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Posts tagged “Nina Freeman”

Feature: "You're mean, like 10 snakes"

The Joy of Kimmy’s childish dialogue

When young Dana meets Kimmy, she assumes that the 6-year-old must be a baby sent from the almighty. God gives people babies after all, according to Dana’s mother. This kind of naive understanding defines Kimmy, a visual novel based on tales from the developer’s own mother and narrated primarily by children. The premise is as simple as its dialogue. Set in 1968, it follows a…

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Feature: Free games to love and share

Priceless Play – September 1st 2018

Hey, RPS. Things are a bit different in this space! My name is Kat, and I’m a writer and academic out of sunny southern California, taking over the Free Games of the Week column from the inimitable Jupiter Hadley. I’m a PhD student, so I love a game that doesn’t overstay its welcome. I teach game design, so I love a game with a solid…

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Nina Freeman’s babysit ’em up Kimmy is out now

Interactive fiction game Kimmy [official site] is out now, and it's got some serious pedigree behind it. It's written by Nina Freeman, designer of Cibele, and illustrator Laura Knetzger, who worked with Freeman on the powerful Freshman Year. Set in 1960s Massachusetts, Kimmy has you play as Dana, a babysitter who's worried about a little girl called Kimmy. It has a demo, if you fancy a go.

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Bum Rush Is Cibele Dev’s Racing-Combat-Dating Sim

If there was an award for the most incongruous mix of videogame genre discriptors, Bum Rush [Itch page] would almost certainly grab first prize. "Bum Rush is a 2-8 player car combat dating sim racing game," reads the opening line of its newly launched Itch page and I'm sure you now see what I mean. Nina Freeman and Emmett Butler, of Cibele fame, brought this…

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Feature: An auto-biographical romance.

Cibele Is A Love Letter To MMO Communities

Long before always-online games and mass multiplayer became the norm, MMOs were seedbeds of sociologically fascinating interactions among players. The base game was always a digital sandbox; empty cities, towns, and fields built from the ground up around the assumption that the players would fill them with requisite life. In the process, elegant spider webs of informal community became the norm, a glittering metagame linking…

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Freshman Year: How A Night Out Can Turn Terrifying

Nina Freeman's short, illustrated interactive fiction game Freshman Year made me feel sick. It did this because it shows how a young woman being in a public place can be interpreted as sexual availability by a man who shows no interest in asking what she wants, and instead believes he can just take what he wants.

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Feature: "ticklish school romance adventure" doesn't begin to cover it

S.EXE: Hentai Edition (NSFW)

I have been aware, for a while at least, that for S.EXE you wanted me to do something on Hentai/eroge/H games, and so this week I fulfilled your wish with Da Capo. For a pretty long time I didn't want to cover Hentai, the main reason being that I couldn't find one that appealed to my personal libido and I am very selfish. (Though when…

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Feature: Smash Together

S.EXE: Teen Girl Squad

No, not the beloved Homestar Runner animation, this fortnight it's a celebration of teenage girls and their sexual agency being front and centre of the narrative! "Hey Cara," I might hear you say, "I have never heard of a game that even gave the tiniest crap about teenage girls' libidos!" Well, I'd say, you've clearly never been near the Otome genre, or a copy of…

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Feature: class Goodthing {

Interview: Code Liberation On Game Workshops For Women

The Code Liberation Foundation offers free game development workshops for people identifying as women in New York City. So far they've provided short courses on C++ and openFramework, as well as their own game jam, and between now and the end of the year they'll be offering classes in GameMaker, HTML5 and Unity. I spoke to Nina Freeman, one of the foundation's founders, about the…

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