Posts Tagged ‘Motion Twin’

Dead Cells is a “soulslike” but also a “roguevania” (sorry)

The upcoming slash-and-splore Dead Cells [official site] has been dubbed a “roguevania” by its creators, which is either a creative and welcome blending of genres or an obscene new marketing word that we should refuse to acknowledge lest it catch on. I haven’t decided which yet because it’s still the morning for me and I haven’t even had my daily egg. The good news is: it has a release date and looks nifty enough for a quick post, which you can see in the trailer below. You are an immortal flock of manipulative cells in control of a lifeless yet servile human body. AND IN THE GAME HAHAHAHA KILL ME
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Dead Cells wants you to die, a lot

In case you can't tell, things are not going well for you in this screenshot.

Dead Cells [official site] is a game in which dying is sort of the point. Every time you kick the bucket, whether that’s because you got booted in the head by an armoured beast or because you fell down a shaft by accident, you get access to new items in a mash-up of my two favourite activities: reincarnation, and shopping. Read the rest of this entry »

Catty Contract Killers Go Wild in Badass Inc.

Meow, I say. Meow.

I have to say, guys. Badass Inc. [official site] is the cat’s meow. And not just because the protagonist for this free point-and-click adventure is “a sleek, stylish, feline predator that trades in scalps and briefcases full of cash.” A Ludum Dare entry crafted by the inimitable Sébastien ‘deepnight’ Bénard, Badass Inc will have you taking on an assignment for Ludum-Tek. (hehe). Your goal? To murder a target in an inventive way.

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