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Posts tagged “Nexus Mods”

Nexus Mods has banned mods about US politics

Nexus Mods, a site hosting mods for squillions of PC games, have temporarily banned people from uploading mods related to socio-political issues of the USA. This came after a flurry of "provocative and troll mods" doing things like renaming Fallout 4's raiders to "Antifa", "Trump Supporter", or "BLM 'Protester'", some being uploaded with photographs of corpses."Most of these mods are being uploaded by cowards with…

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Stardew Valley’s coronavirus mod finds dark comedy in the pandemic

We have generally avoided posting about things that exist in the intersection of "games, things that are enjoyable and we love" and "the global pandemic, a thing which is terrible", mostly because this intersection is quite weird and grim. I am, however, making an exception today in order to highlight a mod that adds both a slight pandemic slant to Stardew Valley, and a good…

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Feature: Apples are awesome though?

Modding Stardew Valley to make it feel like Animal Crossing

I am not myself an Animal Crossing fan (or a "Crossie", as I believe they like to be called), but I know the game is big news at the moment, because approximately the entire rest of the RPS staff have been going on about it. They're all at it, and it's like people talking in a secret language I don't understand. Someone please buy and…

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Stardew Valley mod lets you play multiplayer without host (kind of)

Stardew Valley’s mutliplayer launched a couple of weeks ago, letting farm owners roll around in the dirt with up to three pals. But the landowning “host” player must be present if friends are to plant tomatoes, and that head player also has the final say over decisions such as when you all go to bed. Landlords, eh? But what’s this? It’s a handy mod that…

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Golf things into existence with Fallout 4’s ‘creation club’

Hurr hurr. Inspired by the name of Bethesda’s upcoming method for selling bespoke mods, the ‘Creation Club’ is a weapon mod for Fallout 4 in the form of a golf club that spawns random items, enemies and NPCs when you swing it. It’s a silly jape taken to its logical conclusion – one that the golf club’s creator says isn’t intended as a criticism of…

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Nexus Mods Possibly Hacked, Fallout 4 Mods Altered

Happy bloody Christmas. We should probably take this as a reminder to go and change our passwords on everything, and make sure no two sites or services have the same login, I guess. At the very least, we need new passwords for Nexus Mods, the site which has long hosted a gazillion mods for 216 games, particularly Bethesda RPGs - including Fallout 4, which has…

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Nexus Mod Manager Now Supports Fallout 4 Tweaks

Fallout 4's been out for a week, which means we're fast approaching the time where you stop playing Bethesda's weirdly-unconcerned-parent simulator and start playing "Hm...how many mods can I install on this game before my computer lights on fire?"Facilitating that aim, Nexus Mod Manager—everyone's favorite way to fix Bethesda Jank™—now supports Fallout 4.

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The Witcher 3 Mod Tools Released

No massively intricate and complicated fantasy RPG is complete without spending four hours selecting the mods you want to layer on top of it first. CD Projekt Red know this and have just released The Witcher 3 [official site] mod tools in partnership with Nexus Mods. This means not only can you grab the tools from Nexus, but their mod manager - which has been…

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Feature: Mod Is Dead

Nexus Mods On Paid Mods: “This would have caused a rift in Skyrim modding no matter how it was done.”

Robin Scott started building websites to support the modding community in 2001 when he was 14-years-old. In 2007, he started a company to support his site, TES Nexus, as it became the main source for distributing Oblivion mods, and today Nexus Mods hosts "115,674 files for 173 games" and has almost 9 million registered users. If anyone knows what the modding community cares about, and…

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Feature: Sky above, Earth below

Build Your Own Skyrim, Part 2: Remake The World

Okay, that’s a little bit dramatic, but “making cities a bit more accessible to thieves” is missing the flair that the Dovakhiin deserves, and while I won’t be moving mountains in this second Skyrim mod round-up, I will be shifting cities about a bit. This second shout of mods isn’t really about fixing things or adding to the world: it’s about building on what’s there,…

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