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Posts tagged “Morgondag”

Feature: Not really pushing my buttons

Imprint-X review

I might start a service where I go door to door to puzzle game developers and just calmly reassure them they don't need an excuse. "It's fine. No one's judging you for making a puzzle game! We love them. You don't need to hide it. You don't need to disguise it. You don't need a story." My gentle, mellifluous tone will steady their nerves, help…

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Feature: Uni-Verse

Hands On: RymdResa

It’s tough to pin down exactly what sort of game RymdResa [official site] is going to be when it comes out next month, not least because it keeps changing as you go through. Split into three chapters, each slightly varying on the last, it’s a 2D space exploration/thruster-based arcade game, with poetry. You know the sort. I've had my hands on some code.

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RymdResa Is A Procedural “Space Poetry Adventure”

Finally! A space game whose title doesn't start with the word "Star". RymdResa is a "procedurally generated poetic space odyssey" made by two-person Swedish indie team Morgondag. It's a space exploration game without combat, where "solitude of space" is listed as one of the features. It's up on Steam Greenlight and there's an initially-ponderous-but-eventually-interesting trailer below.

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