Posts Tagged ‘NetherRealm Studios’

The Atom is joining Injustice 2, and he looks amazing

atom

The Atom, DC’s shrinking scientist, is coming to Injustice 2 this month. It’s Ryan Choi, the character created by Grant Morrison, rather than the probably better known Ray Palmer version. That version is currently being played by Superman actor Brandon Routh on Legends of Tomorrow, a show that I love, despite knowing it’s bad for my health. Becoming really tiny never sounds like a great superpower, but as the trailer below shows, it’s actually the best power.

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Klonk! Powie! Zowie! Injustice 2 punches onto PC

Superheroes, supervillains, and superantiheroes from DC Comics are now kicking seven shades of heck out of each other in Injustice 2, the new fighting game from Mortal Kombat developers NetherRealm. The supersequel hit consoles in May and finally launched on PC today. Our Adam already played a bit on PlayStation 4 quite likes it so good, grand, ta. Read the rest of this entry »

Bam! Bif! Pow! Injustice 2 hits open beta

Your favourite DC Comics superheroes and villains — including Poison Ivy, Swamp Thing, Black Canary, Catwoman, the animal fella, the angry one, Seaman, Jared Leto, and the one who’s definitely miffed but I wouldn’t say angry per se — are now BAM!ing, BIF!ing, and POW!ing all over PC in a free open beta test of Injustice 2. It’s the sequel to 2013’s superpowered fighting game from Mortal Kombat developers NetherRealm Studios, and is coming to PC a few months after its console debut. NetherRealm want to be sure it’s in decent shape before launching, though, so everyone is invited to try the multiplayer for free this week. Read the rest of this entry »

Injustice 2 coming to PC, open beta starts tomorrow

injusticesupergirl

Update: Injustice 2’s PC open beta hasn’t kicked off today, unfortunately. Is Brainiac to blame? Is evil Superman up to his old tricks again? The developers are keeping shtum right now, but have promised more information. We’ll let you know when a new date is announced.

Injustice 2 is a game in which superheroes punch each other so hard that sometimes they’re sent flying into orbit, or back in time where they clip the nose of the Great Sphinx of Giza. Turns out merry speedster The Flash is a TIME VANDAL.

Although I don’t particularly care for its Snydery grimdark take on DC, I have been enjoying Injustice 2 a lot. It lives on my PS4 and I wasn’t sure if it’d ever come to PC, but Warner and developers NetherRealm (they of Mortal Kombat) send word that a port is on its way. And not only is it set to arrive in this very season of autumn, an open beta will begin tomorrow on Steam. Cracking news.

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Mortal Kombat X’s Long-Overdue Overhaul Patch Is Out

When the konsole versions of Mortal Kombat X [official site] got fancied-up earlier this year with new netcode and more (silly) DLC characters, we sat like lemons. Publishers Warner Bros. stepped away from the game, murmuring incoherently as they left.

Well, better late than never. Improved netcode, bug fixes, balance tweaks, and other technical improvements are now here, as MKX’s big overhaul patch launched yesterday. Also out is the Kombat Pack 2 paid DLC, adding new characters like, uh, a Xenomorph. You may now resume crushing skulls and whipping out spines.

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Biff! Mortal Kombat XL & X Update Coming In October

Mortal Kombat X [official site] sat bolt upright with a gasp last week, coughing up old pixels and bytes. After the spine-ripping fighting game had seemingly been abandoned in January, suddenly it had an open beta test of a big ole update. Quite how that would translated into updates or new releases was unclear, but now we know the plan. Come October, things will be better around here.

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Xenomorph And Leatherface In Mortal Kombat X DLC

They mostly come at night. Mostly. They also sometimes come when the realms align for mystical martial arts tournaments.

Continuing their romp across every fictional universe, those face-hugging, chest-bursting Aliens are joining the Mortal Kombat X [official site] melee in DLC. Given that Predator is already in MKX as DLC, you’ll be able to relive teenage arguments. And pit them against Leatherface. Or Jason Vorhees. I’m oddly fond of games adding wacky extras as DLC. Heck, throw in musicians signed to Warner Bros. too. I’d certainly go for Goro tearing the arms off Linkin Park.

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Mortal Kombat X Patch Promising “Huge Improvements”

It’s all fun and games until no one loses an eye because wonky netcode stops your gouging.

Mortal Kombat X [official site] is pretty wonky on PC, especially compared to the console versions, with poor performance and bugs galore. Creators NetherRealm say they’re still working with PC co-devs High Voltage Software to improve it, and a big patch is due today for starters.

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Rain Check: Mortal Kombat X Character Unlocks

The first time I played Mortal Kombat [official site], Nintendo had replaced all the blood with sweat, which seems like the kind of extreme detox plan Gwyneth Paltrow might be promoting next week. Instead of actually playing the game, I spent all of my time trying to figure out how to enter the cheat code that would activate the gore and fatalities, little realising that such a code only existed on the Genesis version of the game. The SNES was Sweat City forever.

These days, the cool kids edit files instead of entering cheat codes. A redditor by the name of XVermillion has unlocked previously unplayable characters Rain, Sindel and Baraka by renaming references to assets in the source files. Instructions are here.

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Finish It: Mortal Kombat X Launch Is A Bit Wonky

Update: it’s now working, though still downloading in frustrating little bits. You big sillies, WB.

