Posts Tagged ‘Noct’

Premature Evaluation: Noct

As with so many horror stories, Noct takes place at night. Hence “Noct”. But this association between the hours of darkness and the supernatural or simply monstrous has always seemed slightly weird to me. I mean, I *get it*: humans aren’t terribly good at night. We’re most vulnerable then. It makes sense that we would have cultural associations between nighttime and terrors beyond our control or understanding. But it does seem peculiar that we, the apex predator species on this planet, are so ill-adapted to an environment which is afflicted by darkness 50% of the time. Shouldn’t some branch of homo-whatevers have popped up with a tapetum lucidum, the reflective layer that cats have which bounces light passing the retina back onto the eye’s photo-receptors? Or, better still, simply not have the photoreceptors positioned so they point away from the lens of the eye - an elementary vertebrate mistake! I mean, come on. Uninstall backbone, noob.

Each week Marsh Davies reluctantly edges through the grey, dead land of Early Access and comes back with any stories he can find or otherwise gets ripped apart by centipedes. This week he’s been doing quite a lot of the latter in the post-apocalyptic Noct, a creepy top-down shooter, in which you play a succession of survivors attempting to follow a plan relayed to you by a distant radio operator.

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Spooky Shooter Noct Out… In Early Access?

I’d been keenly awaiting October 21st, 2015 for a while, and not just because it was the fifth annual International Fisting Day. That special day is also when spooky-looking multiplayer survival top-down shooter Noct [official site] was supposed to launch and… well, it kinda launched. Noct arrived in Steam Early Access yesterday, rather than as the full and finished game I was expecting – which is now due in January 2016.

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Noct: Multiplayer Survival Shooter Coming In October

Keeping your creepazoid partially concealed to sustain its scarepower is a spooking trick as old and perfect as BOO! yelling when someone least expects it. (Pretend you heard that sentence out loud to receive a spine-tingling thrill.) The makers of Noct [official site] know this. The multiplayer arcade shooter-y survival horror goes from “Oh that looks interesting” to “Oh that looks awful!” by showing everything from the eerie top-down perspective of a thermal imaging satellite. Mundane monsters become horrible pixellated amorphous masses lit up white against a grey world.

We’ll all get to die together soon, as publishers Devolver Digital have announced a release date of October 22nd. They’ve also made a nice new trailer:

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Top-Down Terror: Noct, Teleglitch And Darkwood

Noct [official site] is a top-down horror game in the tradition of Teleglitch and Alien Breed. It’s grainy, thermal-imaged satellite-view is the antithesis of a sedate bird’s-eye-view, stripping away tactical oversight and contemplation. Noct is one of several recent games to create a tense and claustrophobic experience by twisting a typically expansive, liberating and distancing viewpoint. We covered it when it arrived on Kickstarter and since then it’s been picked up by Devolver and is preparing to enter Early Access. It looks splendid, as you can see for yourself in the embedded footage and teaser trailer below.

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Noct: Kickstarter For A Stylish Top-Down Teleglitch-Like

Who wouldn’t want more games like Teleglitch? Noct is set in a similarly monster-filled ruined world, similarly viewed from above, and similarly blends quick combat with RPG and survival mechanics. The difference is that it’s also optionally multiplayer, “viewed through a thermal imaging satellite”, and looking for $22,000 CAD on Kickstarter now.

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