Posts Tagged ‘Mount & Blade: Warband’

A Living World: Mount & Blade II – Bannerlord Interview

Mount & Blade: Warband is one of my favourite games but I haven’t played it for a long time. In part, that’s because I’ve been waiting for the sequel, Bannerlord [official site], since it was announced four years ago. After over half a decade of development, details about the game have started to emerge and I spoke to Armagan Yavuz, CEO and Founder of developers TaleWorlds, to find out how the team are aiming to improve on the dynamic world of the original. We talked combat, historical influence, settlement management, co-operative possibilities, modding and AI.

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Mount & Blade With Fancier Pirates: Caribbean! Reborn

Caribbean! [official site] is basically ‘Mount & Blade With Pirates!’, built on the M&B: Warband engine and engaging in the usual open-world RPG faction warfare. But in their haste to leave Steam Early Access, developers Snowbird Games cut a lot of planned features so they could push it out. Turns out, players actually wanted some of those. Snowbird today announced they’re revisiting Caribbean! and next month will release an improved, expanded, new standalone version named Blood & Gold: Caribbean! – which will be free to everyone who owns Caribbean! Exclamation mark!

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Mount & Blade: Warband Is Free On Steam This Weekend

For the rest of this weekend Mount & Blade: Warband [official site] is free on Steam, finally bringing an answer to the question on everyone’s lips: “What is free this weekend is it Mount & Blade?” It is! Along with all its expansions – Mount & Blade: Napoleonic Wars and Viking Conquest Reforged Edition are also both free. Imagine me bellowing this information to you like a television mattress salesmen.

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Mount & Blade: Warband’s Viking Conquest Relaunched

A loyal RPS reader wearing his Horace hat from the Supporter Program.

When Mount & Blade: Warband‘s [official site] pillaging add-on Viking Conquest launched in December, it was low on content and high on bugs. Developers Brytenwalda (named after the famous Warband Viking mod they made first) have been fixing it up since then, and today it’s deemed done enough for a relaunch.

A big update has brought great gobs of new content, along with a new name: Viking Conquest Reforged Edition. It’s a free update for folks who already own it, of course.

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Vessel & Blade: Caribbean! Released

“Avast me hearties! Shiver me timbers and prepare to be boarded,” I might say, “as piratical mount ‘em up Caribbean! [dev’s site] has launched.”

I wouldn’t, though, because the common perceptions of pirates’ speech is a bit wonky and what kind of a monster would spread myth as stone-cold fact? I mean, people who find it funny, sure. And saying “Arrrr!” is fun. Anyway, I would roll with similar facts: Caribbean! (exclamation mark and all) is built on the Mount & Blade engine, and does have Mount & Blade-y gameplay with extra guns and pirates and naval battles boshed in, and it is out. Arrrr!

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Mount & Blade Viking DLC Isn’t Quite In Ship Shape

Roughly a week ago, the lads behind the Brytenwalda mod released the Viking Conquest DLC for Mount & Blade Warband. Replete with hundreds of cities to burn down and hundreds more people to bother, Viking Conquest promised a Dark Age Britain that is supposed to contain authentic scenes, scheming companions, bickering religious people, and… stuff.

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Saturday Night Action Movie – Melee: Battlegrounds

I assume the hats are to make distant enemies flee in fear of rampaging wizards.

Oh, I know you’re still awake. You didn’t think old Alice would catch you keen to see blood, guts, and gore in the midnight movie, did you? Don’t worry. Even this old maid was young once. I’ve split a skull or two in my time, I don’t mind telling you. Come on, budge up. Let’s have a look at this killing together. Melee: Battlegrounds is made by folks behind Mount & Blade: Warband‘s cRPG mod, don’t you know? Ayup, they’re turning to Kickstarter to fund their own standalone medieval multiplayer murderfest.

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