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Posts tagged “morrowind”

Skywind’s Slough Trailer Shows Bitter Coast, Not Slough

Skywind's latest trailer is titled 'Slough', but it does not, as every British reader just hoped, mark the inclusion of Berkshire's much maligned city in the game. Instead it's the first look at the remake of Morrowind's Bitter Coast inside the Skyrim engine, and it's as pretty as every other chunk we've seen of the ambitious mod project so far.

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I Am Overencumbered: Why Game Inventories Matter

Rob Sherman, author of interactive fiction project Black Crown, asked if he could write about videogame inventories. We were powerless against the result, which pairs a personal journey through the English countryside with the a treatise on the power of possessions and the reasons videogames must do better in representing them. There was once, and still is, a boy and a man called me, and…

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Do Not Disappear Into Oblivion: New Skywind Trailer

It was only December that Craig last came scampering along on the back of a Silt Strider, bouncily telling us all about Skywind, a mod project to port the world, creatures and mechanics of Morrowind to Skyrim's fancier engine. Now there's a new trailer showing features for the next update, and a thought occurs: maybe they're going to pull this off.

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OpenMW Brings Morrowind To Cross-Platform Engine

There are a lot of attempts to save Morrowind from the ravages of time, but while it's not the prettiest, OpenMW somehow seems the most ambitious. It's a complete "engine reimplementation" for the old RPG, replacing what was there before with a modern, cross-platform and open source core. If Skywind is a shallow attempt to replace the body of Morrowind with something new, shiny and…

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The Slightly Less Elderly Scrolls: Morrowind Overhaul 3.0

Truly impressive mod projects make me want to defy physics. For example, try as I might, I cannot - even with the assistance of a truly formidable thesaurus - recreate the pure magic of an authentic standing ovation in post form. And yet, that's what the legions of folks who've spent five years continuously tidying up each and every inch of Morrowind deserve. Meanwhile, Morrowind Overhaul…

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Mod News: All the Questions

More sites should interview mod-makers, I feel. If one of this week's picks is anything to go by, they can have some interesting things to say. Modding might not usually be quite as huge a process as making a full-on indie game, but as a modder you face your own unique problems, ones we don't always get to hear about. Maybe we should take note…

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Megawind: TES3’s Ultro-Mod Pack

While we all settle in for the torturous wait for Skyrim, why not return to Bethesda's finest hour, The Elder Scrolls III: Morrowind? I spent a good chunk of 2009 knee-deep in its bleak, strange, often crazed world for the Fool In Morrowind diary series - something I dearly wish I could have continued, but the need to make a real-life living rather got in…

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RPS Think Tank: Let’s End This

Game endings, then. They’re crap, aren’t they? Even games that tell engaging and creative stories have a habit of foundering abruptly instead of providing a satisfying finale. Maybe it’s because statistically, developers know less people will see the ending than any other part of their game, and a finale is a lot of work. Maybe it’s because creating closure is an entirely different discipline to…

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A Fool In Morrowind, Day 9 – The Last Dwarf

Agent Loaf returns, after a brief hiatus so RPS could spend some quality time documenting its own history. Now, my plan with this series had been to avoid the core narrative for as long as possible (even though it's something I never got around to the first time I played Morrowind.) Then a funny thing happened. It became compelling. Based on how unsatisfactory I'd found…

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A Fool In Morrowind, Day 8 – Domestic Bliss

Find the story so far here. It's an unfortunate reality of Vvardenfell that very few traders can afford to pay anywhere near the worth of the kind of loot that seasoned adventurers bring to them. Stands to reason, really - after all, if they did have several hundred thousand gold to spare, they probably wouldn't spend their days running grotty shops on a cursed island.…

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A Fool In Morrowind, Day 6: Tweet

Today in my ongoing series (going on to where, I still don't know) of wanders through the wondrous land of Morrowind: postcards from the edge. The edge of irrelevancy. Apologies for the lack of an instalment yesterday, by the way: can't guarantee these will always happen daily, but they'll remain pretty regular. Oh - you need to read this one from the bottom up.

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A Fool In Morrowind, Day 5 – Big Jobs

The Diamond Job The armed guard wasn’t the problem. The child was. I’d successfully lockpicked my way through the upstairs door, sneaking into this alchemist’s store from their unwatched balcony. The guard, I knew, was downstairs, watching the front door. If I stuck to the shadows, I should be able to get past him to the storeroom, where the jewel awaited. Easy. Straight in, straight…

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A Fool In Morrowind, Day 4 – Existential Crisis

Something a little different (and a lot more serious) today, as I attempt a spot of pop psychoanaylsis on my own roleplaying habits. This won't be the end of my now-traditional comedy escapades, however. I've stolen clothes from corpses. I've made an old woman run up a mountain. I've hidden drugs in the cellar of a religious organisation. I've beaten up adorable animals. So many…

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A Fool In Morrowind, Day 3 – Fort Stupid

I'm going to try and keep these diaries a little shorter. This does mean a) varying hilarity, depending on the situations I've genuinely encountered and b) my promised visit to the city is delayed by a day. If it's any consolation, that entry will involve trying to steal diamonds in front of children. A note to anyone thinking of building a fort: do not build…

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A Fool In Morrowind, Day 1 – Trousers

Time for adventures! As you've probably gathered, I'm embarking on a series of diaries documenting my aimless exploits in Morrowind, the third Elder Scrolls game and predecessor to the, ah, divisive Oblivion. Armed only with a bunch of mods* and an entirely cavalier attitude towards lore and saving the world, I finally set off to Vvardenfell. In this first instalment - fighting ducks, plummeting wizards…

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A Fool In Morrowind: Précis, Take 2

Alright - let's make this precious. Upon my first introduction to my impending Morrowind diary series, the resulting slew of comments threw up two important mistakes on my part. Number one, the Giants mod is a really, really bad idea. Number two, I'd totally overlooked the vitally important (in the beauty stakes, at least) Morrowind Graphics Extender. After a hard day of farting about with…

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A Fool In Morrowind: Précis

Gaming diaries: all the rage, eh? Buoyed by the splendidosity of the likes of Roburky's Sims 3 chronicles and Tom Francis' Galactic Civilizations II bible, I'm embarking on something I've had brewing for a while - a diary of my (mis)adventures in Morrowind. I've always maintained it's a far better game than its sequel Oblivion (which was also pretty good), and now's my chance to…

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More-o-Wind

A mention of this Morrowind mod in another thread reminded me about Tamriel Rebuilt. It's a bold, some would say crazy (others would say impossible) project to extend the noble forerunner to Oblivion into something even bigger than its current mighty girth. Mad Bethesda-bitching is traditionally reserved for how they did unspeakable things to Fallout and how Oblivion was mindless prolefeed or similar such snobbery,…

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