Posts Tagged ‘Namco Bandai’

Code Vein deffo coming to PC, says Namco Bandai

When we last saw Code Vein [official site] – the anime soulslike from Bando Namcai – we didn’t know for certain whether it was destined for a PC release or not, even though we were definitely betting that way. It looks like we won our wager. The vampirific post-apocalyptic action RPG is coming to PC alongside our console brethren, according to the latest info from E3. Here’s a trailer in which almost all the images we already saw in the last trailer. Hooray?
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Early Impressions: Dark Souls III

Dark Souls III [official site] is already out in Japan but the rest of the world has to wait until April 12th. I received review code late last week and have spent a few hours kindling bonfires and carving my way through the early stages of the game. I’ve also, as you might imagine, died quite a lot.

Our full review will be closer to the international release but I wanted to share some thoughts about the opening areas, the PC version and the overall quality of what I’ve seen so far. No spoilers regarding bosses or locations.

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Prepare To Wait: Dark Souls III Coming In April 2016

That headline’s not me playing coy and trying to entice you into reading more of my drivel to find out a specific release date for Dark Souls III [official site]: “April 2016” is the release window publishers Bandai Namco announced in the wee small hours of the morning. I wish I could tell you a specific date so you could book the cat into the cattery, the kids into the nursery, and the nun into the nunnery, then skive off work, but no, you’ll need to wait a bit longer to hear that.

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Wax On, Wax Off – Saint Seiya: Soldiers’ Soul Announced

What is the cloth that has everyone so excited in Saint Seiya: Soldiers’ Soul [Japanese site]? “The Cloth granted by destiny”, characters call it, “the God Cloth”, and “the ultimate Cloth”. I’m imagining a beautiful fabric, perhaps the ghostly batique owl quilting fabric I bought on a road trip through North California (“You will never do anything with that,” Pip scolded me). John, as a parent dealing with all manner of unsightly fluids, has imagined the game’s about battling stains with rags.

All we can say for certain is what Namco Bandai have announced: the fighting game sequel is coming via Steam this autumn.

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Dark Souls II: Scholar Of The First Sin Twists Our Melons

Praise the sun, very good, and other quotes you might recognise from a video game you once played: Dark Souls II: Scholar of the First Sin [official site] launched yesterday. It’s essentially the ‘game of the year edition’ of From Software’s die ’em up sequel, coming with all the DLC included as well as a few tweaks to the game and its graphics.

Publishers Namco Bandai are offering discounts for folks who own the original Dark Souls II, but in the cold light of day, the changes seem quite slight and perhaps not worth upgrading for. If you can figure out the upgrades. Come marvel at the longest on-topic RPS Treehouse discussion ever as we puzzled over it.

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A Little Extra Darkness: Dark Souls II Revamp Coming

Heeey there buddy.

Gawd bless the new generation of consoles and the revamped re-releases of recent games publishers are putting together to take advantage of them. This gives us the nice knock-on effect of our games getting better, prettier, and generally fancier. Dark Souls II is the latest getting the revamp-o-release treatment in Dark Souls II: Scholar of the First Sin, a bundle including the DLC.

More than that, it’ll also improve graphics, add new NPCs, improve matchmaking, boost performance, raise the playercount, and other fine things. Some of those features will come in a free update, but others I’m a little hazier on.

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Downloadable Coronet: Dark Souls II – Lost Crowns DLC

Hats are a core part of the gamer experience. Team Fortress 2 knows how strong the craving for sweet skull-socks truly is. Dark Souls takes itself a bit too seriously to join in with the hat hunting though. Like the sneering monarch that it is, From’s not-quite-as-much-of-a-masterpiece-as-the-previous-two is usually seen wearing a helmet in place of a hat. It anticipates an assault. Occasionally it’ll upgrade to a crown, which is essentially a very expensive hat that is too heavy to lob onto a hatstand. A DLC trilogy covers the retrieval of Dark Souls’ favourite posh hats and the first part is out today.

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Rise Of Incarnates Is Soul Calibur Dev’s F2P PC Exclusive

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Oh, Rise of Incarnates, what’s in a name? The answer to that timeless question here is I HONESTLY AND CATEGORICALLY DO NOT KNOW. What is an Incarnate? Why are they rising? Do they rise in a manner akin to that of triads, or do they rise with a uniquely iconoclastic flair? Isn’t everything in the world more or less incarnate? What makes these Incarnates more incarnate than other incarnates? Who incarnates and/or incarcerates the Incarnates? Behind every door, another question.

Here, however, are the facts: Rise of the Incarnates is a free-to-play 2v2 fighter from the developers of Soul Calibur and Tekken. It’s a PC-exclusive. The times, they are a-changin’. Trailer below.

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Dark Souls II PC Dated For April, Promises Better Textures

Look at the textures. LOOK AT THEM.

Dark Souls II is driving its brutally tough nails into the hands of consolekin next week, but what about the One True Platform that birthed the very notion of difficulty, games, and, indeed, souls? PC gamers, it turns out, are facing the sternest test of all: a wait. Our version won’t release until late April, but we do get some added perks this time around (instead of, you know, one of the most lackluster ports in recent memory). It’s not much, but better textures and an improved frame rate will be much appreciated, methinks. New trailer below.

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The Serafinowiczer: Dark Souls II Adds Brit Actor

There’s a video containing nine minutes of Dark Souls II action just below the break, but if you’re anything like me you’ll be waiting to play the blasted thing rather than watching every piece of footage that emerges. I skimmed through and can confidently state that ragged cloaks are this season’s must have accessory, whether you’re beast or barbarian. If you skip to the end of the video, or stick with it for the duration, you’ll be able to hear the thoughtful tones of Peter Serafinowicz, a surprise addition to the cast. Surprising to me, at least, since I’ll always think of him as plum-gobbed Duane Benzie, who you can also see below.

