch it below, it’s cool.

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Middle-earth: Shadow of War announced [update]

Update: Following a little leak, Middle-earth: Shadow of War [official site] is now officially announced. It’s coming on August 22nd and yup, it sounds like more of the same but with an expanded Nemesis system. Check out the announcement trailer: Read the rest of this entry »

Have You Played… Shogo: Mobile Armor Division

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Monolith released Blood in 1997. It instantly became one of my favourite games, the hammy mixture of gore, horror-comedy and Build engine destructibility the perfect cocktail for my teenage mindset. A year later, the studio released another FPS game that I didn’t look forward to nearly as much due to its anime mech theme, which appealed a whole less than Evil Dead fan fiction had. It turned to be a fine game though, going by the name Shogo: Mobile Armor Division.

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