Posts Tagged ‘New World Interactive’

Insurgency: Sandstorm looks genero but goodo

insurgency-sandstorm

For a long time while watching this Insurgency: Sandstorm trailer, I thought its great innovation was to do with context dependent AI barks that swear at guns a lot. Then I thought I must be listening to actors pretending to be players in that cringingly E3 demo sorta way. Then I realised that devs New World Interactive were attempting to sidestep that by paying actors to pretend they were actual combatants, and creating a strange hybrid of the two. I’ve been listening to people pretending to be people that people in the future might pretend to be, but without the silly pretence.

Game marketing is weird, but Sandstorm itself is the opposite: it’s an upcoming team based shooter that revolves around tactics, realism and impressive sound design. The original Insurgency passed me by, probably because it looked just as generic as this one. Dear old Adam got his hands on Sandstorm earlier this year though and called it a “goddamn work of art”, so my shoulders have stopped shrugging and started quivering with excitement. Read the rest of this entry »

Insurgency: Sandstorm to launch on PC this September

Insurgency: Sandstorm

Despite having to drop its exciting-sounding solo campaign, upcoming competitive FPS Insurgency: Sandstorm remains firmly on our radar for its uncompromising, brutal and tactile depiction of modern urban combat. Today, developers New World Interactive outlined their launch plans in an extensive development blog post, although the part you’re all wondering is the release date, right? Despite not having a specific day picked out, the game should be Steam this September.

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Day of Infamy calls for backup with free weekend

day-of-infamy-free-weekend-2

EXT. OMAHA BEACH, JUNE 6 1944

There’s blood on the beach. Artillery shells launch explosive geysers of sand and salt water into the air. Soldiers storm the shoreline, throwing themselves at the enemy. A harried CAPTAIN runs through the chaos and throws himself into a blackened crater.

CAPTAIN: Radio! RADIO! Where the hell is my god damned radio!?

An eager soldier appears at the crest of the crater. It’s a RADIOMAN.

RADIOMAN: Hello sir! How do you change loadouts?

CAPTAIN: Get down, private!

RADIOMAN: How do you go prone?

CAPTAIN: Get in here and give me that damn radio, trooper!

RADIOMAN: Okay but how do you–

A flurry of bullets tears the RADIOMAN and his radio to pieces, leaving the machine inoperable. The CAPTAIN grinds his teeth. It is a free weekend in Day of Infamy and the allies are losing badly. Read the rest of this entry »

Insurgency: Sandstorm is a harrowing depiction of combat

insurgencysandstorm3

This is what it must feel like to enjoy Battlefield or Call of Duty. I’ve tried many multiplayer military shooters over the years but I’ve never thought of one as more than a passing distraction until now. Insurgency: Sandstorm is more than a distraction. It’s one of the most harrowing and thrilling depictions of combat I’ve ever seen, and I think it’s a goddamn work of art.

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Insurgency: Sandstorm dropping story campaign, for now at least

The singleplayer and cooperative story campaign planned for Insurgency: Sandstorm, the sequel to 2014’s mod-turned-standalone Insurgency, might not actually happen. Developers New World Interactive announced last night that the campaign is “cancelled for release” so they can focus on the multiplayer that the series is known for, then the story “will be considered again at a later date.” Which sounds like we probably won’t get to play it. I’m sorry to hear that, as Insurgency’s serious multiplayer action didn’t click with me but I was interested in a road trip with two female Iraqi fighters and two foreign fellas. Though the fact that I didn’t dig Insurgency’s core multiplayer means I’m not really part of their audience so sure, I get it. Read the rest of this entry »

Day of Infamy gets one of those free weekends on Oct 12

Infamy, infamy, they've all got it: infamy

More like days of infamy. A whole weekend of infamy. A holiday of infamy. The team-based world war II shooter Day of Infamy [official site] is seeking to dig some trenches in your Steam account with a free weekend from October 12-16 . Perhaps developers New World Interactive are aware that Call of Duty: WW2 will be parachuting into its territory come early November and are seeking to set up some resistance to this invader. Or perhaps they are just seeking to rescue the last lovers of realistic shooters from the beaches before the wacky warriors of CoD show up to capture them all. Read the rest of this entry »

Day of Infamy adds two free maps, including Dunkirk

21dunkirk

You might have heard that a little film called Dunkirk has just come out. The folk at New World Interactive certainly have: they’ve updated their hardcore WW2 shooter Day of Infamy [official site] with two new maps, one of which is – you guessed it – the beaches of Dunkirk.

The Dunkirk map fights from the fields, through the streets, and to the beach. The other new map depicts the Battle of Breville, which in real life saw British paratroopers liberate the village of Bréville-les-Monts in France just after after D-Day.

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Insurgency: Sandstorm shows off story campaign

The follow-up to multiplayer tactical FPS Insurgency is adding a story campaign, and you can have a peek at that now in the obligatory E3 trailer. Insurgency: Sandstorm [official site] will star an Iraqi rebel fighter and her best friend, who are on a personal mission into a warzone accompanied by an American combat veteran and a French volunteer who’s new to war. It’s a grim road trip. It will support four-player cooperative play too, which is nice. The trailer’s all cinematic-y but this is E3: Read the rest of this entry »

Bonza! Day of Infamy adds Black Panthers and Aussies

Yeah yeah, Call of Duty is returning to World War 2 but Day of Infamy [official site] is already there. Now developers New World Interactive (you might know ’em for Insurgency) have invited more people to the war, launching a free update adding soldiers including Scotland’s Black Watch, the African-American Black Panthers tank battalion, and those rowdy Australians. Yesterday’s update also brought one new maps, a new gun, and some other odds and ends to the WW2 FPS. To cap it all off, Day of Infamy is on sale right now too. Here, look at this bloody ripper: Read the rest of this entry »

Day of Infamy shoots its way out of early access

“Infamy! Infamy! They’ve all got it infamy!” is one of the best jokes of all time. It is also what I screamed as I was repeatedly gunned down in World War II shooter Day of Infamy [official site] while playing the early access version.

