Posts Tagged ‘No Man’s Sky’

Steam summer sale: our giant recommendations list

The Steam summer sale is in full blaze. For a while it even blazed so hot that the servers went on fire and all the price stickers peeled off the games. Either that or the store just got swamped with cheapskates looking for the best bargains. Cheapskates like you! Well, don’t worry. We’ve rounded up some recommendations – both general tips and some newly added staff choices.

Here are the things you should consider owning in your endless consumeristic lust for a happiness which always seems beyond reach. You’re welcome.

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No Man’s Sky: How photo mode changes the game

The latest chunky update for No Man’s Sky [official site] added a lot of things that are probably Of Interest to other people and a brand new, totally overhauled and significantly fleshed-out photo mode which is of interest to me. The mode was created in collaboration with Duncan Harris, whose awesome screenshot art you might know from Dead End Thrills and thus is far more than just a free camera and a HUD removal option (although it does both of those things).

I’ve spent an obscene number of hours since the update landed (an entire season of Spooks on Netflix) skipping from planet to planet in search of pleasing landscapes so I figured I’d share the preliminary results in a gallery!

To navigate the gallery just use the arrow buttons near the images or the left and right arrow keys on the keyboard. Click on the images themselves to see larger versions.

I don’t have a fancy rig or anything so this is more about what’s possible and why the mode is interesting rather than some 4k-stravaganza… Read the rest of this entry »

No Man’s Sky devs launching fund for proc gen games

After trapping a galaxy inside a computer using maths, No Man’s Sky developers Hello Games are launching an initiative to fund and support other devs’ wild dreams of procedural worlds. With first-hand experience of risking running out of money while working on something they loved, they’d like to help other folks working with procedural generation and experimental games research. ‘Hello Labs’, as they call it, has already befriended one project and more may follow. For now, it’s all a bit mysterious. Read the rest of this entry »

No Man’s Sky’s Path Finder update brings rovers, base sharing, permadeath, a brand new photo mode…

No Man's Sky

Oh blimey. Hello Games is releasing the Path Finder update for No Man’s Sky [official site] today. Alice? ALICE? ALIIIIIIIICE? Alice, there doesn’t seem to be a bicycle but there are a selection of planetary rover-type things called exocraft. No bells as far as I can tell, though. There’s also the potential to visit other people’s bases if popping over for a space visit is your bag, to own multiple ships if ships are your bag and permadeath if dying forever is your bag. You can do race track building and sharing and… *skims the rest of the list* A NEW PHOTO MODE created in collaboration with him off DeadEndThrills? Step aside, news article, I’m going in.

First the summary list of Path Finder jiggerypokery: Read the rest of this entry »

Ring ring! No Man’s Sky adding new vehicle this week

A new vehicle will land in No Man’s Sky [official site] this week as part of the ‘Path Finder’ update, Hello Games have announced. They say this mysterious vehicle “will aid home planet exploration” and we’re adamant that it should be a bicycle. Space car? No thanks. Space hovercraft? Nuh uh. Please may we have a bicycle. Space bicycle? No. Earth bicycle. With a bell. Ring ring! Read the rest of this entry »

Steam Top 100 reveals 2016’s money-making Steamers

Valve capped off 2016 by revealing the year’s 100 highest-grossing games on Steam, which is a pretty interesting list. If you’ve been following Alec’s prolonged breakdown over the weekly charts you’ll not be shocked by revelations that Grand Theft Auto V and Counter-Strike: Global Offensive are near the top, but you might not expect them to be joined by the likes of No Man’s Sky or the free-to-play Dota 2.

When I asked Alec if he fancied writing up this chart too, he began hissing “The Venga Bus is coming the Venga Bus IS coming the Venga Bus is coming to take me away ho-ho hee-hee ha-haaa” so you get me and my GIFs instead. Read the rest of this entry »

No Man’s Sky getting another small bugfixing patch

No Man’s Sky [official site] received its first major content update this past weekend, adding base building, farming and more to the maligned procedural space sim. Before that however there had been a bunch of smaller bugfixing patches release for the game – nine, I think? – and now it’s receiving yet another. The small patch is currently available on the game’s experimental branch and fixes a bunch of bugs that have been reported since the last update. Find the patch notes below.

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