Posts Tagged ‘Motiga’

MOBA Gigantic moves into open beta on 8 December

Gigantic

I was about to just use the lyrics to Gigantic by the Pixies as the intro to this post but then I remembered what they actually are and what they mean so the whole thing got a bit NSFW. Instead, here is the game news: Motiga’s 5v5 third-person MOBA, Gigantic [official site], is going into open beta from 8 December on Windows 10 and Xbone. I assume this is to take advantage of people taking various days off for the holiday season and perhaps looking for something new to play. Read the rest of this entry »

Giveaway: 10,000 Gigantic Closed Beta Keys

Gigantic is a 5 vs. 5 multiplayer game in which the teams are both accompanied by a gigantic monster. You’re thinking, “5 vs. 5? Oh, it’s one of those MO–“. Wait, no: it’s got no lanes, towers, or creeps. It’s a third-person class-based shooter. (“Oh, it’s one of tho–” Yes.) It sounds pretty cool.

We’ve got 10,000 keys for this weekend’s Windows 10 closed beta test, which you can enter below.

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Meet Your Guardian In Gigantic’s E3 Trailer

Gigantic [official site] wants to be the next big eSport, which sounds ridiculous until you discover that James Phinney, lead designer of both StarCraft and Guild Wars, is leading the team behind it. Speaking reductively, Gigantic is a MOBA without any lanes or items and with colossal creatures to fight alongside and an emphasis on third-person shooting. Every skill is a skillshot. It’s also gorgeous with some fantastic animation, as you can see in the E3 trailer.

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Gigantic Is A Gorgeous Not-MOBA From StarCraft’s Lead

Owl Man And Rat Cat In... Strike Cool Poses Even Though They're Probably Gonna Fall Over In Two Seconds

Gigantic pretty clearly wants to be a big deal. It’s from the former lead designer of StarCraft and Guild Wars, it has $20 million in backing, and its team size is kind of, er, gigantic for an indie studio. So it can talk the talk, but can it justify a series of costly expenditures on the part of shadowy investors and/or see why kids love Cinnamon Toast Crunch? That’s the $20 million question, but it certainly looks like an intriguing prospect. Gigantic includes MOBA elements (teams of five facing off in a big ol’ battle arena), but the difference is you’re not on defense. Rather, both teams have a hulking colossus that accompanies them into combat, with defending/destroying them serving as your main objective. Meanwhile, the whole thing is action-based, with physics-based abilities and WASD controls steamrolling over the classic top-down approach. Impressive debut trailer below.

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