Posts Tagged ‘Motive Studios’

Star Wars Battlefront 2 shows off space battles

“Pew pew!” goes the spaceship in new Star Wars Battlefront 2 [official site] viddies warping out of Gamescom, showing off the starfighting action in Dice’s boldly-going shooter. Spaceship battles were added to the previous Battlefront in a paid expansion but this time they’re free for everyone, which is grand. Starfighter Assault mode will pit teams against each other to complete (or block) multi-stage objectives, which I assume all revolve around blowing things up. The one EA are showing off now is the Battle of Fondor, so named because the Rebel Alliance was obsessed with fondling the door of an orbital shipyard. Read the rest of this entry »

Mass Effect Andromeda studio merging into EA’s Motive

Electronic Arts are merging BioWare Montreal, the spin-off studio who made Mass Effect: Andromeda, into Motive Studios. EA say that “more than ever, we’re driving collaboration between studios on key projects”. It seems that, after Andromeda, the folks of BioWare Montreal are being drafted to work on others’ projects again. Motive, who are also in Montreal, are currently chipping in on Star Wars Battlefront 2 and we know they’re working on something new — supposedly an Assassin’s Creed-ish open-world action game — too. Read the rest of this entry »

Star Wars Battlefront 2 free open beta starts October 6th

October the 6th be with you. (And also with you.) Lift up your Electronic Arts, as they’ve announced that the free multiplayer open beta test for Star Wars Battlefront 2 [official site] will start on October 6th, letting all and spacesundry fight around several corners of the Federation until October 9th. Read the rest of this entry »

Be a baddie in Star Wars Battlefront 2

After a long stretch of mumbling and leaking, EA have formally announced Star Wars Battlefront II [official site] for a November 17th launch. The boldly-going shooter’s big addition is a singleplayer campaign, and a new trailer reveals that it focuses on a baddie whose story winds through thirty years of Star Wars history. She and her merry band of elite spacefascists have been in the cracks of the big stories, and we’ll get to see her meeting big-name characters and whatnot while blasting zapguns. Here, check out the trailer: Read the rest of this entry »

Star Wars Battlefront 2 leak shows Rey, Darth Maul

A cheeky peek at Star Wars Battlefront II [official site] has leaked out ahead of the official fan frenzy at the Star Wars Celebration this weekend. The wee teaser trailer will surely be pulled from the datanet by prowling cyberlawyers soon but it seems to introduce a little of the singleplayer campaign, as well as showing that the game will span the heptalogy and include everyone from Darth Maul and Yoda to Rey and Kylo Ren. Point your peepers at this before the cybersuits yank it and repossess your orbs: Read the rest of this entry »

Star Wars-O-Rama: Battlefront 2 And Beyond

Many, many Star Wars games are coming from Electronic Arts, that much we already knew. EA took to their E3 stage today to repeat that, this time showing a few behind-the-scenes peeks with concept art and mocapmen from Battlefront II, Visceral’s mysterious Star Wars game, and Respawn’s equally mysterious own long time ago ’em up. Expect Battlefront II next year and Visceral’s game in 2018. Here, have a look:

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EA Working On Their Own Open-World Action Game

The sheen of open-world murder simulators has worn off for me – Assassin’s Creed is going down the pan, Far Cry’s formulaic, Watch Dogs is daft, The Phantom Pain lost its magic half-way through, Batman’s suffered shoddy porting, and even GTA V I didn’t finish – but hey, apparently this is the time for Electronic Arts to enter the field.

They’re either five years late to the trend, or have carefully calculated when folks will be bored of ’em and want something new. If they could liven open murderworlds back up, that would be exciting. They haven’t announced a specific game yet, but say something’s in the works at Motive Studios, their new studio headed by former Ubisoft Toronto managing director Jade Raymond.

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Jade Raymond Heads New EA Studio

Yup, that's the EA logo all right.

Cross-studio collaboration is a big deal in AAA development nowadays, and EA this week announced they’ve opened a new studio that’ll chip in with others’ games and work on new things.

Motive Studios’ first known project is working on Visceral’s mysterious new Star Wars game written by former Uncharted head writer Amy Hennig. They’ll be working with their fellow Montreal lot at BioWare too (I imagine on Mass Effect: Andromeda, yeah?). EA also mention Motive will be working on something new using DICE’s Frostbite engine, which is now ubiquitous at EA, though that game’s still under wraps for now.

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