Posts Tagged ‘ncsoft’

Would You Like A Wildstar Beta Key? We’ve Got 700

Better late than never.

Update: Aaaaand the keys are all gone. That didn’t take long. Sorry to those who missed out, and we hope those of you quick enough to get a key have a pleasant weekend. Come back and tell the rest of us what you think of the game in the comments.

Earlier this week we linked to a communal pool of 40,000 Wildstar beta keys. They vanished in an instant, swallowed whole by the swelling masses who want to play NCSoft’s new scifi MMO. Now we have 700 more keys to give away which are just for us and, if you’re fast enough, just for you. If you fancy playing the game this weekend, head below.
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Something For The Weekend: Wildstar Beta Key Giveaway

Listen! This weekend, the beta for Wildstar is opening up and 40,000 keys are available right now. First come, first served.

Our first feature about the sci-fi MMO went live in August 2011, which is approximately fifty seven years ago in blog years. Since then, we’ve had interviews, hands-on previews, news stories aplenty and one last interview. It’s am ambitious game, not quite shattering the WOW mould but seeming to stretch it as far as it can go.

Go go go.

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Guild Wars 2’s Neverending Story So Far

I basically didn’t understand a word of this video. I thought it would help bring me up to speed on a game I haven’t played since launch, but now I just feel even more lost. As far as I can tell thingy did wotsit with the whojathunk, but thingy turned up and did thingy instead, and then a thing happened which meant more things and now another thing is going to happen, and apparently that will mean the end of the ‘living world’ storyline in Guild Wars 2. The current one, anyway.
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WildStar’s Engineer Class Detailed, Plus Brief Thoughts

Shame about the female character design.

Carbine Studios was founded in 2005 and the past eight years have been spent building the tech and content for their first game, WildStar. A cartoonish sci-fi MMO, WildStar’s main aim is to acknowledge the multitude of reasons why people play MMOs, and cater to each and every one of them.

Come watch the final class trailer, introducing the game’s robot-spewing Engineer, and I’ll explain what I mean.
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Money Grinding: Lineage Makes $1.8 Billion Over 15 Years

Shame it wasn't very good.

Lineage, the Korean fantasy MMO from NCSoft, is fifteen years old. In that time, it has made the equivalent of $1.8 billion. This as reported by PCGamesN reporting on Kotaku, as based on a press release that’s in Korean, anyway.

Numbers like this are why companies remain willing to make such large, long bets on MMOs. I talked to Jeremy Gaffney, former NCSoft executive and current executive producer on WildStar, about that earlier this year.
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Guild Wars 2 School: Super Adventure Box Back

So, I admit, I bounced off Guild Wars 2. After promises of its being a brand new approach to the MMO, finding myself in a generic fantasy world being asked to kill five of something, I pretty much gave up straight away. I know, I know, I should have dug in, but as you can imagine it’s not possible to dedicate time to every MMO I’m not going to be writing about. Then I see the details of the new Super Adventure Box: Back To School update, and I regret my decision.

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Wallets Out For WildStar’s Payment Model

Finally, some dry financial details!
And then some of you can put them away, again. It’s funny, given everything we’ve seen of Carbine’s handsome MMO Wildstar, which includes ten thousand videos and that one time I had a dream about playing it, everyone has been tempering their excitement with because Carbine wouldn’t say how they’ll be charging for it. This is what PC gaming is, now: even “free” comes at a cost, so these questions have to be answered. It turns out the reason Carbine had been keeping silent was because they were knocking together an interactive infographic to explain a system that uses a subscription or in-game money to pay for access.
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