It's not long now until Dead Cells takes a deadly descent into its next paid expansion. Motion Twin and Evil Empire just announced the hack 'n' slash roguelite's Fatal Fall DLC will launch on January 26th, bringing with it new biomes, new enemies and new weapons with which to whack 'em. One of those weapons is a lantern, which I thought maybe you'd just shine…
Posts tagged “Motion Twin”
You know what old Father Christmas is missing in all those festive films and games we know and love? A katana with which to sleigh (sorry) his enemies. But that's ok, because Dead Cells' latest update will let you don Santa's jolly red coat and unleash some holiday murder onto loads of monsters - including a new crossbow-wielding beastie. You could also dress up as…
Dead Cells takes a Fatal Fall into another DLC expansion next year
Run 'n' dash 'n' slash 'em up roguelike Dead Cells is about to stumble straight into another piece of paid DLC. Today, Motion Twin's Dead Cells-centric subsidiary Evil Empire released a teaser for Fatal Falls, an expansion that's adding two new regions and all the baddies you'd need to fill 'em up when it drops early next year.
Dead Cells’ new update adds explosive barrels and explosive mimics
Everyone loves a good distillery tour, right? Gawk at the big barrels, sample the products and all. Not so much in the latest update to Dead Cells, which adds an area called the Derelict Distillery. In this house of horrors the barrels explode and the products are death—your death specifically. The new update is out now, adding new enemies, weapons, and mimics—oh my!
We don't really post about big numbers, but sometimes a game lots of us really like boasts about a really really big one. Three million people have bought Dead Cells since it came out on early access in 2017, which is frankly ridiculous. That's three times this many dots, except every dot is a human who chose to sacrifice precious money* so they could enjoy…
Dead Cells buffs out its Bestiary in this week’s free update
Please don't touch the exhibits. Stab 'em, shoot 'em, or trap 'em with poisoned arrows? Sure, but please do not touch them. They're riled up enough as is. This week's free Bestiary Update brings nasty new foes to roguelite slash 'em up Dead Cells, alongside new tools to face them with and an overhaul to The Bad Seed's botanical wing. But once again, please. No…
Feature: What's wet and satisfying and leaves you feeling disappointed in yourself?
Slick is such a brilliant word for describing Dead Cells, Motion Twin's marvellous roguelite Metroidvania. It immediately gets across that we're dealing with a clever, fast-paced, and relentlessly satisfying game. But there's also a wetness to the word that perfectly matches the oozing pixel effects, the bioluminescent lighting, the squish of a heavy broadsword through dungeon-dwelling flesh.So, quite definitively: Dead Cells is one slick goddamn…
Splendid 'n' deadly roguelikelike platformer Dead Cells today launches its first paid add-on, Bad Seed. Rather than increasing the length of the game, Bad Seed increases its breadth, adding two new levels as alternatives to two early-game murderzones. The verdant Arboretum and sour Swamp have their own new monsters too. The DLC also adds weapons like a honking great scythe and... is that a lute…
Dead Cells’ first paid DLC is coming in February with new biomes, weapons, and more
After a good run of free game updates, Dead Cells is getting its first paid DLC. Matt got to try out the Bad Seed DLC late last year and chat with the off-shoot studio Evil Empire who created it for Motion Twin's hacky and slashy roguevanialike game. The official gameplay trailer for the DLC has landed today with a date next month for its release.
Feature: They're fun guys
Dead Cells first paid DLC will let you get tossed by mushroom men
You can be killed by many things in run 'n' stab roguelike Dead Cells. There are pirate captains, football-sized assassins and horrible worms. There are robots that summon corpse flies, and skeletons in hats that turn into knife tornadoes. If you spend $5 on Dead Cells' first whack of paid DLC this January, you can also be chucked at spiky walls by mushroom men. They're…
Dead Cells’ Corrupted Update is a guaranteed way to get cursed
Motion Twin could probably stop developing side-on pixel slicer Dead Cells and everything would be just fine. It would leave behind an "Overwhelmingly Positive" review tag on Steam and a beautiful corpse. But they’re still fiddling with it, and the 15th update has just gone live. A new biome has been added, along with a new rune, a new meta upgrade, and more.
Feature: In honour of His Souliness
Sorry, definition nerds. “Soulslike” is a word now. Disgusting, I know, but this is how genres are made. Along comes a giant like Dark Souls that everybody won’t stop bleating about and soon it has copycats. Before you know it, a swarm of like-minded games with sparse checkpoints and lethal attacks are scuttling around, leaving slime trails and biting your ankles for surprisingly massive damage.…
Dead Cells’ new mini-bosses will teach you how to fight the big bads
Though 2D combat classic Dead Cells was built to be tough, it could also be frustrating. In particular, a player can have a strong run swiped from them by a boss fight they were never prepared for in the levels leading up to it. That’s what Update 14: Who’s The Boss hopes to address, adding six new mini-bosses that prepare you for the big (oh…
If you thought twitchy roguelike platformer Dead Cells was hard before, you're in for a hell of a time when the free Rise Of The Giant expansion launches this Thursday, March 28th. While daring players can opt in to a testing build now, the major, story-focused update to the game will officially roll out soon. It adds more enemies, weapons, zones, boss fights and multiple…
Dead Cells documentary features a peek at the Rise Of The Giant DLC
We've known there's free DLC on the way for rogue-ish metroidvania Dead Cells for a while - daring players have been playing a pre-release build for days. This somewhat dulls Red Bull Gaming's boast that their little Dead Cells documentary contains "exclusive footage" from the DLC, but it's still worth a watch because developers Motion Twin seem like lovely people. There's some talk about their challenges making…
Feature: Gimme a high five
It is terrifying to be an independent developer right now. Before, small teams might compare themselves to a ‘soulless’ billion dollar industry built on games where Very Large Men shoot other Very Large Men (regardless of the merit of that claim). Now, those same big studios are bringing their absurd levels of manpower and polish to titles that are more empathetic and experimental than ever…
Feature: Hack 'n' dash
I start with only a bow and a sword, fighting against entry-level enemies and depending on my dodging roll for survival. During the next five minutes of Dead Cells, I have doubled my HP. I’ve become stronger, and consequently, I begin to see myself as a walking killing spree that will leave no room hidden or treasure chest untouched, no matter how many enemies are…
Dead Cells getting customisable Custom Mode, teasing first DLC
A 'Custom Mode' letting goofolk choose their gear and mysterious new pretties are among goodies planned for future updates to Dead Cells, the roguelikelike stab-o-platformer which I'd say has a fair chance of scooping our much-coveted "Bestest best game best of the best year best best" award in December. Developers Motion Twin have been taking it easy, sleazy since Dead Cells launched out of early…
Feature: Hindsight is 20/20
8 things I wish I’d known about Dead Cells before I played Dead Cells for dozens of hours
I've been away for a few weeks - NOT THAT YOU NOTICED - and my poison of choice during that time was the release version of Dead Cells. This Metroidvania/roguelike hybrid ticks pretty much every box I've got going, leaving my former flames The Binding of Isaac, Hollow Knight and Slay The Spire suddenly abandoned.Like all the best 'vanias, Dead Cells doesn't tell you much,…
After fourteen months in early access, Dead Cells officially launched today. We declared the roguelikelike platformer our favourite game of 2017 even in its early access state, and our Brendan's Dead Cells review yesterday will tell you it's now even sharper. A good video game. But if you've not been persuaded by our baby-and-a-half of squawking, instead waiting for the full launch, today's your lucky…
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