Posts Tagged ‘Neptune’s Pride’

Is A No-Betrayal Subterfuge Playthrough Possible?

Subterfuge [official site] isn’t a PC game, but it looks like one, plays like one, and is heavily inspired by one. I’ve just finished my first game of it, and I think it’s better than Neptune’s Pride for a number of reasons. Not least of which is that it’s an experience I had which ended up guilt-free.

Read the rest of this entry »

The 50 Best Strategy Games On PC

An entirely objective ranking of the 50 best PC strategy games ever made. From intricate wargames to soothing peacegames, the broad expanse of the genre contains something for everyone, and we’ve gathered the best of the best. The vast majority are available to buy digitally, a few are free to download and play forever. They’re all brilliant.

Read the rest of this entry »

Fall Out: Neptune’s Pride 2 Updates With New Ways To Play

This fucking guy.

Neptune’s Pride 2 is the most exciting game I’m never going to play. The sequel to the space strategy backstab-’em-up has just been updated with a set of features that sound like it’ll be more pleasant to be miserable than ever before.
Read the rest of this entry »

!: Neptune’s Pride II!

Few games have had quite as much emotional impact on the RPS (or indeed PC Gamer) team as the original Neptune’s Pride. You can read the complete, epic account of our intrigue and anguish in this real-time browser-based strategy here. It was so affecting that it took over our lives for several weeks. And now it is BACK. Neptune’s Pride II: Triton has quietly launched and I can hear the sound of inevitability ringing in my ears.

Tutorial overview video explains the new game, below.
Read the rest of this entry »

Neptune’s Pride: The Complete Epic

In case you missed it first time around in March 2010, this epic space conflict AAR is about as required-reading as this site has to offer.

Neptune’s Pride is a slow-form multiplayer Strategy game. We got together with our friends from PC Gamer to play. Weeks of bloodthirst, treachery and violence on a galactic scale later, we stopped. Then took a few weeks to recover. And then we wrote about it. The results follow. They say more about the players than anyone would like to admit.
Read the rest of this entry »

An Interview With Iron Helmet Games

If one thing gets RPS’ collective heart racing, it’s slowform strategy games with inscrutable diplomatic dimensions. Well, John’s bit of the heart doesn’t race to that, but it’s cold and black, and makes this weird groaning noise… Anyway, one company which has been masterful in the production of these kinds of games is Australian outfit Iron Helmet, who have been responsible for first Neptune’s Pride and now Blight Of The Immortals, both browser-based multiplayer strategies of excellent repute. We spoke to their mastermind, Jay Kyburz, and asked him to explain his activities.
Read the rest of this entry »