Posts Tagged ‘Monolith’

Yesssss: No One Lives Forever Finally Getting Re-Released

'Hey, get off me!' the mime did not say.

Yes yes yes thank goodness hooray finally oh gosh woooo wheeeee yeah excellent fantastic wonderful groovy there should be a parade.

No One Lives Forever, the excellent tongue-in-cheek spy series from Monolith whose rights mysteriously went missing, is very likely about to get an online re-release. Finally. So, where in the world has Carmen Sandiego Cate Archer been hiding all this time? Well, it looks like Night Dive Studios – they of the System Shock 2 and Humongous Entertainment re-releases – got ahold of the series, though they’re not committing to anything just yet.

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You Will NOLF True FEAR: Betrayer Out Now

AGH NO WHAT ARE YOU DOING YOU KNOW I HATE IT WHEN PEOPLE TAKE PICTURES OF ME GET THAT CAMERA OUT OF MY FACE

Once upon a time Monolith made the candy/1970s-colored No One Lives Forever, but then the years passed and the colors drained away. The result? F.E.A.R., which traded NOLF’s yuck-yuck-yucks for some spooky, splattery “oh… yucks.” Flash forward to today: all of the color is gone, with six Monolith vets producing the gloomily black-and-white Betrayer. It’s got scares in spades and thick cobwebs of dread lingering in every corner of its 1604 Roanoke colony setting, but is it any good? Now you can find out. Launch trailer below.

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A Dead Ringer: Middle-Earth: Shadow Of Mordor

Clang!
Huh? If there’s one thing I didn’t expect the next big Lord of the Rings game to resemble, it was Assassin’s Creed. But that’s all I could think about when watching this footage of Middle-Earth: Shadow Of Mordor (well that, Bacon Pancakes, and this otter). It’s an open-world action RPG, and when Wraith-possessed (sigh) Ranger Talion sauntered up a wall and rope-walked over a courtyard, it was right out of Ezio’s* skillset. When he then used his Wraith powers (sigh-sigh) to scan the crowd, they might as well have added an eagle screech and a wink. Not that it didn’t look like fun, and there’s some stuff in here about a nemesis systems that you should look at, but the inspiration is incredibly obvious.
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You’re Not Allowed To See Middle-earth: Shadow of Mordor

now that's what I call next-generation

The reason you’re not allowed to see this new Lord of the Rings game, announced earlier today, is because it’s all bound up in a multi-day slow-reveal at Big Game Retailer’s In-Store Magazine, which has not as yet progressed past ‘lone piece of concept art’ stage. So what you’re expected to do is feel a surge of desire for this “next-generation, third-person action game set in Middle-earth that explores an original story of vengeance and redemption” even though you don’t have the foggiest idea what it looks like.

I was going to be terribly stroppy and refuse to post about the Monolith-developed Shadow Of Mordor until such exclusive silliness had passed, but then I read a thing that sounds rather interesting even though the general grimdark stuff was somewhat turning me off. I’ll tell you what the thing is, if you’ll indulge my clearly exploitative lead-in.
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Dark Signal: The Origins Of FEAR


Update: A second conversation with Craig Hubbard revealed a few more details, so I’ve added them where appropriate. The section ‘Mergers And Executions’ now talks more about cut villain Conrad Krige and the game’s improbable original opening (a car chase), while a new section on its famous radio chatter has been added to the end.

In this second of three conversations with the Monolith veterans at Blackpowder Games, whose debut Betrayer is kind of available now, it’s time to look at FEAR: First Encounter Assault Recon. Well, it is if you do things backwards.
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MOBA Of Sauron: The Guardians of Middle-earth


Popular culture is slowly dripping into the MOBA genre. It’s remained fairly resistant to the wider world until now (probably because the wider world is a noob and was shouted at until it logged off), and I can only think of DC’s Infinite Crisis as an interloper from elsewhere. Now it’s time for Tolkien’s Middle-earth to form some lanes and take on Dota 2 and LoL: Guardians of Middle-earth, a console-based MOBA from Monolith, is coming to the PC this month. I have a trailer.
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No One Lives Forever Rights Nowhere To Be Found

Where in the world is Cate Archer? Not even Carmen Sandiego knows. Presumably. We also couldn't find her, only complicating the matter.

No One Lives Forever was basically the greatest. This is an incontrovertible truth of the universe. The unabashedly groovy stealth shooter (and its sequel; though not blah blah blam blam spin-off Contract J.A.C.K) was equal parts silly and smart, with a peeling back of the proverbial weaponized banana peel yielding everything from lowbrow stereotypes to startlingly nuanced dissections of sexism and the criminal mind. Also, it had the best phonetic title acronym ever. NOLF. Just say that out loud. Isn’t it wonderful? It’s like the yelp a dog would make if its nose were being pinched by an enraged yet largely harmless lobster. But anyway, point being, wouldn’t it be great if we could somehow get another from somebody? Please? Well, happily, there appear to be at least a couple interested parties. Problem is, Cate Archer’s performed a disappearing act so formidable that even the likes of the maniacal *lightning crackles* Activision Corp can’t track her down.

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