Posts Tagged ‘Nintendo Switch’

Steam Input adds native Switch Pro Controller support

Steam: Switch Pro controller

While one of the best things about having a gaming-spec PC is the sheer freedom you have in input devices, it really does help to have a reliable, widely supported gamepad. My current go-to is the XBox One controller, but there might be another competitor on the horizon. You’ll have to opt in to the latest Steam beta to use it, but you can now use a Nintendo Switch Pro controller on Steam, remarkably useful gyro-aiming and all.

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What can PC RPGs learn from Zelda: Breath of the Wild?

Regardless of platform, when you’ve got so many people rushing to call a game ‘possibly the best game ever’, it’s worth taking a look. This week then, what can RPGs learn from the 1994’s Rise of the Robots – the action brawler that combined ugly rendered graphics with ridiculous AI, and a musical score produced by the Queen’s own Brian May sitting uncomfortably on his keyboard for a while.

Hmm. I can’t think of anything. Fine. Let’s talk about the new Zelda instead. In particular, how its devotion to freedom goes well beyond simply giving you a map to play. Inevitably, spoilers follow, though it’s not really a plot game. Neverthless:

WARNING. I’M TALKING ABOUT THE FINAL LOCATION/VILLAIN

THIS IS A THING THAT WILL BE TALKED ABOUT IF YOU READ ON

COMPLAIN ABOUT SPOILERS AND I WILL LAUGH AT YOU

(A LINK TO THE PAST IS STILL THE BEST ONE)

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