Remember the quote from the guy at the game company who said that the sequel to a commercially successful title would be “smaller, probably not as appealing to a mass audience and much more low-key”? Of course not – sequels are ‘bigger’ and ‘better’. Ask anyone working on a AAA franchise what their role is and whatever the specifics, you’ll quickly find that they work in either the ‘enlargement’ or ‘improvement’ department. This is as true at Rockstar as anywhere else, so it’s no surprise that Game Informer’s reveal of GTA V details harps on about size. The issue itself is even Game Informer’s most massive sequel – “our biggest cover story yet!” – but what does it actually tell us?