Telltale have launched a new scheme called the Pilot Program. It’s an attempt to get new concepts out there without committing to a full series, the first of which is Nelson Tethers: Puzzle Agent. (They must be cursing having released the second episode of Bone, meaning they can’t claim that was always part of this programme.) It’s certainly a different direction for the company, focusing on traditional puzzles rather than inventory-based adventuring. It’s a short game, completed in around three hours. I did that, so here’s wot I think.
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