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Posts tagged “Obsidian Entertainment”

Microsoft are reportedly in the final stages of buying RPG studio Obsidian

According to sources close to the deal, Kotaku report that Microsoft are just shy of sealing the deal on acquiring prolific RPG studio Obsidian Entertainment. According to Kotaku's sources, things have proceeded far enough to make it "a matter of when, not if". Obsidian are recently notable for the Pillars Of Eternity series - a throwback to Baldur's Gate style party-based roleplaying - but have…

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Pillars Of Eternity 2’s Beast Of Winter expansion rises from the waves

Those of you who've found the time to sail through Obsidian's piratical RPG Pillars Of Eternity 2: Deadfire have good reason to dust off your flintlock and buckle your swashes once more. The first of three planned expansions - The Beast Of Winter - has burst forth from the churning sea, adding a vaguely Norse myth-themed adventure to the game. There's apocalyptic prophecies abound, and…

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Pillars Of Eternity 2 first expansion breezes out in August

After a string of wee free additions with new pals and doodads, developers Obsidian Entertainment have announced plans to launch Pillars Of Eternity II: Deadfire's first proper expansion on August 2nd. Beast Of Winter, as it's named, will send fantasy fightmen to maybe stop the icy end of the world. Spoilsports. Beat Of Winter was originally expected to launch some time in July but hey,…

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New Vegas mod Fallout: New California due this October

While the recently announced Fallout 76 might be diverging from series standards, it looks like fans of traditional dialogue and roleplaying-heavy Fallout adventures won't be entirely left out this year. Originally announced in 2010 as Project Brazil, Fallout: New California is effectively a whole new Fallout game built on top of the New Vegas engine by modding crew Radian-Helix Media, and it's due for release on…

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Pillars of Eternity II’s free sidekick brings her own booze

While Rear Admiral Walker of the good ship RoPapSho wasn't entirely enamoured with Pillars of Eternity II's blend of Baldur's Gate-ish CRPG'ing and fantasy Caribbean piratical adventuring, the game has certainly found its niche, and the chanting from the crowd is loud and clear. People want more Pirate Stuff to do, and more pirates to hang out with. A little chunk of free DLC released today…

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Feature: Choppy waters

Review In Progress: Pillars Of Eternity II: Deadfire

Pillars Of Eternity II is seemingly infinity hours long. Despite a week of playing, I'm still going, so here's my in-depth thoughts about the game excluding the impact of its ending. I will update later. What a lot Pillars Of Eternity II feels like it has to do. It needs to be a completely new dozens-of-hours-long RPG, while it also needs to be a sequel…

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Pillars Of Eternity 2 details three planned DLC packs

A doomsday cult, a treasure island, and wizards will be the centre of Pillars Of Eternity II: Deadfire's three DLC add-ons. Yup, though Obsidian's fantasy RPG isn't out until next month, details on DLC plans arrived today. Arriving across July to November, the three DLCs will explore new areas, quest new quests, fight new fights, and loot new loot.

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Pillars of Eternity 2 approaches with a shiny new trailer

It feels like it was just yesterday when the world turned to crowdfunding to spur the creation of a new generation of old-school CRPGs. We were so desperate for something, anything on the level of Baldur's Gate or Planescape: Torment again. Now, we're drowning in them, struggling to find the free time to finish one before the next crashes across the bow. We're still lurching…

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That’s aaaages: Pillars Of Eternity 2 delayed into May

Obsidian's throwback RPG sequel Pillars Of Eternity II: Deadfire was due to launch in a few weeks, on April 3rd, but now it will not. The developers announced today that they're pushing the launch back to May 8th, as testing feedback has indicated the game's not quite ready yet so they want to polish it up. Which, yeah, sure, great. If you can afford to…

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Obsidian’s Pillars Of Eternity 2 rises in April

Here, check this out, I've got a joke: you won't need to wait an eternity for Pillars of Eternity II: Deadfire, as developers Obsidian have announced they will release it on April 3rd. Wordplay. I only recently found out about 'jokes' but I'm very into them. I'm told it's good if jokes also tell a truth, so the truth is: the fantasy RPG sequel really…

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Take-Two launch ‘indie’ publishing label Private Division

Reminding us all that the term 'indie' is meaningless, Take-Two Interactive--the multi-billion-dollar owners of GTA devs Rockstar Games, Civ and XCOM studio Firaxis, and 2K--have launched an indie publishing label. It's named Private Division and that combined with the logo ↑ makes me think: Twin Peaks-themed porn site. But they have gathered a fair number of big names for their initial lineup, including Ancestors: The…

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Feature: Big Boss

“If you treat them as the enemy, it’s not going to be a good relationship.” Obsidian’s Feargus Urquhart on publishers

Since its foundation in 2003, Obsidian Entertainment has worked with seven different publishers. Commencing with LucasArts on Knights of the Old Republic II, Obsidian has since signed contracts with Atari, SEGA, Bethesda, Square Enix, Ubisoft and most recently, Paradox Interactive. In fact, up until Pillars of Eternity [official site], every single game Obsidian had made was funded and distributed by a different publisher. This is…

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Feature: A matter of perspective.

Beyond Infinity: Obsidian on modernising the art of the isometric RPG

When Obsidian Entertainment started work on Pillars of Eternity [Official Site], the studio had two goals in mind. First, it wanted to recreate the style and tone of the classic Black Isle RPGs – particularly Baldur's Gate. Second, it wanted to modernise that style, taking advantage of today's technology, and avoiding mistakes made the first time around.

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Feature: Sic semper Tyrannis

Obsidian on Tyranny’s expansion & writing believable evil

Most games that put you into the shoes of the bad guys are about reveling in evil, gleefully causing havoc and destruction like a toddler who's got into the stationary box. Obsidian's RPG Tyranny [official site] is different. “I find a lot of fiction that centers around good versus evil tends to be unsatisfying, as evil always exists as a strawman for the ill-prepared underdogs…

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Competition: Share your memories of Obsidian games

Our cousins at Eurogamer are running a competition between now and Tuesday 12th September in which they're asking for you to share your memories of Obsidian's games. They'll then select their favourite reminiscences and reward the authors with prizes, from free games (on many platforms) to free consoles. You can find more instructions at the link above, as well as read the many existing entries…

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Tyranny: Bastard’s Wound starts oozing in September

Oh so it's fine for Obsidian to name the first Tyranny [official site] expansion Bastard's Wound but it's "inappropriate" and "a sackable offence" for me to rename the RPS news section to Horace's **** Shower of ****shack Bucket**** [that is correct -ed.]. Wow, what a double standard! Fine then. Bastard's Wound, you may already know, is off to a new area for ten or so…

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Pathfinder Adventures goes green in Rise of the Goblins

Won't someone think of the goblins? For decades, the little scamps have existed for low-level players to bully and mock, treated as little more than rats with better loot. It's not on. Now the goblins are fighting back in a story expansion for Pathfinder Adventures [official site], Obsidian Entertainment's adaptation of the RPG card game. The 'Rise of the Goblins' expansion adds a new campaign…

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Pillars of Eternity 2 video examines city life

Dungeons are sometimes great and I guess dragons are OK every once in a while, but if I'm going to spend hundreds of hours in a fantasy world, I want to explore a big old city and mingle with its inhabitants for at least a few of those hours. Perhaps I haven't been paying enough attention to Pillars of Eternity II [official site], but I…

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