Posts Tagged ‘mythic’

Mythic’s Other Project

Hello, I'm Brian Gargoyle

It’s all WAR, WAR, WAR around here, but lest we forget, Mythic Entertainment are working on a second MMO. As with Warhammer Online, it’s a project that began in someone else’s hands – Ultima Online. While I’d heard last year’s attempted reboot of the decade-old MMO didn’t go as well as expected – though I had a giggle in it – clearly the old man has enough blood in him to warrant a new expansion. It was originally due last Summer, but now carries a 2009 release date.

It’s to be called the Stygian Abyss, which is a name to send euphoric shivers down the spines of long-standing RPG players. It was, of course, the subtitle to the first Ultima Underworld, so its redeployment here suggests it’s a concerted effort to appeal to older gamers. Or to restore UO’s critical standing. Or to save someone from thinking up a new name. I dunno. Read the rest of this entry »

GOA At War – More Warhammer Publishing Worries

Release the squigs!

As you can see below, we’re really looking forward to Warhammer Online. We’ve been playing it lots already, and our impression is that it’s the first MMO to take a step in front of WoW. That’s a big deal. We’re just a bit concerned by the current state of affairs when it comes to EU distribution. As we’ve covered quite heavily, there’s the internal confusion at GOA over UK pricing, and now there’s a further concern: the open beta. Right now, at least two online retailers – one of them EA itself – are selling pre-orders of the game with the promise that a purchase will mean access to the open beta. GOA are stating that this is categorically not the case, and that the 55,000 beta invites will be distribute by other, rather unclear means. What is going on?

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E3: The Trailers – Warhammer Online

Siege battles in Mythic’s upcoming MMO Warhammer Online: Age of Reckoning –

Crikey, what a pile-on. These climatic PvP tussles will be quite the thing to witness.

There is of course an elephant in the room, and I’m not going to be the one to mention it. Play nice when it inevitably comes up in comments though, gentlemen – you can’t fight in here, this is the WAR thread.

Warhammer Online Content Cuts

Some huge changes to Warhammer Online have been revealed in this interview on MMORPG. The number of capitol cities available on release will drop from six to two (Empire, Chaos). Mythic boss Mark Jacobs explained: “We wanted to make our Capital Cities the best cities in any MMO. We think we’re doing that, but it came at a price and that price is that the other cities aren’t going in the game right now.”

But that’s not all that’s going.
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The More Things Change…

…the more they look like World Of Warcraft. Here’s a CLOSED BETA FOOTAGE video of a load of things going on in Warhammer Online. Orks and dwarves bashing each other, a demon having a stroll, cannons a-firing, a giant mysteriously committing suicide.

Thanks GameTrailers. We won’t lay siege to your castle any time soon.

To be fair to Warhammer Online, there’s almost no chance that RPS aren’t going to play it. However, I am beginning to wonder whether the grit and nastiness of the original Climax attempt at this game was actually a better option. I’m sure Games Workshop had good, commercial reasons to can the game, and reports from inside Climax were… not good. However: compare and contrast. Mmm.

Warhammer Online: Autumn… No, Really

The Warhammer Online open beta can’t be too far off, right? Well it might still be a few more months away, given that the game has now slipped to “Autumn 2008.” Nevertheless, pre-ordering the retail version of the game commenced today at 3pm, or thereabouts, and it gets you a guaranteed beta slot. If you want to get a place in the pre-launch Empire then keeping an eye on the WO site is a pretty good idea. Pre-ordering also gets you a couple of rare in-game items, while the slightly more plush (and pricey and pictured) collector’s edition will come with a unique Games Workshop figurine, a book filled with luscious artwork, a graphic novel, and – rather more importantly to the gamer – in-game quests that can only be undertaken by collector’s edition owners. Not a bad little package.

After the jump, the full press release about collectors claptrap.
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Warhammer Online Offline

You may be aware that Warhammer Online: Age of Reckoning has been undergoing a closed Beta. Your awareness is a day out of date. Mythic have confirmed that they’re closing their Beta for a couple of months so they can – I paraphrase loosely – “Have A Little Think”.

Thorin sits down and starts singing about Gold Farmers.

Closed betas closing aren’t exactly commonplace, so this has lead to a mass of speculation. Mythic’s Big Chief Mark Jacobs takes time from not running a closed beta anymore to elaborate over at In the thread on the topic he posts extensively, basically saying everything’s fine. If you’re interested in Warhammer Online – hell, or just the difficulties of MMO makers generally, I suggest you read it all, but here’s a fun quote to get a taste…

“The reactions have been kinda funny. When we said we could do the game in about 2 years (we didn’t even have a contract for WAR till the summer of ’05), people said we should take more time, spend more money and do it right. When other companies take extra time to do it right, lots of people jump up and down and say that shows that they really care about making a great game. When we announced our delay last year so we could make the game even better than we originally planned (thanks to the level of competition from Blizzard and elsewhere), people said the game was doomed.”

The final point Jacobs makes in his full post is, I think, the strongest for those who are worried about Warhammer Online. It’s not a general Back To The Drawing Board delay. It’s specifically two months, which implies a plan. That said, by being so specific, they’ve set themselves an actual task. If in two months time nothing happens, eyebrows will be raised.