Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.
Never Alone is one of the best coop games I’ve played in recent times.
The adorable and culture-packed Never Alone [official site] is to get an expansion named Foxtales, publishers E-Line have announced today. It’ll to focus on Nuna and Fox paddling their umiaq (a sealskin canoe) across frozen north-west Alaska now that spring has arrived. They’ll also be swimming underneath the ice along with all the platforming above it as they work, based on the trailer below, to save a mouse from icy doom. It’s based on a folktale called The Two Coastal Brothers, one of many that developers Upper One Games had considered before choosing Kunuuksaayuka for the original game.
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I love what Never Alone (Kisima Ingitchuna) is setting out to do. It’s a platform game – very simple, very traditional, presented in a lovely, misty way – about a young Iñupiat girl and an arctic fox. And at the same time, it’s an attempt to communicate information about the Iñupiaq culture of Alaska. A preview version I’ve had my hands on contains the first three of nine chapters, giving a fair idea of how it all fits together.
Stunningly beautiful, culturally educational puzzle-platformer Never Alone has all of RPSdom excited to experience the tales of Alaska Native people the Iñupiaq. The only question left was when we’d get our mitten’d hands on its co-op action. November 4th, comes the cry from behind that glacier, on Steam, it continues, causing an avalanche. There’s also a gorgeous new trailer, with one of the developers explaining how important he feels the game is for the future of these stories.
I was pretty excited about getting to discover the folklore of the Iñupiat people from coldest Alaska in Never Alone, tales and fables with such heavy metal names as Manslayer and the Rolling Heads. But the puzzle-platformer’s important for their own culture too, an elder explains in a new video. It’ll help them relate their tales and ideals to that most stubborn and aloof of beings: the Young Person.
One of the many wonderful things about games is that they can be a fine way to tell stories we don’t often hear, bringing them to new audiences and drawing people into the tale. A puzzle-platformer with co-op and a pretty art style is interesting enough in itself, but Never Alone is also being used to transmit culture and folklore of the Iñupiaq and other Alaska Native people. A new trailer gives a peek at the sorts of beasties it’ll introduce to us.