Posts Tagged ‘Natural Selection 2’

Let’s Share Some RPS Community Video Antics


There are quite a few communities bustling away in the General Sociability forum, and some of those have produced of videos of their antics. I’ve embedded just a few of those below. There are many more, and I am sure others still I haven’t seen.

Are you doing video stuff with the RPS community? Link your work/play in the comments!
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Wot I Think: Natural Selection 2


Natural Selection 2‘s intense multiplayer sci-fi corridor-combat has given me odd dreams. I am not sure why that’s relevant, but I wanted to mention it.

Unknown Worlds’ long-awaited sequel (since 2002!) to the original hybrid mega-mod has been out for a while now, and I’ve been snapping my giant, slavering jaws on the live servers during that time. I believe this means I am ready to send you an encoded transmission that tells you wot I think.
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How Natural Selection 2 Was Saved (And Made) By Fans

Natural Selection 2 is out. You can buy it right now. Given that it’s actually possible both purchase and play (!) a great many games, that might not seem like such a huge deal to you. But make no mistake: Unknown Worlds’ RTS/FPS buildy-chompy-shooty hybrid could’ve easily died on the vine. And it nearly did – over and over and over, for pretty much the entirety of its development cycle. Fortunately, the NS2 team has always had a secret weapon on its side: a community that is – by most definitions of the word – completely and rather terrifyingly insane. This is their story.

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Natural Selection 2 Jumps Its Own Gun

It mostly releases at morning, mostly

Imagine all the things you could do with seven hours. You could have a somewhat unsatisfying sleep. You could go on a plane flight that wouldn’t quite get you to America. You could complete Dishonored fifteen times. You could clean up your Goddamn house.

One thing you don’t have to do with seven hours is spend them impatiently waiting for Natural Selection 2, which after years of development has had its release date moved forward ever so slightly.
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Selected For October 31st: Natural Selection 2

Trick or treat.
Unknown Worlds have sent word that their hybird FPS/RTS Natural Selection 2 will finally be released on October 31st. Natural Selection 2 is a sequel to the famed and enormously popular Half-Life mod, which was one of the most ambitious attempts to shake up the “Fortress” formula, introducing a top-down commander to bring a tactical-oversight aspect to the usual team-based combat. It was also, brilliantly, asymmetrical, with space marine types fighting a varied team of aliens. Natural Selection 2 is a complete rebuild of that concept, and frankly it looks astonishing. I can’t wait to get stuck in to the finished game. Trailer belooooow.
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Natural Selection 2 Selects October Launch Date, Naturally

Eventually, natural selection will fail our frail, ground-bound species. But when it does, there will be jetpacks. They are the wind beneath our lack of wings.

True fact: natural selection, the “survival of the fittest” cornerstone of Charles Darwin’s theory of evolution, was named after Unknown Worlds’ Natural Selection 2. Yes, that’s right: Natural Selection 2 has been in development since the mid-1800s. Check a history book. It’s the truth. But now, after generations of tweaking and perfecting its particular brand of asymmetrical aliens vs marines blasting/teeth-gnashing, the developer’s ready to unleash its promising creation on our lowly, non-immortal forms. What exactly will you get, though? Let’s find out.

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Natural Selections 2’s Exosuit Is “A Can Of Boom”

Get away from her you BITCH / 20 seconds to comply etc
We all like robot battlesuits. Yes, even you, Steve. So it is with whirr-stomp gladness that we are able to reveal Natural Selection 2‘s exosuit. Yes, it’s a robot suit, with a man inside, with guns for arms. And it is clearing away aliens like a leaf-blower at work in the park. Unknown Worlds explain the wider context of this auto-death machine: “Along with this mechanized pain train, the impending Exosuit patch includes a brand new map: Veil. The patch is also packed with bug fixes, balance adjustments, and performance improvements. The physics system has been completely overhauled. A new hint system gives greater accessibility for new players, while a menu option allows experienced players a clear HUD. New commander UI’s are making it easier for those of you who aspire to lead, and a new power grid system will allow you to place structures more deftly.”

Instant beta access is available with a pre-order.
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