Posts Tagged ‘Niche’

Breeding ground: Niche offers turn-based genetic survival

Niche

Remember Niche [official site]? I told you about it a while back – it’s a genetics-focused survival game where you forage and hunt and breed and explore little hex tile islands. The idea is to keep you little tribe of creatures alive and one of the keys to doing so is to try and breed particular desirable characteristics for how you want to play or deal with threats.

It was a successfully funded Kickstarter when I wrote about it last but today it’s evolving from early access to a fully-fledged game. Read the rest of this entry »

Niche: A Genetics Survival Game

Apparently we have evolved fire. NBD.

I’ve just been pottering with the Niche [official site] demo. It’s a hex tile evolution/genetics game which piqued my interest a while ago and then I forgot about it because of post-GDC backlog and so on. Then an email arrived to tell me that the game developers had “made great progress. We recently implemented procedural islands to game, added lots of new genes and came up with a system for incest.”

I… what? That sentence was one I read while jetlagged and confused so I starred the email to come back to and make sense of on the right timezone.

Read the rest of this entry »