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Posts tagged “Motiga”

A big, big loss: farewell to Gigantic, the moba-shooter from Starcraft’s lead designer

The cosmic ballet continues: just as MOBAs replaced MMOs in the popular consciousness, now battle royale games are flavour of the year, and sadly that, together with general multiplayer market saturation, means casualties. Not even a week ago, Epic's MOBA/shooter hybrid Paragon faced the axe, and now that same is true of Gigantic. Motiga's monstery multiplayer game was another lane-runner/face-shooter combo, and one whose development…

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Torchlight studio Runic shut down, Gigantic devs also almost closed

The owners of Torchlight developers Runic Games, the Chinese free-to-play-focused publisher Perfect World Entertainment, confirmed today that it has shut down Runic's Seattle studio. Seeing as that's Runic's only studio, er, that's them basically gone - though their games will live on. This comes barely one month after Runic released Hob. Perfect World have also laid off most the team at Motiga, the studio behind…

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Destroy all monsters! Gigantic released

Gigantic, the free-to-play multiplayer brawl-o-shooter where each team has the support of a honking great monster, has left early access and launched in full. It offers class-based 5v5 fisticuffs, and did I mention the big monsters? Matches climax with the two bigguns scrapping, see, each team trying to help their megafriend out. It's a bit MOBA-y, but what isn't nowadays? Here, have a look in…

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Gigantic launching in July, escapes Windows 10

Five-on-five third-person brawler Gigantic [official site] will launch in full on 20 July, developers Motiga have announced. We first caught wind of the free-to-play game way back in 2014, and since then it's been chugging along under the watchful eye of James Phinney, the lead designer of both StarCraft and Guild Wars. So far the ongoing open beta has only been available on Windows 10,…

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Gigantic! Gigantic! Gigantic! Open beta hits Windows 10

You keep your Pokélads; I want a bigger monsterpal. I've had my eye on Gigantic [official site] for a while, fancying 5v5 third-person action where each team is supported by a honking great monster, and I'll be having a go this weekend thanks to the open beta that's now live. Our monsterdad can beat up your monsterdad.

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MOBA Gigantic moves into open beta on 8 December

I was about to just use the lyrics to Gigantic by the Pixies as the intro to this post but then I remembered what they actually are and what they mean so the whole thing got a bit NSFW. Instead, here is the game news: Motiga's 5v5 third-person MOBA, Gigantic [official site], is going into open beta from 8 December on Windows 10 and Xbone.…

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Giveaway: 10,000 Gigantic Closed Beta Keys

Gigantic is a 5 vs. 5 multiplayer game in which the teams are both accompanied by a gigantic monster. You're thinking, "5 vs. 5? Oh, it's one of those MO--". Wait, no: it's got no lanes, towers, or creeps. It's a third-person class-based shooter. ("Oh, it's one of tho--" Yes.) It sounds pretty cool. We've got 10,000 keys for this weekend's Windows 10 closed beta…

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Meet Your Guardian In Gigantic’s E3 Trailer

Gigantic [official site] wants to be the next big eSport, which sounds ridiculous until you discover that James Phinney, lead designer of both StarCraft and Guild Wars, is leading the team behind it. Speaking reductively, Gigantic is a MOBA without any lanes or items and with colossal creatures to fight alongside and an emphasis on third-person shooting. Every skill is a skillshot. It’s also gorgeous…

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Gigantic Is A Gorgeous Not-MOBA From StarCraft’s Lead

Gigantic pretty clearly wants to be a big deal. It's from the former lead designer of StarCraft and Guild Wars, it has $20 million in backing, and its team size is kind of, er, gigantic for an indie studio. So it can talk the talk, but can it justify a series of costly expenditures on the part of shadowy investors and/or see why kids love…

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