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Impressions: Namco High

Namco High is a browsser-based dating game from Homestuck creator Andrew Hussie, starring a cast of officially licensed characters from Namco’s back catalogue. You can play it for free right now with extra characters available to purchase for a small fee. But should you? We sent Cassandra Khaw back to school to find out. Warning: spoilers for the intro and one of the free characters.

Call me weird but I’d totally play a Dark Souls dating sim. Solaire, I imagine, would be an absolute gentleman; the doe-eyed kind that perforates others in your name while spouting eccentrically wistful lines like, “If only I were so grossly romanceable!”

But he’s not in Namco High and neither are other crowd favorites like the bodice-busting babes of Soul Caliber or the iconic Afro Samurai. Instead, we have a cousin of the Prince from Katamari Damacy as the protagonist and a bevy of halfway familiar characters as potential love interests. Which isn’t necessarily a bad thing. The ship from Galaga, for example, takes center stage as Namco High’s beauty … queen?
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DLC For Dark Souls II? Not In This (Brief) Lifetime

Hup-hup just doing my morning calisthenics and oh hey look a zombie is here.

The Dark Souls series is known for throwing as many obstacles as possible in the way of your happiness and physical well-being, but apparently DLC won’t be one of them. While most games slather themselves with the stuff like Hedonism Bot on holiday, Dark Souls II will walk the path of the spartan. It will bring with it only what’s necessary for a complete game. And nothing more.

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Wot I Think: Enslaved – Odyssey To The West


It’s been three years since Enslaved debuted on consoles, and it seems almost criminal that it didn’t get a full-price PC release at that time. Now though, someone has flicked the porting switch somewhere in the depths of Namco Bandai, and a PC version of the game has materialised on Steam. I had a play through Ninja Theory’s beautiful and ambitious action game, and the scribbled Wot I Think on the back of the internet.

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Unchained: Enslaved Premium Edition Now On Steam

So it was written by an Australian ratings board (and then later confirmed by Namco Bandai), so shall it be. After avoiding a PC release for three years, Enslaved: Odyssey to the West has finally accepted our loving, all-accepting embrace. The action-adventure from DmC: Devil May Cry developer Ninja Theory is based on classic Chinese tale Journey to the West, and it’s brimming with strongly acted character-driven drama. Bless you, Andy Serkis. Bless you. If that’s not enough for you, you also get to thwack snarling scrap robots with a giant metal pole. Oh, and there’s (criminally underused) hover surfing. It is, in other words, incredibly faithful to the original story. See it in action below.

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Enslaved: Odyssey To The West Journeying To PC

Wait, you dropped your glasses and also if it is not too much trouble I would like to eat you.

I don’t know about you, but I actually thought DmC: Devil May Cry (that’s the new one, for those not well-versed in entirely redundant acronyms) was pretty great. Dumb, stupid, and also dumb but very pretty, its brand of stylish bravado won me over with a mix of fast action and sly, creeping smiles. So then, Enslaved: Odyssey to the West. It was developer Ninja Theory’s previous game, and it’s been console-only for agonizing eons. It is, however, a lovingly crafted, exceedingly well-acted tale set in an actually-beautiful-looking-for-goddamn-once post-apocalyptic world. I played it on one of them Exbawkseseses back in the day, and I really liked it a lot. Maybe you will too when it comes to PC later this month.

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Dark Souls 2 Coming To PC ‘Shortly’ After Consoles

If it’s anything like its predecessor (and all indications seem to suggest as much), then Dark Souls II deals in tough love. Brutal bosses, grisly traps, excruciating punishments for even the most absent-minded of mistakes. By that line of thinking, Dark Souls II actually loves PC the most. It is, after all, forcing us to endure just a little bit more suffering than everyone else by releasing “shortly after” console versions early next year. Obviously, it knows we’re made of stern enough stuff to take it. Or at least, that’s what I’m telling myself. Over and over and over and over and over. Until it becomes the truth!

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Classy Videos Of Dark Souls II Classes

Courtesy of a Famitsu feature and the universal translator that is Reddit, the internet is currently awash with new information about the combat systems in Dark Souls II. Apart from the addition of QTEs to simplify the dastardly boss fights, the changes are tweaks to the Souls formula rather than massive overhauls. The cover system could be awkward but the inclusion of a Dutiful Commando class probably makes it necessary. Thank the gaming gods that From have finally seen the light and included a recharging health system though because, damn, if you played the previous games, you’ll surely agree that they were unnecessarily difficult.

Obviously, that’s a barrel-load of bilge. Click for knowledge and videos.

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Wot I Think: Star Trek – The Videogame

It’s finally appeared. After being much-delayed, apparently to coincide with the film that’s out next month, Star Trek The Videogame (as I think we’re calling it now) is out in the States now, and other parts of the world tomorrow (but for some reason Namco Bandai accidentally forgot to send review codes to ANYONE!). Perhaps I showed my hand regarding my thoughts on Star Trek, when I tweeted yesterday, “Wow. Star Trek is terrible.” But maybe I was bluffing? Here’s wot I think:

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Star Trek Out In The States, Slowly Crossing Space Oceans

Star Trek: The Video Game (right now linking to a 404) is out now! Unless you’re not in America! Because publishers and stores are still living in 1992! So it is that if you’re in the western colonies, you can now buy and play the game and tell us if it’s any good. Meanwhile we, in the Mother Country, are stuck with an ironically named ‘launch video’ and a pre-load option. [Piracy dances across the screen, waggling its hands and tipping its hat.]

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