Four long, desolate years. Yup, it really was 1,460 sleeps ago, almost to the day, that the very first 28 nanometer graphics chip was launched, allowing card-makers to squeeze billions more transistors into their GPUs – meaning better performance for theoretically lower costs as a result. But here we are and 28nm is still as good as it gets for PC graphics. That’s a bummer, because it has meant AMD and Nvidia have struggled to improve graphics performance without adding a load of cost. It’s just one reason why 2015 has kind of sucked for PC gaming hardware. But do not despair. 2016 is going to be different.
In fact, it’s not just graphics that’s getting a long overdue proverbial to the nether regions. Next year is almost definitely going to be the best year for PC gaming hardware, full stop, for a very long time. So strap in for what is merely part one of my guide to the awesomeness that will be 2016.
Read the rest of this entry »