Night in the Woods [official site] – a narrative-driven platform-ish game about a cat who goes back to her hometown and no longer feels like she fits in – finally has a release date! It’s 10 January 2017. Read the rest of this entry »
RPS Feature The week's best free games
It’s Boxing Day. I know tradition holds that we all fight to the death over the leftovers from yesterday’s pagan feast, atop the long-table, in full view of our clansmen and clanswomen. But let’s take a moment to appreciate that, while the rest of us are throwing bones at one another and plotting various tribal coups and possibly some patricide, there are people out there still making free games. May the winter gods bless them, and may they fight like demons on the table.
It’s a short puzzle-based story set in the same world as NITW but is billed as a supplement rather than a demo. What you’ll find is a ghost story told by cats and enacted by you – a crocodile astronomer called Adina.
I’ve already spotted two examples of a new golden age of 2d animation during E3, which is precisely the sort of thing I didn’t expect to write before E3 actually began. Silly not to expect all kinds of sights really, particularly considering the number of imaginative indies setting out their stalls on the consoles in the digital download age. Night in the Woods, which was Kickstarted toward the end of last year, is the third. It’s coming to PS4 but it’ll be gracing the PC with its presence as well. It’s an adventure with light platforming about monsters hiding between tree trunks and about returning to a much-changed childhood home.
RPS Feature Mellifluous Bottom Tears
Hello, roving pile of RPS readers. Have you seen GDC day three laying about? I appear to have misplaced it. Or perhaps I am Gabe Newell, and I simply willed the number three out of existence or at least ignored it until it got bored and went away. Regardless, we’ve returned in style for day four, by which I mean we gracelessly crammed as many interesting humans onto John’s hotel bed as possible. This time around guests include Ashly and Anthony Burch of Hey Ash Whatcha Playin/Borderlands/infinity other things fame, Towerfall creator Matt Thorson, ever-handsome journo/Maia writer Paul Dean, Harmonix vet and Fire Hose talky man Sean Baptiste, and more still. They join John, Hayden, and I to discuss GDC’s overwhelmingly powerful #1ReasonToBe panel, the equally impactful Lost Levels “unconference,” the creeping toll constant layoffs are taking on the gaming industry, the new Arrowhead-developed Gauntlet game, the absurdly delightful Night In The Woods, and tons more. This is quite an episode! Tune in below.