Posts Tagged ‘Nvizzio Creations’

Premature Evaluation: Rokh

Every week we send Brendan down to the rocky surface of the early access wastes. This time, the Martian survivalism of Rokh [official site].

I only lasted two hours on Mars. I didn’t die of radiation sickness, nor did I succumb to thirst or hunger. I didn’t get struck down by a wayward meteorite, or run out of oxygen and suffocate in my own spacesuit. All of these things are possible in this crafting-heavy survive-em-up. But my time on the red planet was brought to an end by a much more ordinary killer: tedium. Rokh is an absolute masterclass in how NOT to do survival games.
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Mars surviv-o-builder Rokh is out on early access now

It’s a dry and dusty landscape filled with useless dirt, housing only the occasional interesting find. No, not Mars, I’m talking about early access. Ha ha ha. Anyway, another survival game has crash-landed on the buggy marketplace, this time set on the red planet. Rokh [official site] sees you teaming up with buds to create a stable home on our stormy neighbour using modular building bits. It looks very atmospheric, if a little familiar.
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Martian survive ’em up Rokh hitting early access in May

I wanna rokh! (Rokh!) I want to Rokh! (Rokh!)

Martian crafty survival sandbox Rokh [official site] is coming to early access (of course) on May 16th. Sure, you’ve crafted and built in survival sandboxes before. Okay, you’ve done it in space too. And sure, you have even done it on Mars. But have you crafted and built in a Martian survival sandbox whose look is overseen by Viktor Antonov, the artist behind the wonderful looks of Half-Life 2 and Dishonored? Ah! Well, you’ll want Rokh for that. Watching a new trailer I don’t get a feel for the intricacies that can make two similar-seeming games be quite different, but I do like its Mars. Read the rest of this entry »

Scream If You’re Confused: RollerCoaster Tycoon World Launching Day Before Planet Coaster

The creature wearing the skin of Atari has announced astonishing plans to launch RollerCoaster Tycoon World [official site] next Wednesday, November 16th. It’s been on Steam early Access for seven months. The surprising part is: Frontier’s theme park sim Planet Coaster comes out the very next day, Thursday the 17th. Given that Planet Coaster looks the better game by far, it’s a bit silly. Perhaps the eyeholes on the creature’s skinsuit have slipped and it’s stumbling blind, groping in the dark, accidentally typing up announcements. We’ve all been there. Read the rest of this entry »

Rollercoaster Tycoon World Trailer Shows Mod Tools

Rollercoaster Tycoon World [official site] will have players create their own parks and rides in-game, of course, but it’ll also let people make brand new things outside the game. The theme park-building game will have simple tools to create new scenery objects and people and doodahs through a Unity plugin then share them over the Steam Workshop, a new trailer explains. Come see how that works below:

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Rollercoaster Tycoon World Stalls, Delayed To Next Year

It’s been a ride full of… (if I say “ups and downs” will you continuing reading, dear reader?) turbulence for Rollercoaster Tycoon World [official site]. Since it was first announced in 2014, it’s already been through three different developers and has long passed its original “early 2015” release window. It was then scheduled for a December 10th launch, however has now been pushed back to “early 2016”.

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Rollercoaster Tycoon World Is On Its Third Developer, But Finally Has A Release Date

ghost train?

The current inhabitants of the Atari skinsuit have finally stuck a release date on their latest attempt to revive beloved management sim/construction toyRollercoaster Tycoon. Series creator Chris Sawyer is sadly not involved in Rollercoaster Tycoon World [official site], which is the fourth game in the main series, and rather worryingly the project has been through three different developers since its announcement last year.
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