Posts Tagged ‘nanosmiles’

Nanosmiles


I spotted this indirect area shooter over on a new blog called EngRish Games. (The blog is run by a chap who’s blogging when Japanese indie games are translated into English.) It took me a few moments to figure it out, but once I got into the rhythm of playing Nanosmiles proved to be whipped double fun. You move your ship around to pick up secondary drone ships and avoid the green-coloured bads. Holding Z creates an attack zone which freezes your drones in place as they shoot at whatever is in the area, turning it into a leafy explosion. Use the cursor keys for movement, but be careful as the level ends as you’ll cycle through the menu in an annoying fashion. That’s the only bad design in here though, from what I can see. It’s absorbing and clever.

At 13mb it’s less than a Peggle in size and a wonderful piece of shmuping. Get it from here.