Fans of murdering me from afar with a scoped rifle will rejoice that the game has just now busted out into a proper release, fully baked and ready to storm some beaches. You can see what kind of terrible conflict you can create in the trailer below.
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Day of Infamy launching properly this month

Day of Infamy [official site], their World War 2 spin-off from modern-day semi-serious FPS Insurgency, will leave early access and officially launch on March 23rd. That’s the word this week from developers New World Interactive. Our Brendan Prematurely Evaluated Day of Infamy in August 2016 and had a gay old time capturing points, shooting faces, relaying messages by radio, and, accidentally calling artillery barrages down upon his own team. Oh dear. Read the rest of this entry »

Premature Evaluation: Day of Infamy

Every Monday, Brendan heads to the frontlines of early access and writes about his heroic battles there. This week, he repeatedly fires upon his own team in multiplayer shooter Day of Infamy.

In an age of Overwatches and hyper-CoDs it’s easy to forget that every first-person shooter was once set inside a single trench of World War II. Returning to this battlefield might seem like a terrible idea to some who’ve served their time in the hellish artillery bombardments of yesteryear. But I never played Day of Defeat, the Half-Life mod upon which this new WWII outing is based. So fumbling with grenades in the mud and snow of the Western front is something I was happy to do. I even tried my hand at commanding the other men. Which obviously resulted in everyone being disintegrated into thousands of tiny pieces.

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DoDy: WW2 FPS Day Of Infamy Invades Early Access

Valve seemingly have little interest in making a new Day of Defeat but they are at least letting someone else have a crack. Now on Steam Early Access is Day of Infamy [official site], a World War 2 multiplayer FPS heavily inspired by Day of Defeat – and made with Valve’s blessings and support. Infamy is the work of New World Interactive, the folks who made modern military FPS Insurgency. They’re trying to pick up where Day of Defeat left off, basically. Here, have a gander:

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DoD-y Day Of Infamy Goes Commercial With Valve’s Help

Day of Infamy [official site], the Insurgency mod unashamedly based on Valve’s WW2 FPS Day of Defeat, is becoming a standalone commercial game – with Valve’s blessing. Insurgency devs New World Interactive started Day of Infamy as a free mod made with the help of community members, releasing the first version earlier this year. Now they’re expanding it into a full and proper standalone game on the Source Engine, and with Valve’s support they’re even making a few levels based on ones from Day of Defeat. It’ll start on Steam Early Access next month. Here’s the announcement trailer:

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Insurgency: Sandstorm Announced, Adding Story Mode

Insurgency developers New World Interactive have announced a sequel to their tactical FPS, named Insurgency: Sandstorm. Annnd that’s about all they have to say right now. Cracking, post done, let’s go ho- oh, no, I can tell you a teensy bit more.

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Insurgency Launches Free DoD-y Mod Day Of Infamy

Modern-day military FPS Insurgency [official site] now has a World War 2 military FPS lurking inside it, like a matryoshka doll made from bullets. Insurgency developers New World Interactive built the foundations of mod Day of Infamy themselves but have opened it up to players to expand it. Yes, obviously it is inspired by Day of Defeat. Infamy required a beta client when it first launched in mid-January, but as of a few days ago it’s compatible with the game’s main branch for everyone to easily play.

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Insurgency Early Access Impressions: What’s It Like Now?

Insurgency is a lot of fun. Following Rich’s great exploratory feature on the highly tactical game last year, I took a look at it for the first time this week and tried to find out more about it, where it’s going and how a year’s further development has shaped it.

At its core, Insurgency is a tactical shooter, one that sits between the hardcore realistic works of Arma; the competitive, smart strategies borne of Counter-Strike; and the large-scale war efforts of Red Orchestra. It kind of feels a bit like Battlefield in parts, too.

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Into The Night: Insurgency Adding Dark, Dark Co-op

I can seeee youuuu.

Darkness in multiplayer shooters is a tricky one. In theory, it demands new ways of moving, more attention and more caution, but opens up new tactics and opportunities. In practice, people bump their brightness high enough to make the darkness pointless so you do it too because they’re essentially playing a different, easier game and then it’s all just pointless and everyone’s looking at an ugly, ugly game. Few games manage fun, uncheatable darkness.

Military FPS Insurgency is having a crack at darkness in its next update, named Nightfall. Along with spooky night-time maps, it’ll bring a new co-op mode about sneaking around in the dark.

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Shots Fired, Strikes Countered: Insurgency Out Now

Well, at least the weather's nice.

Well, now-ish anyway. Today is JanuMonth TwentyTwomeral (or however we’re designating dates in these lawless, calendar-bereft times), and tactical multiplayer shooter Insurgency should be out any second now. Originally an award-winning Half-Life 2 mod, a full version has crept forth from the massive camo-tattooed womb that births all military FPSes. After an attempted infiltration of Kickstarter didn’t end so well, developer New World Interactive took the game to Steam Early Access, but now it’s finally graduated to the non-Early-Access portion of Steam, which I believe is populated by something like four or five games these days. Footage and detailsy info below.

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Hands On With Insurgency


The big question with any Insurgency – who’s it for? For ‘the people’, that nebulous concept underlying the promises of kings and tyrants? Against the foreign devil? Or is Insurgency for folk who find Counter-Strike too arcadey, ArmA too serious, and want something that’s a bit like Red Orchestra but is not Red Orchestra?

Eternal questions like this are addressed below.
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