Posts Tagged ‘Netherrealm Studios’

Mortal Kombat X’s Long-Overdue Overhaul Patch Is Out

When the konsole versions of Mortal Kombat X [official site] got fancied-up earlier this year with new netcode and more (silly) DLC characters, we sat like lemons. Publishers Warner Bros. stepped away from the game, murmuring incoherently as they left.

Well, better late than never. Improved netcode, bug fixes, balance tweaks, and other technical improvements are now here, as MKX’s big overhaul patch launched yesterday. Also out is the Kombat Pack 2 paid DLC, adding new characters like, uh, a Xenomorph. You may now resume crushing skulls and whipping out spines.

Read the rest of this entry »

Biff! Mortal Kombat XL & X Update Coming In October

Mortal Kombat X [official site] sat bolt upright with a gasp last week, coughing up old pixels and bytes. After the spine-ripping fighting game had seemingly been abandoned in January, suddenly it had an open beta test of a big ole update. Quite how that would translated into updates or new releases was unclear, but now we know the plan. Come October, things will be better around here.

Read the rest of this entry »

Xenomorph And Leatherface In Mortal Kombat X DLC

They mostly come at night. Mostly. They also sometimes come when the realms align for mystical martial arts tournaments.

Continuing their romp across every fictional universe, those face-hugging, chest-bursting Aliens are joining the Mortal Kombat X [official site] melee in DLC. Given that Predator is already in MKX as DLC, you’ll be able to relive teenage arguments. And pit them against Leatherface. Or Jason Vorhees. I’m oddly fond of games adding wacky extras as DLC. Heck, throw in musicians signed to Warner Bros. too. I’d certainly go for Goro tearing the arms off Linkin Park.

Read the rest of this entry »

Mortal Kombat X Patch Promising “Huge Improvements”

It’s all fun and games until no one loses an eye because wonky netcode stops your gouging.

Mortal Kombat X [official site] is pretty wonky on PC, especially compared to the console versions, with poor performance and bugs galore. Creators NetherRealm say they’re still working with PC co-devs High Voltage Software to improve it, and a big patch is due today for starters.

Read the rest of this entry »

Rain Check: Mortal Kombat X Character Unlocks

The first time I played Mortal Kombat [official site], Nintendo had replaced all the blood with sweat, which seems like the kind of extreme detox plan Gwyneth Paltrow might be promoting next week. Instead of actually playing the game, I spent all of my time trying to figure out how to enter the cheat code that would activate the gore and fatalities, little realising that such a code only existed on the Genesis version of the game. The SNES was Sweat City forever.

These days, the cool kids edit files instead of entering cheat codes. A redditor by the name of XVermillion has unlocked previously unplayable characters Rain, Sindel and Baraka by renaming references to assets in the source files. Instructions are here.

Read the rest of this entry »

Finish It: Mortal Kombat X Launch Is A Bit Wonky

Update: it’s now working, though still downloading in frustrating little bits. You big sillies, WB.

If you bounded down the stairs this morning keen to gruesomely murder men, you may have been disappointed. Oh no, I’m not talking about GTA V’s issue (sshhh pretend you didn’t read the headline or see that picture up there of two magical ninjas fighting: the joke falls apart if you already know I’m talking about Mortal Kombat). Oh no no no, this is Mortal Kombat X [official site], which has also launched with a few wonky bits.

Due to apparent issues with an unconventional downloading technique it’s using on Steam, Mortal Kombat X is not playing nicely, sitting at menus or happily crashing.

Read the rest of this entry »

Live Action Lore: Mortal Kombat – Legacy

Mortal Kombat X [official site], a game about punching peoples’ guts into paste, will be release on April 14th. You might think that learning how to perform all of the fatalities is the best way to prepare for the launch, and back in the day that might have been the case, but Mortal Kombat isn’t just a game about pulling your opponent’s spine out through his nostril – not anymore. It’s a game about the motivations that drive you to remove that spine. Prepare yourself:

Mortal Kombat: Legacy brings to life the complex and rich history of the gaming world of MORTAL KOMBAT.

FATALITY.

Read the rest of this entry »