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Posts tagged “multiplayer”

Feature: Always-off

Trying, and failing, to find the multiplayer in The Crew 2

My plan was to tell you all about The Crew 2's multiplayer. Last week I reviewed it as a single-player game, because the servers had yet to be populated, and indeed because I at no point encountered any option to actually take part in any. Despite being an 'always on' game, that immediately disconnects you from playing should your internet connection drop, and logs you…

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Feature: Two go mad in the country

Video: Watch us kill zombies (and a few survivors) in State of Decay 2 co-op

Zombie survival adventure State of Decay 2 lurches on to PC next Tuesday - though it’s out today for those who ordered the Ultimate edition - and Brendan kindly put aside his endless shopping trips to help me test co-op mode. Opt for a multiplayer session and you appear as visiting survivors in the host’s game, in this case, Brendan’s. You can help said host…

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Feature: It's all about freedom

How multiplayer makes Divinity: Original Sin 2’s singleplayer great

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Divinity: Original Sin 2 [official site]. It’s the holy grail for RPGs, right, that perfect mix of a strong story and freedom to do what you want. But if players can do anything, how do you tell them a story in the right order and without…

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Feature: It starts aboard that flight

How a cargo plane sets up Playerunknown’s Battlegrounds for greatness

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Playerunknown’s Battlegrounds [official site]. Somewhere across Erangel’s 64 square kilometres of towns, villages, hills, rivers and sea, 100 players are running, looting, driving and shooting each other. With every one of them having an average of well over half a square kilometre to themselves, it might…

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Mass Effect: Andromeda team teases improved multiplayer/singleplayer connection

"You know Mass Effect, don't you?" asks Graham over IM, neatly ensuring that anything I remember about Mass Effect is instantly expunged from my brain bar the lone figure of Mordin singing I Am The Very Model Of A Scientist Salarian. "Sure," I say. "Did you see the Mass Effect: Andromeda multiplayer stuff?" he says, nudging me towards a news trap. "I've not played it…

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Feature: Murder, death, death, death, death, kill

Call of Duty: Infinite Warfare Multiplayer review

We’ve already aired our misgivings over Call of Duty: Infinite Warfare’s campaign mode but how does the multiplayer stack up? Does the space-future setting re-energise the arena, or is it the same as always with a fresh coat of silver paint? We threw Brendan into the murderfields to find out. It has a fitting name, I’ll give it that. Call of Duty is the series…

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Feature: Better than you think.

Have You Played… Watch_Dogs?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. I'd forgive you if you haven't. My review of Watch underscore Dogs found plenty of reasons to criticise the game, from its action to its mission and level design and its piss poor characters. But then I kept playing it, because the multiplayer…

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Multiplayer Roguelikelike Crawl Unleashes Co-op Hydra

It's a while since we covered the multiplayer roguelikelike Crawl but we're no less enticed by the concept today. It's still in Early Access but released its v0.3 update on Thursday. In case, like me, your brain entered a dungeon last year and never came back, here's a refresher: in Crawl you and one to three friends take turns controlling A Hero and do exploring, fighting, looting and…

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Zombie Vikings Looks Like Brawly, Grotty, Stabby Fun

I think I could be a little bit in love with Zombie Vikings, which chucks bearded Nordic glory out of the window in favor of something wonderfully, messily ... different. Described as a "four-player co-op stab-you-in-a-gut-a-thon," it's the story of how Loki steals Odin's last remaining eye and how the All-Father, embarrassed and determined to be not-blind again, summons four of the "most fearsome Zombie…

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Giana Sisters: Twisted Dreams Gets Competitive Mode

Giana Sisters: Twisted Dreams was a Kickstarter platform game that John liked but didn't love: the former because of the satisfaction of learning each Sister's special skills, the latter because of issues like repetitiveness. If you're of the same mindset and was gunning for an opportunity to do more with the game, developers Black Forest has just the thing for you: a competitive multiplayer mode.

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Feature: Massively Multiplayer Mystery Tour

Cloud Chamber review

Cloud Chamber is a multiplayer narrative adventure, in which players discuss, theorise and contemplate. It's a cooperative game in which everyone is anonymous and the only goal is to understand. Original live action footage is spliced together with documentary videos from the European Space Agency to create a sci-fi story that is, at least in part, a changeable thing, created by the commentary and input…

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Feature: Posting Like It's 2007

Watch Dogs’ Multiplayer Is Great, Broken, Great

I wrote a long list of reasons why I didn't like Watch_Dogs very much, and then at the end wrote briefly with caveats about why I liked its multiplayer mode. I thought that would be the end of it, but then a couple of times a week ever since - and it's been a month now - I boot the game back up to have…

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Guns Guns Guns Guns Guns Guns: Warside

Warside, as a name, doesn't have the immediate appeal of Warface. Based on the trailer for the multiplayer shooter, the 'side' refers to the fact that it's a side-scrolling game in the style of Abuse and is therefore, quite literally, a different side of war. There's none of your first-person battling here, just lots of tiny men with jetpacks and energy shields firing many bullets…

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Knight Here, Knight Now: King Arthur’s Gold

It was 2011 when RPS took its first and only look at King Arthur's Gold, a 2D multiplayer action game from the makers of Soldat that's been inspired by Minecraft, Age of Empires, and TF2. It remained in alpha (Alphurian?) for all the time in between. That time was well spent: new graphics have been chiseled out, and there's now mod support. Merlin waved his…

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Batman: Arkham Origins Has Multiplayer By Splash Damage

Splash Damage have just announced that they are to be creating the multiplayer for Batman: Arkham Oranges. The sequel is due out on the 25th October, which is two days before my birthday - PUT IT IN YOUR DIARY NOW - and it seems will have the pro team ensuring that going online is worthwhile.

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Spooks: Ghost Recon: Future Soldier Multiplayer Footage

Like me, you may have become a little confused about what Ghost Recon games are coming to PC, and which aren't. Let me explain. Ghost Recon Online is, Ghost Recon: Future Soldier wasn't, but is now. Ghost Recon: Shadow Wars was for the DS. Ghost Recon: Have We Found The Ghosts yet won't be, but then will, but then won't be again. Ghost Recon: Elizabethan…

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First-Person Shiner: 12 Mins Of Nexuiz

So, this video is just 12 minutes and 54 seconds of one of the Nexuiz developers running around a shiny FPS arena commenting on the guns and how the game plays. But its simplicity is the perfect way of presenting the equally simplistic online shooter they're making: a game where the focus is fast, fluid killamajigging still has a place in my dark, dark heart,…

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Get Some Spec Ops: The Line in June

Ooh, I've come overall military. Let me try that again: "I don't know what I've been told, Spec Ops: The Line is out June 29th". Ah, military cadence is a wonderful medium for delivering game news. The Dubai set Gears of War-ish shooter that Adam liked but I have concerns about is taking advantage of the sweltering heat of summer and potential beach holidays. Imagine,…

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