If you bounded down the stairs this morning keen to gruesomely murder men, you may have been disappointed. Oh no, I’m not talking about GTA V’s issue (sshhh pretend you didn’t read the headline or see that picture up there of two magical ninjas fighting: the joke falls apart if you already know I’m talking about Mortal Kombat). Oh no no no, this is Mortal Kombat X [official site], which has also launched with a few wonky bits.

Due to apparent issues with an unconventional downloading technique it’s using on Steam, Mortal Kombat X is not playing nicely, sitting at menus or happily crashing.

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Live Action Lore: Mortal Kombat – Legacy

Mortal Kombat X [official site], a game about punching peoples’ guts into paste, will be release on April 14th. You might think that learning how to perform all of the fatalities is the best way to prepare for the launch, and back in the day that might have been the case, but Mortal Kombat isn’t just a game about pulling your opponent’s spine out through his nostril – not anymore. It’s a game about the motivations that drive you to remove that spine. Prepare yourself:

Mortal Kombat: Legacy brings to life the complex and rich history of the gaming world of MORTAL KOMBAT.

FATALITY.

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What The Hell Are You Doing In Mortal Kombat, Predator?

Official screenshots are a good idea

On the one hand, this is very much “er, what?” On the other, it’s a monster whose gruesome fatalities make teenage boys cheer making an appearance in a game whose gruesome fatalities make teenage boys cheer. Almost surprised it didn’t happen sooner. Yes, Headcrab-faced alien hunter the Predator will be taking a break from being horribly mistreated by cinema to become a playable character in the next Mortal Kombat game. As will Friday the 13th’s Jason Voorhees. Evil never dies. It just becomes DLC.
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Persistent Competition: Mortal Kombat X’s Faction Wars

I get into trouble with this move on the dancefloor all the time.

Here are some ideas for persistent jazz in a Mortal Kombat game: every single body part you tear out, off, or inside-out is tossed onto a big pile you can climb; sit and pose atop a ever-growing throne built from the bones you smash; swim in a pool filled with every drop of blood you’ve let; a vast graveyard with a headstone for every fallen foe and you walk slowly through it then sit on a bench and listen to a nice song and maybe die peacefully yourself.

Mortal Kombat X [official site] does none of these. I don’t know why. Instead it has an ongoing online rivalry where players join warring factions and ‘fight’ with points earned through murders.

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Fan Service: Mortal Kombat X Enlists Kitana

FIGHT!

Fighting with fans is, of course, cool as all heck, so I never understand how Mortal Kombat’s fanfight lady Kitana managed to make it goofy. If the very-much-flesh-and-blood Jackie Chan can make fan fighting look so exciting and skilled, why is the unreal Kitana so boring? The answer is probably “because the other fighter is actually trying to punch her, and not only punch her but stab her, set her ablaze, and tear her spine out too.” But still! The point is: Kitana is returning to the rebooted Mortal Kombat, a new trailer for Mortal Kombat X reveals. She’s still not cool.

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On Sale And Not Bad: Injustice – Gods Among Us

Unless the RPS archives are lying to me, we’ve never posted about Injustice: Gods Among Us before – a heinous crime. I’d go so far to call it a great injust-nope, can’t do it. It’s the most recent fighting game output of Netherrealm Studios, them behind the Mortal Kombat reboot and upcoming sequel, featuring the DC Comics cast. It was brought to my attention by being currently on sale on Steam, making it the perfect time to tell you it’s rather good. It won’t compete with Street Fighter in pure depth of systems and endless fanbase, but does do one thing Capcom don’t seem to dream of: decent singleplayer.

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Boom Clap: Mortal Kombat X’s Three Flavours Of Raiden

I was thinking 'Zap!' but I just don't know whether that's a better electrical onomatopoeia than 'Bzzzzt!' or perhaps 'Fzzzap!'

When Mortal Kombat X‘s announcement talked of characters having variants which play differently, I quietly hoped the man-puncher’s lightning-charged “thunder god” Raiden might get one with actual thunder powers. Perhaps he could clap loudly to stun opponents, set off car alarms to distract them, or scare dogs into panicking and biting people.

A new trailer introducing the variant system with Raiden as the example shows that while his three new flavours might all taste quite different, none make opponents blithely ignore him because they’ve counted five seconds between the flash and clap and are quite confident he’s a mile away.

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Sequality: Mortal Kombat X Announced

A chilling display of violence etc.

Mortal Kombat sort of blew up, didn’t it, in a bad way. All that violence and gore and edge got everyone excited, then the sequel put all that gore into a really very nice game, before the series exploded and showered two decades with disappointment and live-action television and so very many palette-shifted ninjas. Pleasantly that streak ended in 2011 with a solid display of man-mutilating in the Mortal Kombat reboot. Come 2015 we’ll be smashing bones and tearing off heads again, as Mortal Kombat X has been announced.

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Don’t Kall It A Komeback: Mortal Kombat Komplete Edition

My blood! He punched out all my blood!

This post is brought to you by the incorrectly used letter K. No other letters, Egyptian hieroglyphs, or wingdings were harmed in the making of Mortal Kombat Komplete Edition. Just K, which has been forcefully fused with various words in some kind of bone-splintering reverse-fatality. But enough sighing over English’s desecrated corpse. We’re getting a videogame! The Komplete Edition brings together 2011’s rather enjoyable series reboot and all of its DLC, so there’ll certainly be plenty to do. Will it make up for two years of waiting? Fingers, subcutaneous arm blades, and limp, disembodied spines crossed.

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